Player Matchup

Artemis
Artemis
IrCam
Artemis
Level 23
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 4L
1,094 Elo+
Party 1
Ymir
Ymir
Tedii
Ymir
Level 13
God Stats
0W - 2L
1,268 SR
Queue Stats
1W - 4L
1,094 Elo+
Party 1
Odin
Odin
digiconda96
Odin
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 1
Ra
Ra
gashmaster69
Ra
Level 6
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 4L
1,094 Elo+
Party 1
Ratatoskr
Ratatoskr
lmortas
Ratatoskr
Level 23
God Stats
5W - 1L
1,500 SR
Queue Stats
32W - 24L
1,194 Elo+
Party 1
Team Averages
Level 14
1,364 SR
1,125 Elo+

VS

Team Averages
Level 30
1,677 SR
1,515 Elo+
Nemesis
Nemesis
JayPritchett
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ReyBooYT
Danzaburou
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 82L
1,426 Elo+
Party 2
Ra
Ra
SallySalazar
Ra
Level 22
God Stats
5W - 0L
1,864 SR
Queue Stats
40W - 30L
1,604 Elo+
Solo
Ymir
Ymir
objuanmi
Ymir
Level 5
God Stats
8W - 5L
1,743 SR
Queue Stats
9W - 6L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
xN7co
Gilgamesh
Level 29
God Stats
6W - 6L
1,775 SR
Queue Stats
136W - 150L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IrCam
Artemis
14
4 / 5 / 5
9,212
461
9,992
12,095
3,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Tedii
Ymir
14
2 / 3 / 9
8,434
422
5,449
15,656
8,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 8 / 5
8,814
441
4,525
13,350
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 11 / 6
10,548
527
12,611
17,102
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
lmortas
Ratatoskr
14
3 / 10 / 7
9,424
471
8,559
16,951
5,659
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JayPritchett
Nemesis
20
14 / 2 / 2
13,137
657
14,229
15,372
12,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ReyBooYT
Danzaburou
17
8 / 2 / 1
11,531
577
11,608
13,737
6,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
11 / 4 / 10
12,401
620
19,798
15,978
7,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
1 / 4 / 5
8,942
447
5,809
11,468
9,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
xN7co
Gilgamesh
17
3 / 2 / 3
10,535
527
7,471
15,321
8,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
14
Kills
37
37
Deaths
14
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
IrCam
Artemis
4
5
5
1.3
W
Nemesis
JayPritchett
Nemesis
14
2
2
7.5
W
Danzaburou
ReyBooYT
Danzaburou
8
2
1
4.25
W
11
4
10
4
L
Ymir
Tedii
Ymir
2
3
9
2.17
L
2
8
5
0.56
L
3
11
6
0.55
L
Ratatoskr
lmortas
Ratatoskr
3
10
7
0.65
W
Ymir
1
4
5
0.88
W
Gilgamesh
xN7co
Gilgamesh
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,136
Damage
58,915
75,154
Taken
71,876
34,182
Mitigated
44,066
11,802
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
IrCam
Artemis
9,992
5,409
0
2,562
12,095
3,395
0
2,838
9,178
0
36,541
W
Nemesis
JayPritchett
Nemesis
14,229
8,351
0
2,704
15,372
12,792
1,371
2,994
11,947
0
80,796
W
Danzaburou
ReyBooYT
Danzaburou
11,608
5,029
0
6,315
13,737
6,301
3,890
2,192
11,440
0
83,382
W
19,798
1,512
1,119
5,963
15,978
7,174
1,382
7,720
7,778
77,029
0
L
Ymir
Tedii
Ymir
5,449
1,410
0
3,193
15,656
8,878
0
4,417
11,105
29,374
0
L
4,525
1,828
0
410
13,350
10,683
0
3,108
10,166
0
18,369
L
12,611
1,973
1,155
3,244
17,102
5,567
0
8,855
7,776
47,742
0
L
Ratatoskr
lmortas
Ratatoskr
8,559
1,538
0
1,238
16,951
5,659
0
5,435
11,322
0
44,476
W
Ymir
5,809
138
0
150
11,468
9,600
820
2,498
8,747
25,030
0
W
Gilgamesh
xN7co
Gilgamesh
7,471
2,933
0
2,617
15,321
8,199
895
1,848
13,349
0
79,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,432
Gold Earned
56,546
301
Minions Killed
572
0
Camps Cleared
0
1,583,511
Distance Traveled
1,752,136
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,212
461
70
4
0
284,228
1
W
Nemesis
13,137
657
161
8
0
345,554
1
W
Danzaburou
11,531
577
122
6
0
329,398
5
W
Ra
12,401
620
124
6
0
373,254
5
L
Ymir
8,434
422
35
2
0
363,363
5
L
Odin
8,814
441
52
3
0
317,746
2
L
Ra
10,548
527
65
3
0
327,890
0
L
Ratatoskr
9,424
471
79
4
0
290,284
2
W
Ymir
8,942
447
33
2
0
333,582
6
W
Gilgamesh
10,535
527
132
7
0
370,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role