Player Matchup

Kukulkan
Kukulkan
ButcherBert
Kukulkan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
ChinitoGaming
Sobek
Level 51
God Stats
70W - 60L
1,562 SR
Queue Stats
591W - 598L
1,478 Elo+
Party 2
Susano
Susano
GamingWithMaq
Susano
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 141L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
Orbydorb
Gilgamesh
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,550 Elo+
Party 4
Cernunnos
Cernunnos
Vexamillian
Cernunnos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 64
1,512 SR
1,497 Elo+

VS

Team Averages
Level 43
1,724 SR
1,509 Elo+
Fenrir
Fenrir
ChiefSunday
Fenrir
Level 35
God Stats
3W - 5L
1,832 SR
Queue Stats
137W - 147L
1,520 Elo+
Solo
Bacchus
Bacchus
ITM301
Bacchus
Level 27
God Stats
8W - 6L
1,624 SR
Queue Stats
118W - 126L
1,517 Elo+
Party 1
Odin
Odin
R0J0Diabl0
Odin
Level 25
God Stats
7W - 6L
1,849 SR
Queue Stats
34W - 32L
1,510 Elo+
Party 3
Chang'e
Chang'e
WumboTheOG
Chang'e
Level 43
God Stats
8W - 3L
1,812 SR
Queue Stats
292W - 273L
1,531 Elo+
Party 1
Rama
Rama
dafusion1
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ButcherBert
Kukulkan
20
8 / 2 / 19
14,579
1,121
25,684
7,262
3,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
1 / 3 / 29
14,389
1,107
13,241
20,058
28,236
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 5 / 22
13,528
1,041
11,079
17,615
16,372
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Orbydorb
Gilgamesh
20
11 / 7 / 19
15,386
1,184
20,621
18,637
13,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Vexamillian
Cernunnos
20
12 / 3 / 20
15,099
1,161
32,727
15,161
7,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 6 / 8
13,441
1,034
15,843
18,581
11,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ITM301
Bacchus
20
6 / 6 / 12
14,259
1,097
18,491
21,875
34,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 10 / 9
11,730
902
6,053
25,627
21,854
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
WumboTheOG
Chang'e
19
3 / 9 / 9
12,838
988
13,599
23,945
10,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
19
6 / 7 / 13
14,026
1,079
19,897
22,187
9,916
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
71
38
Kills
20
20
Deaths
38
109
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ButcherBert
Kukulkan
8
2
19
8.75
L
Fenrir
4
6
8
1.33
W
1
3
29
5.17
W
6
5
22
3.4
L
Bacchus
ITM301
Bacchus
6
6
12
2
W
Gilgamesh
Orbydorb
Gilgamesh
11
7
19
2.93
L
1
10
9
0.55
W
Cernunnos
Vexamillian
Cernunnos
12
3
20
7.33
L
Chang'e
WumboTheOG
Chang'e
3
9
9
0.83
L
Rama
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,352
Damage
73,883
78,733
Taken
112,215
69,522
Mitigated
87,514
12,107
Healing
15,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ButcherBert
Kukulkan
25,684
493
0
79
7,262
3,394
0
3,400
3,862
66,212
0
L
Fenrir
15,843
3,799
0
1,241
18,581
11,302
0
5,774
12,807
0
44,135
W
13,241
979
0
2,532
20,058
28,236
0
5,908
14,150
26,372
0
W
11,079
1,972
800
1,139
17,615
16,372
0
7,594
10,021
0
23,573
L
Bacchus
ITM301
Bacchus
18,491
1,350
0
432
21,875
34,013
0
7,063
14,812
34,184
0
W
Gilgamesh
Orbydorb
Gilgamesh
20,621
8,561
0
550
18,637
13,652
0
7,150
11,163
0
32,488
L
6,053
2,896
0
0
25,627
21,854
0
9,873
15,754
0
27,539
W
Cernunnos
Vexamillian
Cernunnos
32,727
23,114
0
7,007
15,161
7,868
0
8,038
7,123
0
61,446
L
Chang'e
WumboTheOG
Chang'e
13,599
1,808
4,685
4,663
23,945
10,429
0
9,640
14,305
38,336
0
L
Rama
19,897
16,667
0
4,784
22,187
9,916
0
6,575
15,612
0
43,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,981
Gold Earned
66,294
265
Minions Killed
244
6
Camps Cleared
11
1,264,327
Distance Traveled
1,290,243
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,579
1,121
114
9
1
264,637
1
L
Fenrir
13,441
1,034
63
5
6
268,721
2
W
Sobek
14,389
1,107
28
2
0
264,667
1
W
Susano
13,528
1,041
36
3
1
258,219
0
L
Bacchus
14,259
1,097
35
3
1
278,894
1
W
Gilgamesh
15,386
1,184
18
1
2
253,070
1
L
Odin
11,730
902
49
4
1
249,411
0
W
Cernunnos
15,099
1,161
69
5
2
223,734
0
L
Chang'e
12,838
988
58
4
0
262,482
0
L
Rama
14,026
1,079
39
3
3
230,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role