Player Matchup

Hera
Hera
Candy0fdoom
Hera
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
284W - 301L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
Kibakins
Jormungandr
Level 26
God Stats
3W - 3L
1,125 SR
Queue Stats
139W - 123L
1,425 Elo+
Solo
Vulcan
Vulcan
Madara TTJ
Vulcan
Level 18
God Stats
1W - 1L
1,300 SR
Queue Stats
25W - 39L
1,363 Elo+
Solo
Susano
Susano
TempleRust
Susano
Level 69
God Stats
4W - 2L
1,722 SR
Queue Stats
232W - 212L
1,488 Elo+
Party 2
Hades
Hades
ineedtoshower
Hades
Level 28
God Stats
1W - 0L
1,170 SR
Queue Stats
15W - 21L
1,456 Elo+
Solo
Team Averages
Level 34
1,363 SR
1,431 Elo+

VS

Team Averages
Level 82
1,556 SR
1,387 Elo+
Danzaburou
Danzaburou
IssaJono
Danzaburou
Level 104
God Stats
0W - 3L
1,367 SR
Queue Stats
103W - 94L
1,303 Elo+
Party 1
Skadi
Skadi
Land_of_Wonder
Skadi
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 51L
1,261 Elo+
Party 1
Zeus
Zeus
blue1323
Zeus
Level 130
God Stats
11W - 3L
1,726 SR
Queue Stats
348W - 368L
1,511 Elo+
Party 1
Mercury
Mercury
chill012
Mercury
Level 125
God Stats
2W - 2L
1,684 SR
Queue Stats
27W - 27L
1,396 Elo+
Solo
Jing Wei
Jing Wei
xo_Saag_Bag_ox
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 85L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 25
12,787
710
13,164
12,937
5,507
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Kibakins
Jormungandr
20
5 / 4 / 21
12,849
714
13,901
24,795
31,170
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Madara TTJ
Vulcan
20
4 / 6 / 16
12,564
698
11,494
16,885
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
TempleRust
Susano
20
19 / 5 / 14
14,758
820
17,718
15,160
7,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 5 / 24
13,296
739
17,109
21,733
20,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IssaJono
Danzaburou
20
8 / 7 / 8
13,753
764
14,194
18,867
7,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
0 / 11 / 7
9,906
550
6,682
17,492
5,955
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
20
8 / 5 / 11
13,851
770
45,472
13,694
5,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
chill012
Mercury
17
5 / 9 / 7
11,253
625
9,454
14,308
5,663
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
20
2 / 6 / 10
11,728
652
6,944
15,220
6,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
66
38
Kills
23
23
Deaths
38
100
Assists
43
Player
Kills
Deaths
Assists
KDA
W
3
3
25
5.17
L
Danzaburou
IssaJono
Danzaburou
8
7
8
1.71
W
Jormungandr
Kibakins
Jormungandr
5
4
21
3.88
L
0
11
7
0.32
W
Vulcan
Madara TTJ
Vulcan
4
6
16
2
W
Susano
TempleRust
Susano
19
5
14
5.2
L
Zeus
8
5
11
2.7
L
Mercury
chill012
Mercury
5
9
7
0.94
W
7
5
24
3.8
L
Jing Wei
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,386
Damage
82,746
91,510
Taken
79,581
73,054
Mitigated
31,116
33,640
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,164
2,791
2,068
2,397
12,937
5,507
1,207
7,282
5,655
32,288
0
L
Danzaburou
IssaJono
Danzaburou
14,194
6,255
242
4,476
18,867
7,556
385
14,396
4,471
0
41,570
W
Jormungandr
Kibakins
Jormungandr
13,901
1,415
2,595
3,491
24,795
31,170
649
11,724
13,071
34,918
0
L
6,682
3,112
1,394
1,505
17,492
5,955
208
13,419
4,073
0
17,104
W
Vulcan
Madara TTJ
Vulcan
11,494
1,935
2,203
2,498
16,885
8,408
1,124
10,236
6,649
39,863
389
W
Susano
TempleRust
Susano
17,718
5,705
3,175
3,082
15,160
7,180
2,106
6,681
8,440
0
26,266
L
Zeus
45,472
1,384
2,475
3,410
13,694
5,656
72
10,187
3,507
82,420
0
L
Mercury
chill012
Mercury
9,454
2,921
718
570
14,308
5,663
556
6,889
7,419
0
22,809
W
17,109
1,542
3,624
8,507
21,733
20,789
426
9,549
12,184
32,334
0
L
Jing Wei
6,944
5,505
1,822
2,127
15,220
6,286
0
10,753
4,467
0
18,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,254
Gold Earned
60,491
192
Minions Killed
206
0
Camps Cleared
0
1,598,552
Distance Traveled
1,500,004
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,787
710
48
3
0
343,833
3
L
Danzaburou
13,753
764
55
3
0
282,760
0
W
Jormungandr
12,849
714
29
2
0
337,936
0
L
Skadi
9,906
550
17
1
0
303,860
0
W
Vulcan
12,564
698
50
3
0
315,280
2
W
Susano
14,758
820
25
1
0
323,888
0
L
Zeus
13,851
770
83
5
0
299,705
0
L
Mercury
11,253
625
19
1
0
317,042
0
W
Hades
13,296
739
40
2
0
277,615
0
L
Jing Wei
11,728
652
32
2
0
296,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role