Player Matchup

Chiron
Chiron
DenialRiver
Chiron
Level 154
God Stats
1W - 1L
1,703 SR
Queue Stats
210W - 74L
1,745 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EdBoi
Kumbhakarna
Level 160
God Stats
0W - 1L
1,403 SR
Queue Stats
126W - 35L
1,937 Elo+
Party 1
Eset
Eset
ferretsmiles
Eset
Level 141
God Stats
2W - 2L
1,709 SR
Queue Stats
125W - 72L
1,556 Elo+
Party 1
Team Averages
Level 152
1,605 SR
1,746 Elo+

VS

Team Averages
Level 129
1,424 SR
1,508 Elo+
Janus
Janus
JJPR900
Janus
Level 126
God Stats
2W - 1L
1,635 SR
Queue Stats
169W - 155L
1,762 Elo+
Solo
Chaac
Chaac
QueIIs
Chaac
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,381 Elo+
Party 2
Ullr
Ullr
Xynau
Ullr
Level 108
God Stats
1W - 1L
1,136 SR
Queue Stats
1W - 1L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
12 / 6 / 6
15,569
778
23,177
18,794
7,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
EdBoi
Kumbhakarna
17
4 / 9 / 12
13,561
678
13,947
24,099
16,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 8 / 11
13,529
676
11,382
15,714
6,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JJPR900
Janus
17
8 / 9 / 8
14,514
726
18,448
18,912
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
QueIIs
Chaac
19
10 / 4 / 8
15,078
754
20,070
25,586
27,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
Xynau
Ullr
18
5 / 7 / 9
13,665
683
11,435
14,491
5,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
20
Kills
23
23
Deaths
20
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
12
6
6
2.5
L
Kumbhakarna
EdBoi
Kumbhakarna
4
9
12
1.11
W
Janus
JJPR900
Janus
8
9
8
1.33
W
Chaac
QueIIs
Chaac
10
4
8
3.5
W
Ullr
Xynau
Ullr
5
7
9
1.36
L
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,506
Damage
49,953
58,607
Taken
58,989
30,060
Mitigated
38,782
11,168
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
23,177
11,315
1,209
3,394
18,794
7,368
2,157
6,438
11,845
0
97,048
L
Kumbhakarna
EdBoi
Kumbhakarna
13,947
2,704
0
2,134
24,099
16,355
68
9,754
13,893
38,938
0
W
Janus
JJPR900
Janus
18,448
1,617
202
2,343
18,912
5,860
1,319
9,352
9,458
59,815
0
W
Chaac
QueIIs
Chaac
20,070
4,462
0
12,296
25,586
27,903
1,699
8,557
16,652
0
83,064
W
Ullr
Xynau
Ullr
11,435
3,501
0
773
14,491
5,019
1,341
6,988
7,203
0
57,706
L
11,382
1,319
972
3,459
15,714
6,337
162
2,786
12,748
60,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,659
Gold Earned
43,257
245
Minions Killed
223
0
Camps Cleared
0
986,904
Distance Traveled
1,037,049
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
15,569
778
121
6
0
337,613
2
L
Kumbhakarna
13,561
678
38
2
0
329,356
1
W
Janus
14,514
726
77
4
0
302,481
1
W
Chaac
15,078
754
76
4
0
375,485
2
W
Ullr
13,665
683
70
4
0
359,083
1
L
Eset
13,529
676
86
4
0
319,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role