Player Matchup

Sol
Sol
Diamond V
 
Sol
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
Bambi-San
Chiron
Platinum IV
Level 160
God Stats
3W - 5L
1,659 SR
Queue Stats
356W - 361L
1,764 MMR
Solo
Terra
Terra
Gold I
CursedBloodlines
Terra
Gold I
Level 146
God Stats
41W - 54L
1,693 SR
Queue Stats
110W - 122L
1,848 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Kazenade_
Gilgamesh
Platinum III
Level 159
God Stats
1W - 6L
1,657 SR
Queue Stats
187W - 176L
1,758 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
Nude-Penguin
Tsukuyomi
Gold V
Level 148
God Stats
6W - 3L
1,691 SR
Queue Stats
73W - 57L
1,678 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,640 SR
1,710 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,619 SR
1,776 MMR
Cabrakan
Cabrakan
Platinum III
DELTA_GAMES8
Cabrakan
Platinum III
Level 125
God Stats
38W - 36L
1,613 SR
Queue Stats
321W - 306L
1,887 MMR
Solo
Arachne
Arachne
Platinum III
Royal2Hu
Arachne
Platinum III
Level 146
God Stats
1W - 2L
1,642 SR
Queue Stats
576W - 567L
1,833 MMR
Solo
Ymir
Ymir
Platinum IV
Unidentifiziert-
Ymir
Platinum IV
Level 108
God Stats
3W - 2L
1,852 SR
Queue Stats
296W - 294L
1,733 MMR
Solo
Skadi
Skadi
Gold I
UsarVengeous
Skadi
Gold I
Level 127
God Stats
0W - 2L
1,294 SR
Queue Stats
167W - 159L
1,684 MMR
Solo
Chang'e
Chang'e
Gold II
resavioYT
Chang'e
Gold II
Level 122
God Stats
8W - 5L
1,694 SR
Queue Stats
66W - 63L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
9 / 2 / 5
12,317
616
16,329
14,066
5,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Bambi-San
Chiron
19
3 / 1 / 5
11,928
596
8,379
9,972
3,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 12
9,698
485
6,943
16,106
11,256
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Kazenade_
Gilgamesh
16
4 / 3 / 9
10,637
532
12,321
21,456
17,147
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Nude-Penguin
Tsukuyomi
16
4 / 3 / 10
10,361
518
13,302
17,307
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaTiamatSetAnhurDanzaburou

VS

Bans
Ao KuangGuan YuScyllaApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DELTA_GAMES8
Cabrakan
15
4 / 4 / 3
10,579
529
11,800
17,056
20,136
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Royal2Hu
Arachne
18
2 / 4 / 7
11,216
561
8,676
20,942
8,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 5 / 4
8,386
419
6,139
16,949
11,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 2 / 3
10,728
536
6,448
10,336
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
resavioYT
Chang'e
15
3 / 5 / 2
9,626
481
12,351
12,990
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
20
Kills
11
11
Deaths
20
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
5
5.75
W
Chiron
Bambi-San
Chiron
3
1
5
5.5
W
0
2
12
3
L
Cabrakan
DELTA_GAMES8
Cabrakan
4
4
3
1.38
W
Gilgamesh
Kazenade_
Gilgamesh
4
3
9
2.83
W
Tsukuyomi
Nude-Penguin
Tsukuyomi
4
3
10
3
L
Arachne
Royal2Hu
Arachne
2
4
7
1.38
L
2
5
4
0.8
L
0
2
3
0.75
L
Chang'e
resavioYT
Chang'e
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,274
Damage
45,414
78,907
Taken
78,273
45,091
Mitigated
48,221
33,273
Healing
26,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,329
5,543
0
6,244
14,066
5,217
3,071
4,810
9,000
108,205
0
W
Chiron
Bambi-San
Chiron
8,379
2,185
1,042
4,982
9,972
3,800
2,534
1,556
8,416
0
98,303
W
6,943
867
3,046
5,956
16,106
11,256
101
8,908
6,863
19,843
0
L
Cabrakan
DELTA_GAMES8
Cabrakan
11,800
1,149
0
4,536
17,056
20,136
0
3,796
13,005
55,019
0
W
Gilgamesh
Kazenade_
Gilgamesh
12,321
2,315
0
5,667
21,456
17,147
899
8,975
12,380
2,036
56,075
W
Tsukuyomi
Nude-Penguin
Tsukuyomi
13,302
2,390
0
6,336
17,307
7,671
319
7,567
9,430
0
66,587
L
Arachne
Royal2Hu
Arachne
8,676
5,486
0
4,935
20,942
8,328
1,219
4,263
16,485
0
96,441
L
6,139
608
0
3,720
16,949
11,504
0
7,373
9,292
31,550
0
L
6,448
2,819
0
5,017
10,336
3,827
27
1,337
8,999
0
86,766
L
Chang'e
resavioYT
Chang'e
12,351
232
3,643
4,316
12,990
4,426
510
5,921
6,697
53,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
50,535
595
Minions Killed
597
0
Camps Cleared
0
2,013,909
Distance Traveled
1,864,304
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,317
616
176
9
0
361,640
7
W
Chiron
11,928
596
192
10
0
393,821
6
W
Terra
9,698
485
34
2
0
431,556
9
L
Cabrakan
10,579
529
123
6
0
355,591
7
W
Gilgamesh
10,637
532
89
4
0
403,718
2
W
Tsukuyomi
10,361
518
104
5
0
423,174
8
L
Arachne
11,216
561
159
8
0
401,090
2
L
Ymir
8,386
419
46
2
0
362,525
9
L
Skadi
10,728
536
172
9
0
359,207
8
L
Chang'e
9,626
481
97
5
0
385,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role