Player Matchup

Cthulhu
Cthulhu
MegaBecker
Cthulhu
Level 27
God Stats
107W - 111L
1,503 SR
Queue Stats
627W - 758L
1,479 Elo+
Solo
Bellona
Bellona
PartyxXxPoison
Bellona
Level 5
God Stats
0W - 3L
1,185 SR
Queue Stats
3W - 6L
1,343 Elo+
Solo
King Arthur
King Arthur
Rizs
King Arthur
Level 31
God Stats
19W - 24L
1,276 SR
Queue Stats
91W - 96L
1,431 Elo+
Party 1
Hel
Hel
TheDeadlyQueen
Hel
Level 28
God Stats
5W - 5L
1,306 SR
Queue Stats
6W - 6L
1,383 Elo+
Party 1
Aphrodite
Aphrodite
lmThePappy
Aphrodite
Level 29
God Stats
2W - 4L
1,463 SR
Queue Stats
166W - 204L
1,455 Elo+
Solo
Team Averages
Level 24
1,346 SR
1,418 Elo+

VS

Team Averages
Level 27
1,431 SR
1,435 Elo+
Tiamat
Tiamat
DraconicTales106
Tiamat
Level 24
God Stats
28W - 18L
1,534 SR
Queue Stats
204W - 162L
1,527 Elo+
Solo
Neith
Neith
Pestlekera
Neith
Level 18
God Stats
13W - 11L
1,477 SR
Queue Stats
19W - 17L
1,425 Elo+
Party 2
Odin
Odin
kyds
Odin
Level 65
God Stats
5W - 9L
1,327 SR
Queue Stats
198W - 301L
1,270 Elo+
Party 2
Medusa
Medusa
the_fallen62
Medusa
Level 18
God Stats
16W - 34L
1,280 SR
Queue Stats
38W - 101L
1,231 Elo+
Party 2
Chang'e
Chang'e
xDWolfxX
Chang'e
Level 11
God Stats
3W - 1L
1,537 SR
Queue Stats
19W - 9L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MegaBecker
Cthulhu
16
0 / 8 / 2
10,003
834
13,836
28,237
24,977
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 11 / 2
9,450
788
6,507
26,455
20,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
Rizs
King Arthur
16
4 / 9 / 2
11,596
966
17,065
35,464
31,056
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 6 / 4
10,245
854
7,493
17,504
7,212
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
lmThePappy
Aphrodite
16
2 / 6 / 2
10,644
887
9,583
21,479
11,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 17
13,947
1,162
29,322
7,572
8,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
10 / 1 / 20
13,010
1,084
31,787
13,142
6,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Odin
kyds
Odin
18
3 / 1 / 21
11,638
970
8,682
12,878
8,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
18
6 / 2 / 18
12,000
1,000
25,019
15,063
6,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
xDWolfxX
Chang'e
18
7 / 2 / 19
12,375
1,031
25,914
12,541
5,035
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
135
6
Kills
40
40
Deaths
6
12
Assists
95
Player
Kills
Deaths
Assists
KDA
W
14
0
17
22.5
L
Cthulhu
MegaBecker
Cthulhu
0
8
2
0.13
L
0
11
2
0.09
W
Neith
10
1
20
20
L
King Arthur
Rizs
King Arthur
4
9
2
0.56
L
0
6
4
0.33
W
Odin
kyds
Odin
3
1
21
13.5
L
Aphrodite
lmThePappy
Aphrodite
2
6
2
0.5
W
Medusa
6
2
18
7.5
W
Chang'e
xDWolfxX
Chang'e
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,484
Damage
120,724
129,139
Taken
61,196
95,483
Mitigated
34,764
26,927
Healing
21,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,322
3,539
0
5,365
7,572
8,457
0
3,642
3,930
69,509
0
L
Cthulhu
MegaBecker
Cthulhu
13,836
1,658
3,108
961
28,237
24,977
0
14,620
13,617
41,089
0
L
6,507
2,621
0
300
26,455
20,478
0
7,016
19,439
0
11,752
W
Neith
31,787
19,270
876
4,661
13,142
6,323
0
5,594
7,548
0
51,557
L
King Arthur
Rizs
King Arthur
17,065
2,038
0
4,121
35,464
31,056
0
12,560
22,904
0
32,848
L
7,493
1,298
1,526
2,109
17,504
7,212
0
9,138
8,366
26,881
0
W
Odin
kyds
Odin
8,682
4,184
301
546
12,878
8,648
0
8,038
4,840
33
15,197
L
Aphrodite
lmThePappy
Aphrodite
9,583
705
7,665
7,137
21,479
11,760
0
11,929
9,550
28,409
0
W
Medusa
25,019
12,438
0
1,329
15,063
6,301
0
8,352
6,711
0
30,749
W
Chang'e
xDWolfxX
Chang'e
25,914
1,406
3,650
5,115
12,541
5,035
0
5,286
7,255
42,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,938
Gold Earned
62,970
180
Minions Killed
226
3
Camps Cleared
7
1,059,683
Distance Traveled
1,108,053
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,947
1,162
92
8
1
249,605
0
L
Cthulhu
10,003
834
57
5
1
212,059
1
L
Bellona
9,450
788
7
1
1
182,294
0
W
Neith
13,010
1,084
59
5
3
210,536
1
L
King Arthur
11,596
966
20
2
1
228,693
0
L
Hel
10,245
854
53
4
0
195,301
0
W
Odin
11,638
970
20
2
0
230,823
0
L
Aphrodite
10,644
887
43
4
0
241,336
1
W
Medusa
12,000
1,000
12
1
1
222,485
0
W
Chang'e
12,375
1,031
43
4
2
194,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role