Player Matchup

Athena
Athena
CaNoN95PB
Athena
Level 16
God Stats
0W - 7L
1,171 SR
Queue Stats
56W - 61L
1,581 Elo+
Solo
Tyr
Tyr
LuzbelitoSQ
Tyr
Level 26
God Stats
36W - 22L
1,670 SR
Queue Stats
122W - 98L
1,523 Elo+
Solo
Janus
Janus
PlacentaOk
Janus
Level 7
God Stats
2W - 2L
1,714 SR
Queue Stats
12W - 9L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
Polaroid9029
Gilgamesh
Level 26
God Stats
6W - 5L
1,666 SR
Queue Stats
59W - 56L
1,436 Elo+
Party 2
Anhur
Anhur
PãoDaConceição
Anhur
Level 86
God Stats
4W - 4L
1,729 SR
Queue Stats
575W - 539L
1,513 Elo+
Party 2
Team Averages
Level 32
1,590 SR
1,519 Elo+

VS

Team Averages
Level 24
1,687 SR
1,624 Elo+
Cupid
Cupid
EladioCarreo
Cupid
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FornoEletrico
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 81L
1,565 Elo+
Party 3
Fenrir
Fenrir
iamZxs
Fenrir
Level 26
God Stats
3W - 0L
1,699 SR
Queue Stats
47W - 21L
1,645 Elo+
Party 3
Merlin
Merlin
pibesibara
Merlin
Level 28
God Stats
6W - 4L
1,819 SR
Queue Stats
284W - 170L
1,679 Elo+
Party 1
Awilix
Awilix
Sibara
Awilix
Level 26
God Stats
4W - 1L
1,918 SR
Queue Stats
175W - 71L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CaNoN95PB
Athena
11
1 / 2 / 3
7,553
472
3,068
9,999
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 5 / 0
8,481
530
7,514
16,318
10,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
13
1 / 4 / 1
7,920
495
3,362
11,031
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Polaroid9029
Gilgamesh
11
1 / 3 / 2
6,973
436
4,214
11,089
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 2 / 0
8,827
552
7,396
11,376
3,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
8,609
538
6,413
9,781
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
16
3 / 0 / 4
9,016
564
7,803
10,618
9,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
iamZxs
Fenrir
13
0 / 4 / 8
7,968
498
5,973
12,543
7,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
pibesibara
Merlin
16
5 / 2 / 4
9,457
591
11,129
7,306
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 0 / 7
9,169
573
11,352
8,560
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
16
16
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
CaNoN95PB
Athena
1
2
3
1.25
W
1
1
2
2
W
Cthulhu
3
0
4
5
L
0
5
0
0
L
Janus
1
4
1
0.38
L
Gilgamesh
Polaroid9029
Gilgamesh
1
3
2
0.67
L
3
2
0
1.5
W
Fenrir
iamZxs
Fenrir
0
4
8
1
W
Merlin
pibesibara
Merlin
5
2
4
3.5
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,554
Damage
42,670
59,813
Taken
48,808
26,107
Mitigated
26,249
18,592
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CaNoN95PB
Athena
3,068
1,242
0
4,378
9,999
4,455
0
1,740
8,153
12,946
0
W
6,413
3,601
750
4,476
9,781
2,500
532
915
8,866
0
59,500
W
Cthulhu
7,803
1,178
405
5,292
10,618
9,817
0
465
10,153
54,251
0
L
7,514
1,399
0
5,871
16,318
10,644
0
6,924
8,280
0
59,722
L
Janus
3,362
338
0
3,109
11,031
3,090
0
5,276
5,303
52,097
0
L
Gilgamesh
Polaroid9029
Gilgamesh
4,214
1,421
0
1,146
11,089
4,299
0
3,146
7,769
0
34,323
L
7,396
3,948
0
4,088
11,376
3,619
40
0
11,376
0
72,031
W
Fenrir
iamZxs
Fenrir
5,973
1,015
0
1,042
12,543
7,659
0
605
11,938
0
28,552
W
Merlin
pibesibara
Merlin
11,129
544
118
1,785
7,306
2,858
1,130
2,753
4,553
66,834
0
W
11,352
4,308
0
862
8,560
3,415
0
1,692
6,868
0
66,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
44,219
466
Minions Killed
542
0
Camps Cleared
0
1,579,352
Distance Traveled
1,615,386
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,553
472
20
1
0
338,300
2
W
Cupid
8,609
538
119
7
0
278,421
0
W
Cthulhu
9,016
564
133
8
0
325,716
3
L
Tyr
8,481
530
127
8
0
315,071
6
L
Janus
7,920
495
116
7
0
300,565
3
L
Gilgamesh
6,973
436
64
4
0
344,162
1
L
Anhur
8,827
552
139
9
0
281,254
4
W
Fenrir
7,968
498
51
3
0
330,102
4
W
Merlin
9,457
591
130
8
0
306,118
9
W
Awilix
9,169
573
109
7
0
375,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role