Player Matchup

Tiamat
Tiamat
Platinum II
ElloMellow
Tiamat
Platinum II
Level 158
God Stats
27W - 21L
1,648 SR
Queue Stats
172W - 165L
1,964 MMR
Solo
Da Ji
Da Ji
Platinum V
MeGaMaN_MaNdRaKe
Da Ji
Platinum V
Level 139
God Stats
5W - 6L
1,543 SR
Queue Stats
131W - 129L
1,734 MMR
Solo
Chaac
Chaac
Platinum V
NoobyQuark
Chaac
Platinum V
Level 143
God Stats
4W - 3L
1,529 SR
Queue Stats
287W - 285L
1,705 MMR
Solo
Bacchus
Bacchus
Gold II
SINISTER_AT_WAR
Bacchus
Gold II
Level 109
God Stats
8W - 8L
1,563 SR
Queue Stats
386W - 367L
1,720 MMR
Solo
Xbalanque
Xbalanque
Platinum II
bullzeye27
Xbalanque
Platinum II
Level 149
God Stats
6W - 3L
1,790 SR
Queue Stats
167W - 166L
1,948 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,615 SR
1,814 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,606 SR
1,818 MMR
Scylla
Scylla
Platinum II
BAD-AZZ_BAMM
Scylla
Platinum II
Level 157
God Stats
25W - 30L
1,599 SR
Queue Stats
426W - 416L
1,938 MMR
Solo
Heimdallr
Heimdallr
Gold III
Dovahkiin_956
Heimdallr
Gold III
Level 151
God Stats
13W - 5L
1,549 SR
Queue Stats
97W - 93L
1,901 MMR
Solo
Ares
Ares
Gold II
Moral
Ares
Gold II
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 103L
1,696 MMR
Solo
Arachne
Arachne
Platinum V
gueroluis700
Arachne
Platinum V
Level 129
God Stats
19W - 13L
1,630 SR
Queue Stats
233W - 227L
1,854 MMR
Solo
Vamana
Vamana
Masters
l Shut em Down
Vamana
Masters
Level 160
God Stats
533W - 399L
1,750 SR
Queue Stats
1,646W - 1,655L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElloMellow
Tiamat
19
2 / 5 / 7
12,632
468
13,070
13,803
11,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 4
12,970
480
10,620
20,341
9,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
19
1 / 5 / 5
12,928
479
22,372
29,022
35,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 8 / 10
10,303
382
14,716
20,187
23,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
bullzeye27
Xbalanque
20
8 / 5 / 8
14,583
540
16,360
18,919
8,355
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
SetGilgameshDanzaburouAthenaKing Arthur

VS

Bans
JanusTsukuyomiArtioFenrirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 4 / 10
14,774
547
10,404
14,523
5,707
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Dovahkiin_956
Heimdallr
20
5 / 8 / 7
13,979
518
17,591
20,766
9,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Moral
Ares
17
3 / 3 / 15
12,721
471
8,782
26,077
27,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
gueroluis700
Arachne
20
9 / 3 / 8
15,370
569
17,649
27,949
15,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 1 / 8
18,177
673
17,258
27,148
31,039
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
19
Kills
27
29
Deaths
19
34
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
4
10
2.5
W
Heimdallr
Dovahkiin_956
Heimdallr
5
8
7
1.06
L
Tiamat
ElloMellow
Tiamat
2
5
7
1.1
L
7
6
4
1.5
W
Ares
Moral
Ares
3
3
15
3.5
L
Chaac
1
5
5
0.7
L
1
8
10
0.75
L
Xbalanque
bullzeye27
Xbalanque
8
5
8
2.4
W
Arachne
gueroluis700
Arachne
9
3
8
4.33
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,138
Damage
71,684
102,272
Taken
116,463
87,755
Mitigated
89,446
33,306
Healing
39,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,404
435
0
2,859
14,523
5,707
884
5,037
9,368
116,574
0
W
Heimdallr
Dovahkiin_956
Heimdallr
17,591
9,373
0
7,364
20,766
9,262
2,429
4,132
16,630
0
129,001
L
Tiamat
ElloMellow
Tiamat
13,070
767
0
2,628
13,803
11,204
240
4,938
8,681
78,400
0
L
10,620
1,803
0
8,736
20,341
9,689
0
2,492
17,787
0
96,313
W
Ares
Moral
Ares
8,782
316
0
7,111
26,077
27,841
378
11,119
14,516
27,585
0
L
Chaac
22,372
4,331
0
11,056
29,022
35,062
241
6,505
22,447
0
98,850
L
14,716
1,371
528
3,009
20,187
23,445
46
5,982
14,079
44,431
0
L
Xbalanque
bullzeye27
Xbalanque
16,360
11,479
0
7,349
18,919
8,355
3,692
1,992
16,896
0
109,749
W
Arachne
gueroluis700
Arachne
17,649
11,686
0
9,392
27,949
15,597
1,372
6,278
21,475
0
125,383
W
17,258
7,800
0
12,805
27,148
31,039
3,901
4,737
22,233
4,918
123,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,416
Gold Earned
75,021
720
Minions Killed
815
0
Camps Cleared
0
2,508,116
Distance Traveled
2,569,062
49
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,774
547
212
8
0
474,345
8
W
Heimdallr
13,979
518
151
6
0
448,281
3
L
Tiamat
12,632
468
167
6
0
523,743
7
L
Da Ji
12,970
480
136
5
0
558,451
13
W
Ares
12,721
471
40
1
0
522,869
2
L
Chaac
12,928
479
184
7
0
462,266
10
L
Bacchus
10,303
382
68
3
0
500,241
12
L
Xbalanque
14,583
540
165
6
0
463,415
7
W
Arachne
15,370
569
156
6
0
588,987
6
W
Vamana
18,177
673
256
9
0
534,580
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role