Player Matchup

Yemoja
Yemoja
Ddiazm_20
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,316 Elo+
Party 1
Hel
Hel
Mr_CoNgUiTo_04
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,458 Elo+
Party 1
Artemis
Artemis
marquez_okc-8
Artemis
Level 17
God Stats
1W - 4L
1,262 SR
Queue Stats
1W - 7L
1,255 Elo+
Party 1
Team Averages
Level 29
1,421 SR
1,343 Elo+

VS

Team Averages
Level 44
1,329 SR
1,341 Elo+
Amaterasu
Amaterasu
PlutoinTokyo
Amaterasu
Level 61
God Stats
14W - 21L
1,218 SR
Queue Stats
154W - 188L
1,299 Elo+
Solo
Artemis
Artemis
Yandros1000
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Solo
Sol
Sol
xCrixiusx
Sol
Level 64
God Stats
1W - 0L
1,270 SR
Queue Stats
55W - 79L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ddiazm_20
Yemoja
14
2 / 2 / 2
11,828
657
9,374
15,559
13,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 3 / 3
10,023
557
8,428
13,119
7,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
15
2 / 2 / 3
10,619
590
8,196
9,294
3,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PlutoinTokyo
Amaterasu
15
6 / 1 / 1
12,085
671
8,462
14,257
8,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Yandros1000
Artemis
15
0 / 2 / 5
10,468
582
9,059
9,371
4,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 5
10,583
588
14,860
12,201
4,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
5
Kills
7
7
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ddiazm_20
Yemoja
2
2
2
1.5
L
1
3
3
0.83
W
Amaterasu
PlutoinTokyo
Amaterasu
6
1
1
6.5
W
Artemis
Yandros1000
Artemis
0
2
5
1.25
L
Artemis
2
2
3
1.75
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
32,381
37,972
Taken
35,829
25,031
Mitigated
16,985
14,884
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ddiazm_20
Yemoja
9,374
1,247
713
3,439
15,559
13,995
226
5,472
10,087
38,658
0
L
8,428
604
4,323
5,828
13,119
7,285
311
4,386
8,733
50,001
0
W
Amaterasu
PlutoinTokyo
Amaterasu
8,462
3,783
828
3,662
14,257
8,618
636
7,598
6,659
0
52,738
W
Artemis
Yandros1000
Artemis
9,059
2,875
0
1,049
9,371
4,019
1,354
4,563
4,808
0
38,075
L
Artemis
8,196
1,631
0
581
9,294
3,751
416
5,044
4,250
0
22,582
W
14,860
1,172
0
6,921
12,201
4,348
1,147
5,915
6,286
69,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
33,136
150
Minions Killed
214
0
Camps Cleared
0
885,351
Distance Traveled
960,517
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,828
657
48
3
0
277,833
4
L
Hel
10,023
557
77
4
0
299,012
1
W
Amaterasu
12,085
671
75
4
0
353,145
0
W
Artemis
10,468
582
62
3
0
304,327
1
L
Artemis
10,619
590
25
1
0
308,506
0
W
Sol
10,583
588
77
4
0
303,045
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role