Player Matchup

Vamana
Vamana
Eaects
Vamana
Level 56
God Stats
1W - 5L
1,724 SR
Queue Stats
48W - 47L
1,403 Elo+
Solo
Medusa
Medusa
Purpleoxide
Medusa
Level 89
God Stats
1W - 3L
1,580 SR
Queue Stats
95W - 99L
1,462 Elo+
Party 2
Fafnir
Fafnir
Warpig059
Fafnir
Level 46
God Stats
0W - 1L
1,297 SR
Queue Stats
39W - 52L
1,417 Elo+
Party 2
Scylla
Scylla
forbiddenWAR99
Scylla
Level 66
God Stats
0W - 3L
1,573 SR
Queue Stats
32W - 46L
1,398 Elo+
Party 2
Thanatos
Thanatos
the_pillow878
Thanatos
Level 95
God Stats
1W - 3L
1,350 SR
Queue Stats
96W - 103L
1,445 Elo+
Party 2
Team Averages
Level 70
1,505 SR
1,425 Elo+

VS

Team Averages
Level 91
1,458 SR
1,434 Elo+
Sun Wukong
Sun Wukong
CrazyAndIrish
Sun Wukong
Level 29
God Stats
19W - 16L
1,503 SR
Queue Stats
165W - 184L
1,392 Elo+
Party 1
Cerberus
Cerberus
CrazyNIrish
Cerberus
Level 87
God Stats
5W - 8L
1,304 SR
Queue Stats
286W - 300L
1,406 Elo+
Party 1
Tiamat
Tiamat
Gaara of Pi
Tiamat
Level 107
God Stats
24W - 24L
1,479 SR
Queue Stats
291W - 306L
1,414 Elo+
Solo
Artemis
Artemis
Theres No Color
Artemis
Level 109
God Stats
9W - 11L
1,492 SR
Queue Stats
147W - 136L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mvpGrengo
Tsukuyomi
Level 124
God Stats
3W - 3L
1,513 SR
Queue Stats
78W - 77L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Eaects
Vamana
9
1 / 4 / 0
9,108
285
2,552
7,230
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
20
9 / 9 / 4
16,512
516
26,636
23,174
8,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Warpig059
Fafnir
17
1 / 11 / 7
12,117
379
8,502
35,768
44,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 9 / 4
11,859
371
13,529
20,150
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
the_pillow878
Thanatos
20
6 / 10 / 6
14,604
456
14,473
31,634
14,248
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazyAndIrish
Sun Wukong
20
5 / 2 / 4
16,965
530
11,743
18,822
15,440
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
CrazyNIrish
Cerberus
20
5 / 3 / 22
19,565
611
20,926
35,730
46,466
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
20
8 / 1 / 11
18,660
583
16,408
13,069
11,099
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 7 / 14
21,241
664
35,223
34,379
16,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
mvpGrengo
Tsukuyomi
20
5 / 6 / 9
16,684
521
9,004
19,508
7,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
18
Kills
43
43
Deaths
19
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CrazyAndIrish
Sun Wukong
5
2
4
3.5
W
Cerberus
CrazyNIrish
Cerberus
5
3
22
5.33
L
Vamana
Eaects
Vamana
1
4
0
0.25
W
Tiamat
8
1
11
13.5
L
Medusa
9
9
4
1.22
W
20
7
14
3.86
L
Fafnir
Warpig059
Fafnir
1
11
7
0.41
L
1
9
4
0.33
W
Tsukuyomi
mvpGrengo
Tsukuyomi
5
6
9
1.58
L
Thanatos
the_pillow878
Thanatos
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,692
Damage
93,304
117,956
Taken
121,508
77,534
Mitigated
97,033
31,827
Healing
46,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CrazyAndIrish
Sun Wukong
11,743
1,585
0
6,583
18,822
15,440
7,971
2,376
16,398
0
92,902
W
Cerberus
CrazyNIrish
Cerberus
20,926
884
0
5,664
35,730
46,466
869
8,007
27,643
89,504
0
L
Vamana
Eaects
Vamana
2,552
574
0
1,828
7,230
3,538
0
0
7,230
0
22,182
W
Tiamat
16,408
2,179
1,020
7,010
13,069
11,099
4,226
5,269
7,800
109,164
0
L
Medusa
26,636
13,162
0
3,454
23,174
8,534
295
9,214
13,876
0
125,459
W
35,223
23,292
0
19,676
34,379
16,213
3,149
4,076
30,187
0
221,509
L
Fafnir
Warpig059
Fafnir
8,502
2,295
466
4,241
35,768
44,630
0
10,359
25,131
23,877
0
L
13,529
143
231
2,277
20,150
6,584
297
8,643
11,213
78,359
0
W
Tsukuyomi
mvpGrengo
Tsukuyomi
9,004
2,040
0
6,435
19,508
7,815
689
2,893
16,615
0
88,990
L
Thanatos
the_pillow878
Thanatos
14,473
5,526
0
19,330
31,634
14,248
0
8,402
23,172
0
115,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,200
Gold Earned
93,115
619
Minions Killed
809
0
Camps Cleared
0
2,307,094
Distance Traveled
2,730,504
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,965
530
147
5
0
575,350
8
W
Cerberus
19,565
611
144
5
0
603,598
0
L
Vamana
9,108
285
46
1
0
195,542
1
W
Tiamat
18,660
583
190
6
0
621,371
2
L
Medusa
16,512
516
218
7
0
566,484
3
W
Artemis
21,241
664
163
5
0
476,040
6
L
Fafnir
12,117
379
33
1
0
538,065
5
L
Scylla
11,859
371
141
4
0
504,579
5
W
Tsukuyomi
16,684
521
165
5
0
454,145
2
L
Thanatos
14,604
456
181
6
0
502,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role