Player Matchup

Ares
Ares
Crack21-titan21
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,257 Elo+
Solo
Guan Yu
Guan Yu
GlusterFS
Guan Yu
Level 15
God Stats
6W - 17L
1,339 SR
Queue Stats
87W - 84L
1,379 Elo+
Party 2
Loki
Loki
ItWasAPrankSis
Loki
Level 3
God Stats
4W - 1L
1,753 SR
Queue Stats
4W - 1L
1,716 Elo+
Solo
Zeus
Zeus
blablateur89
Zeus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Neith
Neith
jonkinho1234
Neith
Level 4
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 18L
1,185 Elo+
Party 2
Team Averages
Level 5
1,518 SR
1,408 Elo+

VS

Team Averages
Level 24
1,525 SR
1,398 Elo+
Guan Yu
Guan Yu
ElCogeMancos7w7
Guan Yu
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 24L
1,345 Elo+
Solo
Hades
Hades
III0o0III0o0lll
Hades
Level 29
God Stats
77W - 54L
1,659 SR
Queue Stats
223W - 251L
1,453 Elo+
Party 1
Xbalanque
Xbalanque
TheOkocha17
Xbalanque
Level 29
God Stats
9W - 5L
1,701 SR
Queue Stats
173W - 220L
1,469 Elo+
Party 1
Nemesis
Nemesis
XxAim_Pro_KingxX
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Ymir
Ymir
offical_ahmed10
Ymir
Level 19
God Stats
13W - 25L
1,268 SR
Queue Stats
121W - 189L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 6 / 0
3,514
351
609
5,238
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
GlusterFS
Guan Yu
8
1 / 3 / 0
4,990
499
1,072
7,503
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 0
6,095
610
3,693
4,308
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,450
445
1,965
3,834
663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,497
450
3,024
5,149
1,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,342
634
5,356
4,401
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
5 / 3 / 0
6,111
611
4,475
5,657
2,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
TheOkocha17
Xbalanque
8
2 / 0 / 3
5,209
521
3,472
3,717
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 0
6,231
623
1,976
6,264
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 2
4,702
470
827
4,257
2,014
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
15
17
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
4
1
0
4
L
Guan Yu
GlusterFS
Guan Yu
1
3
0
0.33
W
5
3
0
1.67
L
4
2
0
2
W
Xbalanque
TheOkocha17
Xbalanque
2
0
3
3.5
W
3
0
0
3
L
0
2
1
0.25
L
0
4
1
0.13
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,363
Damage
16,106
26,032
Taken
24,296
8,554
Mitigated
9,968
4,095
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
609
200
0
0
5,238
1,751
0
681
4,527
4,300
0
W
5,356
1,834
0
1,703
4,401
2,974
389
61
4,340
0
29,512
L
Guan Yu
GlusterFS
Guan Yu
1,072
216
50
2,178
7,503
3,362
0
0
6,933
0
18,629
W
4,475
855
0
1,978
5,657
2,043
728
1,350
4,307
27,088
0
L
3,693
947
0
795
4,308
1,452
0
1,084
3,224
0
34,599
W
Xbalanque
TheOkocha17
Xbalanque
3,472
2,271
0
190
3,717
895
352
346
3,371
0
20,335
W
1,976
832
0
3,895
6,264
2,042
0
817
5,447
0
38,031
L
1,965
389
0
417
3,834
663
0
2,017
1,817
10,912
0
L
3,024
1,615
0
655
5,149
1,326
0
1,520
3,629
0
16,659
W
827
244
0
1,108
4,257
2,014
110
0
4,257
10,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,546
Gold Earned
28,595
185
Minions Killed
274
0
Camps Cleared
0
896,267
Distance Traveled
898,686
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,514
351
6
1
0
170,478
1
W
Guan Yu
6,342
634
70
7
0
212,834
0
L
Guan Yu
4,990
499
43
4
0
208,942
1
W
Hades
6,111
611
56
6
0
169,420
0
L
Loki
6,095
610
72
7
0
192,772
2
W
Xbalanque
5,209
521
40
4
0
158,087
0
W
Nemesis
6,231
623
82
8
0
211,467
4
L
Zeus
4,450
445
30
3
0
152,852
3
L
Neith
4,497
450
34
3
0
171,223
0
W
Ymir
4,702
470
26
3
0
146,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role