Player Matchup

Amaterasu
Amaterasu
BlindKel
Amaterasu
Level 18
God Stats
29W - 41L
1,331 SR
Queue Stats
179W - 184L
1,309 Elo+
Solo
Discordia
Discordia
Funesto7
Discordia
Level 28
God Stats
6W - 8L
1,616 SR
Queue Stats
27W - 39L
1,385 Elo+
Solo
Merlin
Merlin
TwoMeticulous
Merlin
Level 22
God Stats
36W - 44L
1,472 SR
Queue Stats
67W - 54L
1,405 Elo+
Solo
Sobek
Sobek
deputyruss223
Sobek
Level 14
God Stats
6W - 9L
1,488 SR
Queue Stats
11W - 19L
1,355 Elo+
Solo
Guan Yu
Guan Yu
maidenkill09
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,008 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,292 Elo+

VS

Team Averages
Level 9
1,481 SR
1,361 Elo+
Rama
Rama
EvilTheKermit
Rama
Level 6
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 5L
1,262 Elo+
Party 1
Ymir
Ymir
Kaneko38
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
OneRonin616
Merlin
Level 26
God Stats
9W - 8L
1,613 SR
Queue Stats
28W - 34L
1,278 Elo+
Solo
Nemesis
Nemesis
dmand93
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
jellybellygumie
Amaterasu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlindKel
Amaterasu
17
7 / 5 / 5
11,717
533
8,206
22,471
9,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Funesto7
Discordia
15
6 / 2 / 5
10,421
474
7,426
11,622
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 4 / 13
12,723
578
24,461
15,004
5,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 3 / 12
11,320
515
5,618
18,475
23,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
maidenkill09
Guan Yu
11
0 / 14 / 3
7,945
361
1,385
17,583
13,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
9,643
438
8,166
14,473
4,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 16 / 1
7,914
360
2,825
16,939
9,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
18
14 / 6 / 5
12,616
573
21,435
13,272
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
dmand93
Nemesis
5
0 / 3 / 1
6,701
305
502
3,415
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
jellybellygumie
Amaterasu
20
11 / 2 / 3
13,422
610
17,276
20,232
13,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
35
Kills
26
28
Deaths
36
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlindKel
Amaterasu
7
5
5
1.9
L
1
9
2
0.22
W
Discordia
Funesto7
Discordia
6
2
5
4.25
L
Ymir
0
16
1
0.03
L
Merlin
14
6
5
2.75
W
14
4
13
5.13
W
8
3
12
4.67
L
Nemesis
dmand93
Nemesis
0
3
1
0.17
L
Amaterasu
jellybellygumie
Amaterasu
11
2
3
6.25
W
Guan Yu
maidenkill09
Guan Yu
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,096
Damage
50,204
85,155
Taken
68,331
55,351
Mitigated
32,694
21,802
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlindKel
Amaterasu
8,206
4,041
225
9,914
22,471
9,551
2,299
3,839
18,191
0
58,640
L
8,166
6,371
0
1,167
14,473
4,686
1,502
11,425
3,048
0
47,587
W
Discordia
Funesto7
Discordia
7,426
584
1,227
1,733
11,622
3,417
2,564
4,700
6,452
62,522
0
L
Ymir
2,825
540
0
338
16,939
9,421
0
8,505
8,434
20,970
0
L
Merlin
21,435
2,032
87
4,069
13,272
4,270
1,597
7,335
5,847
71,213
0
W
24,461
2,544
0
3,840
15,004
5,468
857
3,443
11,224
80,879
0
W
5,618
1,108
0
3,939
18,475
23,783
1,886
3,194
15,054
19,412
0
L
Nemesis
dmand93
Nemesis
502
344
0
0
3,415
720
0
1,731
1,654
0
2,423
L
Amaterasu
jellybellygumie
Amaterasu
17,276
9,415
0
6,267
20,232
13,597
4,785
8,509
11,614
0
83,795
W
Guan Yu
maidenkill09
Guan Yu
1,385
707
397
527
17,583
13,132
1,361
7,388
9,585
0
11,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,126
Gold Earned
50,296
362
Minions Killed
384
0
Camps Cleared
0
1,809,692
Distance Traveled
1,647,143
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,717
533
98
4
0
378,410
0
L
Rama
9,643
438
89
4
0
370,616
2
W
Discordia
10,421
474
92
4
0
409,848
0
L
Ymir
7,914
360
27
1
0
378,807
7
L
Merlin
12,616
573
111
5
0
368,267
2
W
Merlin
12,723
578
129
6
0
372,428
1
W
Sobek
11,320
515
20
1
0
393,545
1
L
Nemesis
6,701
305
7
0
0
87,413
2
L
Amaterasu
13,422
610
150
7
0
442,040
1
W
Guan Yu
7,945
361
23
1
0
255,461
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role