Player Matchup

Nemesis
Nemesis
Kevinhoo-68
Nemesis
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
167W - 173L
1,324 Elo+
Party 1
Janus
Janus
XTrM_PSYCO_68
Janus
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 93L
1,126 Elo+
Party 1
Hou Yi
Hou Yi
chesareman
Hou Yi
Level 6
God Stats
1W - 2L
1,751 SR
Queue Stats
6W - 11L
1,410 Elo+
Solo
Chiron
Chiron
kiksenmiksen
Chiron
Level 25
God Stats
1W - 1L
1,704 SR
Queue Stats
33W - 33L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
lvar-Br
Baron Samedi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,393 Elo+
Party 1
Team Averages
Level 13
1,591 SR
1,330 Elo+

VS

Team Averages
Level 20
1,484 SR
1,311 Elo+
Fenrir
Fenrir
A6354
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
Ange_16AT
Gilgamesh
Level 20
God Stats
7W - 5L
1,455 SR
Queue Stats
28W - 37L
1,272 Elo+
Party 2
Nemesis
Nemesis
EternaL__K1ll3R
Nemesis
Level 25
God Stats
8W - 7L
1,519 SR
Queue Stats
204W - 258L
1,350 Elo+
Party 3
Neith
Neith
Keyjimenez
Neith
Level 25
God Stats
93W - 97L
1,516 SR
Queue Stats
168W - 225L
1,331 Elo+
Party 3
Loki
Loki
spider_bold543
Loki
Level 22
God Stats
26W - 27L
1,429 SR
Queue Stats
39W - 53L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kevinhoo-68
Nemesis
16
3 / 5 / 2
11,761
420
6,509
17,753
10,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 9 / 0
10,271
367
5,885
17,784
9,388
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
chesareman
Hou Yi
16
4 / 11 / 6
11,635
416
8,614
20,596
8,896
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
20
9 / 6 / 4
13,904
497
25,065
27,736
12,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
lvar-Br
Baron Samedi
16
2 / 11 / 5
11,737
419
7,450
22,964
15,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A6354
Fenrir
20
21 / 3 / 11
16,076
574
31,819
23,046
27,792
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Ange_16AT
Gilgamesh
19
1 / 5 / 5
11,396
407
5,954
12,820
5,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 3 / 13
14,870
531
15,619
19,767
10,238
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
20
6 / 5 / 14
15,179
542
23,135
19,930
9,010
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
2 / 6 / 9
12,684
453
8,622
15,568
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
20
Kills
42
42
Deaths
22
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A6354
Fenrir
21
3
11
8.83
W
Gilgamesh
Ange_16AT
Gilgamesh
1
5
5
0.7
W
12
3
13
6.17
L
Nemesis
Kevinhoo-68
Nemesis
3
5
2
0.8
W
Neith
6
5
14
2.6
L
2
9
0
0.22
L
Hou Yi
chesareman
Hou Yi
4
11
6
0.64
L
Chiron
9
6
4
1.83
L
Baron Samedi
lvar-Br
Baron Samedi
2
11
5
0.41
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,523
Damage
85,149
106,833
Taken
91,131
57,005
Mitigated
57,825
20,809
Healing
31,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A6354
Fenrir
31,819
8,321
0
7,753
23,046
27,792
0
5,048
17,555
0
92,904
W
Gilgamesh
Ange_16AT
Gilgamesh
5,954
554
0
1,522
12,820
5,121
1,081
1,253
11,541
0
43,988
W
15,619
8,250
0
8,462
19,767
10,238
0
2,680
16,968
0
91,577
L
Nemesis
Kevinhoo-68
Nemesis
6,509
2,145
454
2,435
17,753
10,953
2,043
0
17,753
0
35,854
W
Neith
23,135
14,685
0
10,121
19,930
9,010
1,725
4,667
15,217
0
119,127
L
5,885
1,012
219
664
17,784
9,388
240
0
17,784
41,702
0
L
Hou Yi
chesareman
Hou Yi
8,614
3,125
0
42
20,596
8,896
1,035
0
20,596
0
39,365
L
Chiron
25,065
10,941
516
11,220
27,736
12,600
3,476
0
27,593
0
99,796
L
Baron Samedi
lvar-Br
Baron Samedi
7,450
761
384
4,875
22,964
15,168
695
0
22,964
61,383
0
W
8,622
856
0
3,690
15,568
5,664
1,329
1,191
14,144
0
69,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,308
Gold Earned
70,205
466
Minions Killed
570
0
Camps Cleared
0
2,102,725
Distance Traveled
2,469,595
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,076
574
101
4
0
570,627
0
W
Gilgamesh
11,396
407
83
3
0
420,707
0
W
Nemesis
14,870
531
115
4
0
576,904
0
L
Nemesis
11,761
420
63
2
0
495,302
2
W
Neith
15,179
542
172
6
0
408,607
1
L
Janus
10,271
367
73
3
0
339,465
4
L
Hou Yi
11,635
416
66
2
0
416,518
6
L
Chiron
13,904
497
158
6
0
422,861
4
L
Baron Samedi
11,737
419
106
4
0
428,579
0
W
Loki
12,684
453
99
4
0
492,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role