Player Matchup

Hades
Hades
AnComfyRain
Hades
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,578 Elo+
Party 1
Scylla
Scylla
Cant REElate
Scylla
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 98L
1,500 Elo+
Party 3
Ganesha
Ganesha
Dia6lo9799
Ganesha
Level 9
God Stats
8W - 4L
1,914 SR
Queue Stats
17W - 5L
1,857 Elo+
Party 1
Nike
Nike
InXintric
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,500 Elo+
Party 3
Loki
Loki
its Da11as
Loki
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 3
Team Averages
Level 42
1,583 SR
1,587 Elo+

VS

Team Averages
Level 50
1,549 SR
1,657 Elo+
Zeus
Zeus
JNSH10
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,704 Elo+
Party 2
Freya
Freya
LegendBLEU
Freya
Level 100
God Stats
1W - 0L
1,537 SR
Queue Stats
29W - 22L
1,849 Elo+
Party 2
Cabrakan
Cabrakan
SwaggyCheese616
Cabrakan
Level 9
God Stats
2W - 1L
1,539 SR
Queue Stats
67W - 35L
1,596 Elo+
Party 2
Hercules
Hercules
TheFauncyOne
Hercules
Level 129
God Stats
2W - 0L
1,666 SR
Queue Stats
102W - 54L
1,636 Elo+
Party 2
Chang'e
Chang'e
ļëø14
Chang'e
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 5
10,810
983
14,145
18,086
12,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
2 / 7 / 5
11,000
1,000
16,098
10,880
5,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
Dia6lo9799
Ganesha
18
0 / 6 / 9
11,343
1,031
2,743
26,467
28,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
15
0 / 4 / 3
9,241
840
2,550
10,905
6,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 12 / 3
11,395
1,036
11,636
17,916
8,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JNSH10
Zeus
19
5 / 2 / 21
12,175
1,107
15,188
8,980
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
19
8 / 3 / 23
12,282
1,117
19,479
9,056
3,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
17
2 / 1 / 19
10,742
977
6,304
8,741
8,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
TheFauncyOne
Hercules
20
21 / 0 / 15
15,627
1,421
27,383
17,135
19,314
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
ļëø14
Chang'e
18
3 / 6 / 27
11,328
1,030
12,496
12,639
3,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
144
12
Kills
39
39
Deaths
12
25
Assists
105
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
L
Scylla
2
7
5
0.64
L
Ganesha
Dia6lo9799
Ganesha
0
6
9
0.75
L
Nike
0
4
3
0.38
W
Zeus
JNSH10
Zeus
5
2
21
7.75
W
Freya
8
3
23
6.5
W
Cabrakan
2
1
19
11.5
W
Hercules
TheFauncyOne
Hercules
21
0
15
28.5
L
7
12
3
0.71
W
Chang'e
ļëø14
Chang'e
3
6
27
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,172
Damage
80,850
84,254
Taken
56,551
61,601
Mitigated
37,490
4,762
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,145
694
1,048
2,173
18,086
12,736
0
10,499
7,160
23,662
0
L
Scylla
16,098
2,010
0
449
10,880
5,565
0
5,091
5,519
56,004
0
L
Ganesha
Dia6lo9799
Ganesha
2,743
1,046
0
1,092
26,467
28,353
0
18,636
6,959
6,861
0
L
Nike
2,550
269
0
0
10,905
6,266
0
5,845
4,774
0
4,146
W
Zeus
JNSH10
Zeus
15,188
2,355
34
2,788
8,980
2,967
0
5,445
3,428
46,182
0
W
Freya
19,479
4,863
0
2,977
9,056
3,230
0
5,321
3,601
37,921
0
W
Cabrakan
6,304
1,025
0
408
8,741
8,267
0
5,894
2,689
14,636
0
W
Hercules
TheFauncyOne
Hercules
27,383
11,499
0
4,512
17,135
19,314
0
9,954
6,880
0
36,250
L
11,636
2,339
0
0
17,916
8,681
0
12,341
5,323
0
22,570
W
Chang'e
ļëø14
Chang'e
12,496
904
2,697
2,692
12,639
3,712
0
5,433
6,967
22,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,789
Gold Earned
62,154
150
Minions Killed
202
4
Camps Cleared
5
857,718
Distance Traveled
937,588
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,810
983
31
3
2
146,754
0
L
Scylla
11,000
1,000
102
9
1
162,498
1
L
Ganesha
11,343
1,031
0
0
0
190,266
0
L
Nike
9,241
840
4
0
0
165,797
0
W
Zeus
12,175
1,107
80
7
1
157,083
1
W
Freya
12,282
1,117
57
5
3
217,834
0
W
Cabrakan
10,742
977
19
2
0
174,809
0
W
Hercules
15,627
1,421
17
2
1
222,826
0
L
Loki
11,395
1,036
13
1
1
192,403
0
W
Chang'e
11,328
1,030
29
3
0
165,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role