Player Matchup

Nemesis
Nemesis
Axtiive
Nemesis
Level 26
God Stats
4W - 5L
1,482 SR
Queue Stats
165W - 188L
1,322 Elo+
Solo
Khepri
Khepri
FirstBigrainbow
Khepri
Level 24
God Stats
3W - 3L
1,666 SR
Queue Stats
122W - 145L
1,285 Elo+
Solo
Zeus
Zeus
Mamajennruth37
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SrDokisito
Danzaburou
Level 29
God Stats
16W - 5L
1,713 SR
Queue Stats
95W - 112L
1,343 Elo+
Solo
Bellona
Bellona
xRESUPEERx
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,572 SR
1,390 Elo+

VS

Team Averages
Level 25
1,440 SR
1,381 Elo+
Anubis
Anubis
LikableDeath666
Anubis
Level 27
God Stats
89W - 82L
1,571 SR
Queue Stats
160W - 165L
1,503 Elo+
Solo
Heimdallr
Heimdallr
MRHONKETONK21
Heimdallr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 86L
1,421 Elo+
Solo
Awilix
Awilix
MonkeyDjaffy
Awilix
Level 28
God Stats
2W - 7L
1,330 SR
Queue Stats
155W - 166L
1,436 Elo+
Solo
Aphrodite
Aphrodite
saver42
Aphrodite
Level 29
God Stats
3W - 6L
1,298 SR
Queue Stats
107W - 126L
1,275 Elo+
Solo
Loki
Loki
thewizard_ttv
Loki
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 35L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axtiive
Nemesis
10
6 / 4 / 2
7,103
507
6,092
10,698
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
2 / 5 / 3
5,605
400
2,677
11,027
4,954
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 7 / 1
5,137
367
222
5,831
1,274
Danzaburou
SrDokisito
Danzaburou
9
3 / 4 / 5
6,668
476
5,933
7,979
2,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
xRESUPEERx
Bellona
8
0 / 7 / 1
5,662
404
1,324
8,635
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 2
9,270
662
12,810
11,105
6,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
MRHONKETONK21
Heimdallr
11
4 / 3 / 7
7,149
511
6,922
9,206
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
13
4 / 0 / 6
7,672
548
5,004
7,077
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
saver42
Aphrodite
10
3 / 3 / 3
6,887
492
4,389
6,860
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
4 / 7 / 3
6,252
447
2,581
7,434
1,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
27
27
Deaths
16
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Axtiive
Nemesis
6
4
2
1.75
L
2
5
3
0.7
W
12
3
2
4.33
W
Heimdallr
MRHONKETONK21
Heimdallr
4
3
7
2.5
L
0
7
1
0.07
W
Awilix
4
0
6
7
L
Danzaburou
SrDokisito
Danzaburou
3
4
5
1.38
W
Aphrodite
saver42
Aphrodite
3
3
3
1.5
W
4
7
3
0.79
L
Bellona
xRESUPEERx
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,248
Damage
31,706
44,170
Taken
41,682
17,999
Mitigated
20,916
4,783
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Axtiive
Nemesis
6,092
3,069
0
1,142
10,698
3,276
0
4,757
5,941
0
25,204
L
2,677
124
0
250
11,027
4,954
0
3,390
7,637
9,891
0
W
12,810
202
0
7,016
11,105
6,614
494
393
10,712
62,809
0
W
Heimdallr
MRHONKETONK21
Heimdallr
6,922
3,008
0
2,150
9,206
3,498
1,498
1,574
7,632
0
30,150
L
222
0
0
310
5,831
1,274
48
3,624
2,207
4,601
0
W
Awilix
5,004
1,968
0
3,725
7,077
2,381
28
0
7,077
0
40,724
L
Danzaburou
SrDokisito
Danzaburou
5,933
2,084
0
2,781
7,979
2,407
374
1,814
6,152
0
27,407
W
Aphrodite
saver42
Aphrodite
4,389
901
969
2,684
6,860
6,597
95
558
6,302
21,962
0
W
2,581
510
0
410
7,434
1,826
604
374
7,060
0
13,487
L
Bellona
xRESUPEERx
Bellona
1,324
569
0
300
8,635
6,088
797
3,614
5,021
0
16,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
37,230
134
Minions Killed
294
0
Camps Cleared
0
1,249,097
Distance Traveled
1,190,498
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,103
507
47
3
0
289,422
0
L
Khepri
5,605
400
13
1
0
292,951
0
W
Anubis
9,270
662
113
8
0
229,157
0
W
Heimdallr
7,149
511
53
4
0
225,576
0
L
Zeus
5,137
367
12
1
0
133,665
2
W
Awilix
7,672
548
79
6
0
271,499
0
L
Danzaburou
6,668
476
32
2
0
287,059
1
W
Aphrodite
6,887
492
31
2
0
169,591
1
W
Loki
6,252
447
18
1
0
294,675
1
L
Bellona
5,662
404
30
2
0
246,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role