Player Matchup

King Arthur
King Arthur
DemiGodSpak
King Arthur
Level 13
God Stats
0W - 3L
1,293 SR
Queue Stats
203W - 269L
1,330 Elo+
Party 1
Cerberus
Cerberus
GroomingGems
Cerberus
Level 26
God Stats
19W - 25L
1,159 SR
Queue Stats
251W - 321L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
MonkeyDjaffy
Danzaburou
Level 28
God Stats
52W - 50L
1,450 SR
Queue Stats
155W - 166L
1,444 Elo+
Solo
Olorun
Olorun
OHAlexAndrew
Olorun
Level 16
God Stats
0W - 2L
1,255 SR
Queue Stats
60W - 96L
1,304 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Playboii Harti
Tsukuyomi
Level 24
God Stats
20W - 21L
1,680 SR
Queue Stats
267W - 333L
1,355 Elo+
Party 1
Team Averages
Level 21
1,368 SR
1,360 Elo+

VS

Team Averages
Level 35
1,537 SR
1,481 Elo+
Anubis
Anubis
LikableDeath666
Anubis
Level 27
God Stats
89W - 82L
1,560 SR
Queue Stats
160W - 165L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
QuintVerg
Sun Wukong
Level 17
God Stats
2W - 1L
1,534 SR
Queue Stats
65W - 45L
1,468 Elo+
Solo
Hun Batz
Hun Batz
YourNemesis707
Hun Batz
Level 27
God Stats
18W - 12L
1,591 SR
Queue Stats
45W - 48L
1,443 Elo+
Solo
Kuzenbo
Kuzenbo
add53
Kuzenbo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,500 Elo+
Party 2
Apollo
Apollo
peepeoeep
Apollo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 58L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DemiGodSpak
King Arthur
7
0 / 4 / 0
4,532
412
848
7,435
3,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
GroomingGems
Cerberus
8
0 / 1 / 0
5,058
460
1,897
6,629
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
MonkeyDjaffy
Danzaburou
8
2 / 2 / 0
5,185
471
4,053
6,118
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
6
0 / 5 / 1
4,389
399
1,652
5,747
991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Playboii Harti
Tsukuyomi
6
1 / 5 / 0
4,743
431
4,614
6,843
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 1
7,168
652
7,977
7,558
3,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
QuintVerg
Sun Wukong
11
3 / 1 / 3
6,608
601
5,334
6,222
2,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
11
4 / 1 / 2
6,784
617
4,054
7,211
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
add53
Kuzenbo
8
0 / 0 / 2
4,849
441
2,548
5,902
3,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
peepeoeep
Apollo
9
1 / 2 / 0
4,869
443
1,504
3,169
669
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
17
17
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DemiGodSpak
King Arthur
0
4
0
0
L
Cerberus
GroomingGems
Cerberus
0
1
0
0
W
9
1
1
9.5
L
Danzaburou
MonkeyDjaffy
Danzaburou
2
2
0
1
L
Olorun
0
5
1
0.1
L
Tsukuyomi
Playboii Harti
Tsukuyomi
1
5
0
0.2
W
Sun Wukong
QuintVerg
Sun Wukong
3
1
3
4.5
W
Hun Batz
4
1
2
5
W
Kuzenbo
add53
Kuzenbo
0
0
2
1
W
Apollo
peepeoeep
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,064
Damage
21,417
32,772
Taken
30,062
11,673
Mitigated
12,690
5,140
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DemiGodSpak
King Arthur
848
468
0
375
7,435
3,680
0
0
7,435
0
11,396
L
Cerberus
GroomingGems
Cerberus
1,897
67
0
1,146
6,629
3,710
63
2,672
3,957
19,848
0
W
7,977
291
0
4,180
7,558
3,975
409
2,147
5,411
39,486
0
L
Danzaburou
MonkeyDjaffy
Danzaburou
4,053
1,707
0
2,606
6,118
1,584
0
1,966
4,152
0
24,236
L
Olorun
1,652
834
0
101
5,747
991
164
4,763
984
9,366
0
L
Tsukuyomi
Playboii Harti
Tsukuyomi
4,614
1,652
0
912
6,843
1,708
0
1,124
5,719
0
22,386
W
Sun Wukong
QuintVerg
Sun Wukong
5,334
1,026
0
2,156
6,222
2,441
0
0
6,102
0
35,200
W
Hun Batz
4,054
1,519
0
4,569
7,211
2,112
0
56
7,125
0
32,828
W
Kuzenbo
add53
Kuzenbo
2,548
1,135
0
710
5,902
3,493
406
1,176
4,726
10,886
0
W
Apollo
peepeoeep
Apollo
1,504
732
0
501
3,169
669
136
170
2,999
0
13,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,907
Gold Earned
30,278
174
Minions Killed
271
0
Camps Cleared
0
880,650
Distance Traveled
974,134
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,532
412
35
3
0
176,816
0
L
Cerberus
5,058
460
40
4
0
206,306
2
W
Anubis
7,168
652
70
6
0
178,984
0
L
Danzaburou
5,185
471
44
4
0
159,655
3
L
Olorun
4,389
399
15
1
0
141,206
0
L
Tsukuyomi
4,743
431
40
4
0
196,667
0
W
Sun Wukong
6,608
601
78
7
0
202,279
2
W
Hun Batz
6,784
617
74
7
0
221,507
4
W
Kuzenbo
4,849
441
16
1
0
198,197
0
W
Apollo
4,869
443
33
3
0
173,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role