Player Matchup

Anubis
Anubis
AlwayzAngryz
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ChromaXI
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
RespectTheName
Cupid
Level 6
God Stats
2W - 2L
1,702 SR
Queue Stats
131W - 127L
1,789 Elo+
Party 1
Bacchus
Bacchus
XxBigBrainTimexX
Bacchus
Level 28
God Stats
44W - 24L
1,676 SR
Queue Stats
154W - 98L
1,682 Elo+
Solo
Anhur
Anhur
chillcast
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,698 Elo+
Party 1
Team Averages
Level 19
1,576 SR
1,634 Elo+

VS

Team Averages
Level 19
1,825 SR
1,764 Elo+
Achilles
Achilles
Cinnas
Achilles
Level 29
God Stats
4W - 4L
1,857 SR
Queue Stats
107W - 82L
1,652 Elo+
Solo
Thor
Thor
DkanoSR
Thor
Level 11
God Stats
2W - 1L
1,865 SR
Queue Stats
16W - 3L
1,959 Elo+
Party 2
Ymir
Ymir
batteryacid23
Ymir
Level 27
God Stats
6W - 7L
1,896 SR
Queue Stats
111W - 96L
1,690 Elo+
Solo
Izanami
Izanami
frostboundDif
Izanami
Level 17
God Stats
4W - 1L
2,005 SR
Queue Stats
51W - 45L
1,640 Elo+
Solo
Olorun
Olorun
mrvergonzZzX
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 1 / 0
7,947
722
7,752
6,869
3,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
ChromaXI
Tiamat
11
1 / 1 / 2
6,170
561
4,766
4,118
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,068
552
554
2,712
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 3
5,465
497
2,829
4,392
2,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
chillcast
Anhur
7
0 / 2 / 0
4,695
427
683
5,590
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cinnas
Achilles
9
2 / 1 / 1
5,223
475
4,120
7,832
4,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
DkanoSR
Thor
9
2 / 3 / 3
5,375
489
3,049
6,348
1,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 1
5,132
467
1,826
4,193
1,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
1
0 / 0 / 0
3,543
322
0
0
0
Olorun
11
1 / 2 / 3
6,459
587
4,675
6,345
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
6
Kills
6
6
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
0
5
W
Tiamat
ChromaXI
Tiamat
1
1
2
2
L
Achilles
Cinnas
Achilles
2
1
1
2.5
L
Thor
DkanoSR
Thor
2
3
3
1.17
W
0
0
0
0
W
0
2
3
0.75
L
1
0
1
1.5
W
Anhur
chillcast
Anhur
0
2
0
0
L
Izanami
0
0
0
0
L
Olorun
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,584
Damage
13,670
23,681
Taken
24,718
9,867
Mitigated
9,503
9,393
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,752
594
0
5,327
6,869
3,204
0
1,159
5,350
51,991
0
W
Tiamat
ChromaXI
Tiamat
4,766
531
0
1,931
4,118
1,785
0
2,427
1,661
32,522
0
L
Achilles
Cinnas
Achilles
4,120
624
0
2,435
7,832
4,678
0
5,204
2,558
0
17,061
L
Thor
DkanoSR
Thor
3,049
511
0
159
6,348
1,528
0
3,516
2,770
0
25,967
W
554
278
76
1,427
2,712
773
0
171
2,541
0
31,418
W
2,829
420
0
133
4,392
2,768
0
1,705
2,633
11,800
0
L
1,826
384
171
390
4,193
1,470
0
2,188
1,958
16,626
0
W
Anhur
chillcast
Anhur
683
257
0
499
5,590
1,337
0
1,039
4,551
0
18,866
L
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
4,675
1,701
218
3,013
6,345
1,827
0
4,084
2,085
46,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
25,732
318
Minions Killed
218
0
Camps Cleared
0
956,005
Distance Traveled
783,522
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,947
722
111
10
0
189,424
2
W
Tiamat
6,170
561
84
8
0
204,398
0
L
Achilles
5,223
475
33
3
0
214,065
2
L
Thor
5,375
489
47
4
0
191,893
4
W
Cupid
6,068
552
68
6
0
165,134
2
W
Bacchus
5,465
497
21
2
0
212,402
2
L
Ymir
5,132
467
34
3
0
178,747
4
W
Anhur
4,695
427
34
3
0
184,647
2
L
Izanami
3,543
322
0
0
0
0
0
L
Olorun
6,459
587
104
9
0
198,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role