Player Matchup

Cerberus
Cerberus
CamTurtle
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,466 Elo+
Party 1
Cabrakan
Cabrakan
ReactHD9
Cabrakan
Level 69
God Stats
2W - 1L
1,834 SR
Queue Stats
62W - 64L
1,694 Elo+
Solo
Odin
Odin
Solariris
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,466 Elo+
Party 1
Anubis
Anubis
Superasylum
Anubis
Level 26
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 10L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
VanquisherBR1
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 71
1,520 SR
1,518 Elo+

VS

Team Averages
Level 110
1,493 SR
1,423 Elo+
Nu Wa
Nu Wa
Azlan22
Nu Wa
Level 81
God Stats
17W - 4L
1,657 SR
Queue Stats
267W - 276L
1,417 Elo+
Party 2
Cerberus
Cerberus
DarkNykyrian
Cerberus
Level 119
God Stats
4W - 1L
1,743 SR
Queue Stats
293W - 301L
1,414 Elo+
Party 2
Nox
Nox
GhostlyVertigo
Nox
Level 89
God Stats
2W - 1L
1,294 SR
Queue Stats
174W - 192L
1,422 Elo+
Party 2
Raijin
Raijin
Lengend Chronic
Raijin
Level 154
God Stats
5W - 8L
1,273 SR
Queue Stats
679W - 718L
1,451 Elo+
Solo
Anhur
Anhur
nickjj
Anhur
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 140L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CamTurtle
Cerberus
16
4 / 9 / 10
10,768
828
10,187
25,473
14,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
ReactHD9
Cabrakan
18
6 / 6 / 11
10,785
830
10,078
18,512
14,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
15
0 / 8 / 10
8,481
652
5,863
16,831
12,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
16
2 / 10 / 6
8,958
689
8,123
14,838
6,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
VanquisherBR1
Gilgamesh
18
10 / 6 / 3
11,424
879
16,813
15,370
16,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azlan22
Nu Wa
18
6 / 4 / 23
11,045
850
14,928
8,101
2,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
DarkNykyrian
Cerberus
16
6 / 5 / 26
10,836
834
15,201
19,508
16,465
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
9 / 3 / 20
11,380
875
13,075
9,590
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
6 / 5 / 24
11,224
863
16,976
11,793
4,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
nickjj
Anhur
19
12 / 6 / 23
12,078
929
21,684
14,046
5,754
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
155
22
Kills
39
39
Deaths
23
40
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Azlan22
Nu Wa
6
4
23
4.38
L
Cerberus
CamTurtle
Cerberus
4
9
10
1
W
Cerberus
DarkNykyrian
Cerberus
6
5
26
3.8
W
9
3
20
6.33
W
6
5
24
3.6
L
Cabrakan
ReactHD9
Cabrakan
6
6
11
1.92
L
Odin
0
8
10
0.63
L
Anubis
2
10
6
0.5
L
Gilgamesh
VanquisherBR1
Gilgamesh
10
6
3
1.92
W
Anhur
nickjj
Anhur
12
6
23
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,064
Damage
81,864
91,024
Taken
63,038
64,740
Mitigated
33,487
15,478
Healing
25,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Azlan22
Nu Wa
14,928
5,588
2,067
851
8,101
2,595
2,347
4,846
2,993
34,733
0
L
Cerberus
CamTurtle
Cerberus
10,187
1,360
709
5,685
25,473
14,268
0
16,994
8,479
28,082
0
W
Cerberus
DarkNykyrian
Cerberus
15,201
1,551
1,512
7,614
19,508
16,465
324
6,996
12,332
26,103
0
W
13,075
1,093
2,352
1,543
9,590
3,857
822
5,603
3,858
24,432
0
W
16,976
1,423
1,631
2,683
11,793
4,816
782
4,499
7,114
29,370
0
L
Cabrakan
ReactHD9
Cabrakan
10,078
978
503
1,346
18,512
14,788
0
14,223
4,289
25,064
0
L
Odin
5,863
2,059
478
1,342
16,831
12,651
0
11,140
5,691
0
11,689
L
Anubis
8,123
820
0
919
14,838
6,867
102
7,762
7,076
31,071
0
L
Gilgamesh
VanquisherBR1
Gilgamesh
16,813
3,367
1,328
3,168
15,370
16,166
0
10,061
5,309
1,967
30,450
W
Anhur
nickjj
Anhur
21,684
9,908
2,150
2,818
14,046
5,754
1,344
6,722
7,216
0
29,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,416
Gold Earned
56,563
184
Minions Killed
152
0
Camps Cleared
0
942,370
Distance Traveled
1,085,990
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,045
850
44
3
0
196,691
0
L
Cerberus
10,768
828
60
5
0
175,501
2
W
Cerberus
10,836
834
36
3
0
249,838
1
W
Nox
11,380
875
32
2
0
219,674
0
W
Raijin
11,224
863
20
2
0
197,930
3
L
Cabrakan
10,785
830
26
2
0
225,666
1
L
Odin
8,481
652
10
1
0
191,252
1
L
Anubis
8,958
689
58
4
0
160,074
2
L
Gilgamesh
11,424
879
30
2
0
189,877
1
W
Anhur
12,078
929
20
2
0
221,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role