Player Matchup

Sylvanus
Sylvanus
Gold IV
Hot_Snikkah
Sylvanus
Gold IV
Level 87
God Stats
12W - 17L
1,406 SR
Queue Stats
87W - 101L
1,374 MMR
Party 1
Fenrir
Fenrir
Platinum V
Jelly_Belly_HP
Fenrir
Platinum V
Level 116
God Stats
15W - 8L
1,659 SR
Queue Stats
344W - 316L
1,557 MMR
Party 1
Ah Puch
Ah Puch
Bronze I
ilyasse_574
Ah Puch
Bronze I
Level 107
God Stats
3W - 7L
1,395 SR
Queue Stats
5W - 19L
791 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,487 SR
1,241 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,495 SR
1,420 MMR
Chang'e
Chang'e
Bronze III
ENDOFDAYS0_0
Chang'e
Bronze III
Level 58
God Stats
1W - 2L
1,475 SR
Queue Stats
2W - 12L
1,334 MMR
Party 2
Hercules
Hercules
Gold V
Udg_Laloore
Hercules
Gold V
Level 141
God Stats
10W - 14L
1,537 SR
Queue Stats
24W - 24L
1,592 MMR
Solo
Khepri
Khepri
Silver IV
ilia_bigg
Khepri
Silver IV
Level 66
God Stats
2W - 1L
1,473 SR
Queue Stats
6W - 9L
1,335 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hot_Snikkah
Sylvanus
15
2 / 0 / 13
12,500
694
7,047
10,801
15,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
7 / 2 / 8
12,171
676
13,927
16,890
11,752
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
ilyasse_574
Ah Puch
16
6 / 2 / 9
12,055
670
21,731
11,253
5,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatAthenaAphroditeGilgameshSol

VS

Bans
Guan YuScyllaMerlinKukulkanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ENDOFDAYS0_0
Chang'e
12
1 / 10 / 1
10,061
559
5,116
15,114
6,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Udg_Laloore
Hercules
14
2 / 3 / 0
10,159
564
12,894
18,448
14,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Khepri
ilia_bigg
Khepri
14
0 / 2 / 4
11,070
615
4,412
18,351
25,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
15
Kills
3
4
Deaths
15
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ENDOFDAYS0_0
Chang'e
1
10
1
0.15
W
Sylvanus
Hot_Snikkah
Sylvanus
2
0
13
8.5
W
7
2
8
5.5
L
Hercules
Udg_Laloore
Hercules
2
3
0
0.67
L
Khepri
ilia_bigg
Khepri
0
2
4
1
W
Ah Puch
ilyasse_574
Ah Puch
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,705
Damage
22,422
38,944
Taken
51,913
32,130
Mitigated
46,634
16,491
Healing
13,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ENDOFDAYS0_0
Chang'e
5,116
0
1,883
2,132
15,114
6,820
0
7,880
7,234
33,311
0
W
Sylvanus
Hot_Snikkah
Sylvanus
7,047
2,811
5,066
5,701
10,801
15,158
465
3,348
7,333
26,072
0
W
13,927
3,072
0
1,300
16,890
11,752
485
4,414
12,266
0
57,135
L
Hercules
Udg_Laloore
Hercules
12,894
1,844
0
6,695
18,448
14,787
0
8,549
9,899
1,237
53,098
L
Khepri
ilia_bigg
Khepri
4,412
147
755
1,826
18,351
25,027
0
12,413
5,938
19,348
0
W
Ah Puch
ilyasse_574
Ah Puch
21,731
1,808
116
4,308
11,253
5,220
761
2,903
8,260
80,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
31,290
201
Minions Killed
167
0
Camps Cleared
0
927,613
Distance Traveled
971,341
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,061
559
48
3
0
289,862
4
W
Sylvanus
12,500
694
35
2
0
287,829
1
W
Fenrir
12,171
676
57
3
0
352,378
5
L
Hercules
10,159
564
93
5
0
338,823
2
L
Khepri
11,070
615
26
1
0
342,656
2
W
Ah Puch
12,055
670
109
6
0
287,406
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role