Player Matchup

Arachne
Arachne
BiNUts
Arachne
Level 66
God Stats
28W - 12L
1,924 SR
Queue Stats
114W - 153L
1,469 Elo+
Party 2
Hercules
Hercules
FilyBerg
Hercules
Level 64
God Stats
3W - 4L
1,832 SR
Queue Stats
127W - 160L
1,433 Elo+
Party 2
Neith
Neith
Hardgree
Neith
Level 23
God Stats
0W - 3L
1,134 SR
Queue Stats
13W - 22L
1,386 Elo+
Party 2
Zhong Kui
Zhong Kui
Misterender
Zhong Kui
Level 29
God Stats
15W - 33L
1,281 SR
Queue Stats
100W - 151L
1,375 Elo+
Party 2
Ares
Ares
bekaron
Ares
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 58
1,534 SR
1,433 Elo+

VS

Team Averages
Level 116
1,495 SR
1,483 Elo+
Anhur
Anhur
ByAlex91
Anhur
Level 124
God Stats
22W - 12L
1,538 SR
Queue Stats
143W - 164L
1,485 Elo+
Party 1
Athena
Athena
Frolix12
Athena
Level 91
God Stats
7W - 8L
1,476 SR
Queue Stats
68W - 71L
1,488 Elo+
Party 3
Bakasura
Bakasura
ManuAlex90
Bakasura
Level 125
God Stats
5W - 4L
1,611 SR
Queue Stats
103W - 122L
1,453 Elo+
Party 1
Chang'e
Chang'e
Navaras
Chang'e
Level 105
God Stats
6W - 3L
1,509 SR
Queue Stats
80W - 76L
1,491 Elo+
Party 3
Agni
Agni
Salmanpollas
Agni
Level 137
God Stats
7W - 9L
1,343 SR
Queue Stats
52W - 50L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BiNUts
Arachne
12
4 / 4 / 2
7,574
505
5,030
9,736
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
FilyBerg
Hercules
9
0 / 4 / 3
6,150
410
3,357
13,663
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Hardgree
Neith
10
1 / 6 / 1
6,343
423
3,796
8,783
1,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Misterender
Zhong Kui
13
3 / 3 / 4
7,858
524
7,997
10,357
7,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
bekaron
Ares
12
0 / 2 / 0
6,761
451
4,231
9,246
6,794
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ByAlex91
Anhur
15
11 / 2 / 2
9,711
647
9,559
11,387
4,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Frolix12
Athena
13
3 / 3 / 8
9,042
603
5,596
9,984
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
ManuAlex90
Bakasura
14
4 / 2 / 7
8,845
590
7,605
10,559
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Navaras
Chang'e
14
1 / 0 / 2
8,411
561
3,739
7,232
2,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 4
8,153
544
6,915
7,063
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
19
19
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
BiNUts
Arachne
4
4
2
1.25
W
Anhur
ByAlex91
Anhur
11
2
2
6
L
Hercules
FilyBerg
Hercules
0
4
3
0.38
W
Athena
Frolix12
Athena
3
3
8
2.33
L
Neith
Hardgree
Neith
1
6
1
0.25
W
Bakasura
ManuAlex90
Bakasura
4
2
7
3.75
L
Zhong Kui
Misterender
Zhong Kui
3
3
4
1.67
W
Chang'e
Navaras
Chang'e
1
0
2
2
W
0
3
4
0.67
L
Ares
bekaron
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,411
Damage
33,414
51,785
Taken
46,225
25,887
Mitigated
20,031
14,602
Healing
21,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BiNUts
Arachne
5,030
2,793
0
2,490
9,736
3,992
52
2,999
6,516
0
38,832
W
Anhur
ByAlex91
Anhur
9,559
5,761
0
5,739
11,387
4,003
1,970
1,603
9,784
0
61,036
L
Hercules
FilyBerg
Hercules
3,357
855
0
3,644
13,663
6,234
50
3,874
9,135
0
11,855
W
Athena
Frolix12
Athena
5,596
1,685
0
2,186
9,984
7,366
311
1,737
8,247
32,727
0
L
Neith
Hardgree
Neith
3,796
1,527
0
1,655
8,783
1,847
1,250
1,219
7,342
109
36,956
W
Bakasura
ManuAlex90
Bakasura
7,605
4,950
0
4,371
10,559
3,816
1,211
2,304
8,255
0
39,303
L
Zhong Kui
Misterender
Zhong Kui
7,997
539
0
3,995
10,357
7,020
63
3,766
6,068
36,250
0
W
Chang'e
Navaras
Chang'e
3,739
237
1,260
4,466
7,232
2,392
1,125
4,274
2,958
44,297
0
W
6,915
353
561
3,056
7,063
2,454
1,050
2,419
4,644
48,646
0
L
Ares
bekaron
Ares
4,231
90
0
2,818
9,246
6,794
127
3,830
5,170
33,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,686
Gold Earned
44,162
260
Minions Killed
427
0
Camps Cleared
0
1,385,461
Distance Traveled
1,474,433
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,574
505
69
5
0
307,809
4
W
Anhur
9,711
647
104
7
0
268,776
1
L
Hercules
6,150
410
20
1
0
290,181
6
W
Athena
9,042
603
46
3
0
311,517
6
L
Neith
6,343
423
63
4
0
270,350
3
W
Bakasura
8,845
590
78
5
0
323,776
5
L
Zhong Kui
7,858
524
61
4
0
264,718
4
W
Chang'e
8,411
561
94
6
0
310,070
2
W
Agni
8,153
544
105
7
0
260,294
2
L
Ares
6,761
451
47
3
0
252,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role