Player Matchup

Kukulkan
Kukulkan
Clamsnake
Kukulkan
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 20L
1,688 Elo+
Party 2
Yemoja
Yemoja
ForbiddenSvmurvi
Yemoja
Level 90
God Stats
5W - 7L
1,450 SR
Queue Stats
425W - 431L
1,533 Elo+
Party 3
Serqet
Serqet
KermitDid_911
Serqet
Level 106
God Stats
1W - 4L
1,275 SR
Queue Stats
222W - 225L
1,508 Elo+
Party 3
Fenrir
Fenrir
KhaoticKitten
Fenrir
Level 42
God Stats
3W - 6L
1,314 SR
Queue Stats
265W - 325L
1,363 Elo+
Solo
Nu Wa
Nu Wa
SMOKY HAZE BVB
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,227 Elo+
Party 2
Team Averages
Level 89
1,408 SR
1,464 Elo+

VS

Team Averages
Level 103
1,472 SR
1,477 Elo+
Neith
Neith
HWC Stargazer
Neith
Level 72
God Stats
1W - 1L
1,274 SR
Queue Stats
6W - 5L
1,421 Elo+
Solo
Bakasura
Bakasura
Rknox2112
Bakasura
Level 86
God Stats
1W - 3L
1,418 SR
Queue Stats
236W - 221L
1,489 Elo+
Party 1
Cerberus
Cerberus
TGA Marluxia
Cerberus
Level 153
God Stats
3W - 0L
1,853 SR
Queue Stats
170W - 169L
1,520 Elo+
Party 1
Vulcan
Vulcan
drbootzpdx
Vulcan
Level 126
God Stats
9W - 5L
1,297 SR
Queue Stats
434W - 476L
1,497 Elo+
Solo
Scylla
Scylla
sshylu
Scylla
Level 80
God Stats
6W - 9L
1,518 SR
Queue Stats
100W - 88L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clamsnake
Kukulkan
19
3 / 3 / 4
13,648
975
15,828
18,108
4,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 5 / 4
13,321
952
6,262
28,160
27,365
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
4 / 6 / 2
12,956
925
7,319
17,169
4,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 16 / 3
11,151
797
6,818
26,781
11,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 4 / 4
13,764
983
18,634
13,232
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 14
13,221
944
16,960
11,197
5,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Rknox2112
Bakasura
20
8 / 3 / 18
13,789
985
10,876
15,021
7,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
TGA Marluxia
Cerberus
20
6 / 2 / 24
15,156
1,083
21,495
16,126
14,394
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
drbootzpdx
Vulcan
20
10 / 2 / 15
14,359
1,026
35,124
11,221
4,068
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
sshylu
Scylla
20
6 / 1 / 18
14,218
1,016
12,040
9,784
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
123
11
Kills
34
34
Deaths
11
17
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Clamsnake
Kukulkan
3
3
4
1.67
L
0
5
4
0.4
W
4
3
14
3.67
L
4
6
2
0.83
L
0
16
3
0.09
W
Bakasura
Rknox2112
Bakasura
8
3
18
5.67
L
4
4
4
1.5
W
Cerberus
TGA Marluxia
Cerberus
6
2
24
9
W
Vulcan
drbootzpdx
Vulcan
10
2
15
8.75
W
Scylla
sshylu
Scylla
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,861
Damage
96,495
103,450
Taken
63,349
50,844
Mitigated
35,268
4,528
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Clamsnake
Kukulkan
15,828
357
0
230
18,108
4,281
0
12,154
5,845
66,126
0
L
6,262
1,483
2,021
756
28,160
27,365
0
16,667
11,248
30,643
0
W
16,960
4,408
0
1,592
11,197
5,039
0
7,991
3,206
0
51,051
L
7,319
2,820
0
0
17,169
4,967
0
11,208
5,719
0
13,051
L
6,818
1,555
0
960
26,781
11,070
0
18,453
7,751
0
17,196
W
Bakasura
Rknox2112
Bakasura
10,876
7,813
0
2,808
15,021
7,810
0
8,989
6,032
0
21,781
L
18,634
5,069
0
561
13,232
3,161
0
9,387
3,737
54,087
0
W
Cerberus
TGA Marluxia
Cerberus
21,495
824
1,297
3,834
16,126
14,394
0
9,237
6,300
40,529
0
W
Vulcan
drbootzpdx
Vulcan
35,124
15,911
0
940
11,221
4,068
0
8,423
2,630
81,048
0
W
Scylla
sshylu
Scylla
12,040
537
0
935
9,784
3,957
0
6,084
3,700
36,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,840
Gold Earned
70,743
278
Minions Killed
336
3
Camps Cleared
14
1,226,186
Distance Traveled
1,318,360
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,648
975
135
10
0
291,603
0
L
Yemoja
13,321
952
31
2
0
269,578
0
W
Neith
13,221
944
75
5
9
191,313
2
L
Serqet
12,956
925
8
1
1
249,046
0
L
Fenrir
11,151
797
16
1
0
170,379
0
W
Bakasura
13,789
985
49
4
1
291,298
0
L
Nu Wa
13,764
983
88
6
2
245,580
0
W
Cerberus
15,156
1,083
32
2
0
269,643
0
W
Vulcan
14,359
1,026
120
9
4
279,733
0
W
Scylla
14,218
1,016
60
4
0
286,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role