Player Matchup

Fenrir
Fenrir
Diamond IV
ShelleRr
Fenrir
Diamond IV
Level 128
God Stats
23W - 24L
1,575 SR
Queue Stats
354W - 423L
2,194 MMR
Solo
Ullr
Ullr
Platinum II
Synkr0n
Ullr
Platinum II
Level 160
God Stats
0W - 3L
1,376 SR
Queue Stats
108W - 124L
1,844 MMR
Solo
Scylla
Scylla
Platinum IV
Yzariel
Scylla
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,484 SR
1,846 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 92
1,565 SR
2,166 MMR
Raijin
Raijin
Grandmaster
Blaiksou
Raijin
Grandmaster
Level 160
God Stats
10W - 5L
1,804 SR
Queue Stats
467W - 204L
2,711 MMR
Party 1
Chiron
Chiron
Diamond II
Dercolibri
Chiron
Diamond II
Level 69
God Stats
24W - 27L
1,629 SR
Queue Stats
225W - 215L
2,287 MMR
Party 1
Ymir
Ymir
Bronze III
SHAULZBEK
Ymir
Bronze III
Level 47
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ShelleRr
Fenrir
12
5 / 3 / 3
9,565
736
7,738
16,183
14,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Synkr0n
Ullr
12
3 / 4 / 3
8,901
685
9,470
11,497
3,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Yzariel
Scylla
11
0 / 6 / 5
7,739
595
7,679
9,468
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeAthenaThothGilgameshTiamat

VS

Bans
SobekAresGuan YuGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blaiksou
Raijin
13
5 / 4 / 7
9,794
753
11,978
13,529
5,683
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Dercolibri
Chiron
14
7 / 2 / 5
10,193
784
16,740
9,334
3,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
10
1 / 3 / 5
8,088
622
1,749
11,980
6,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
13
13
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
Blaiksou
Raijin
5
4
7
2.13
W
Chiron
Dercolibri
Chiron
7
2
5
4.75
W
Ymir
1
3
5
1.17
L
Fenrir
ShelleRr
Fenrir
5
3
3
2.17
L
Ullr
Synkr0n
Ullr
3
4
3
1.13
L
Scylla
Yzariel
Scylla
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
30,467
37,148
Taken
34,843
21,050
Mitigated
15,297
5,038
Healing
13,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Blaiksou
Raijin
11,978
1,692
0
4,365
13,529
5,683
393
4,183
9,098
50,060
0
W
Chiron
Dercolibri
Chiron
16,740
9,232
1,021
4,543
9,334
3,584
2,544
1,358
7,896
0
58,680
W
Ymir
1,749
389
318
3,062
11,980
6,030
252
4,004
7,766
8,346
0
L
Fenrir
ShelleRr
Fenrir
7,738
1,416
0
3,149
16,183
14,254
0
6,144
10,039
6,459
16,042
L
Ullr
Synkr0n
Ullr
9,470
3,083
0
937
11,497
3,992
0
4,495
7,002
0
40,201
L
Scylla
Yzariel
Scylla
7,679
858
0
952
9,468
2,804
0
3,160
6,308
34,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
28,075
142
Minions Killed
150
0
Camps Cleared
0
701,287
Distance Traveled
693,944
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,794
753
65
5
0
209,994
3
W
Chiron
10,193
784
74
6
0
237,013
1
W
Ymir
8,088
622
11
1
0
246,937
13
L
Fenrir
9,565
736
29
2
0
249,411
3
L
Ullr
8,901
685
65
5
0
226,989
1
L
Scylla
7,739
595
48
4
0
224,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role