Player Matchup

Izanami
Izanami
Baristotel
Izanami
Level 43
God Stats
15W - 31L
1,254 SR
Queue Stats
85W - 169L
1,272 Elo+
Solo
Scylla
Scylla
Boos9
Scylla
Level 115
God Stats
1W - 2L
1,686 SR
Queue Stats
176W - 127L
1,559 Elo+
Party 1
Chaac
Chaac
EnderofLives
Chaac
Level 32
God Stats
1W - 3L
1,322 SR
Queue Stats
154W - 136L
1,566 Elo+
Party 1
Team Averages
Level 63
1,421 SR
1,466 Elo+

VS

Team Averages
Level 138
1,534 SR
1,501 Elo+
Kukulkan
Kukulkan
Itsme broBeanz
Kukulkan
Level 108
God Stats
12W - 13L
1,196 SR
Queue Stats
106W - 133L
1,412 Elo+
Solo
Achilles
Achilles
MrSwells
Achilles
Level 153
God Stats
7W - 5L
1,649 SR
Queue Stats
144W - 126L
1,535 Elo+
Party 2
Horus
Horus
gnoskill
Horus
Level 153
God Stats
1W - 1L
1,758 SR
Queue Stats
166W - 153L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baristotel
Izanami
17
3 / 13 / 5
14,704
566
12,688
26,139
8,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Boos9
Scylla
19
6 / 9 / 4
15,940
613
21,230
18,398
6,484
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 3 / 10
14,280
549
16,312
22,358
20,070
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
11 / 0 / 12
18,063
695
29,625
15,708
8,691
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
MrSwells
Achilles
19
11 / 7 / 9
17,236
663
20,728
27,087
31,744
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Horus
gnoskill
Horus
19
3 / 3 / 16
15,755
606
8,435
23,849
22,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
9
Kills
25
25
Deaths
10
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
Baristotel
Izanami
3
13
5
0.42
L
Scylla
Boos9
Scylla
6
9
4
0.89
L
0
3
10
1.67
W
Kukulkan
11
0
12
17
W
Achilles
MrSwells
Achilles
11
7
9
2.21
W
Horus
gnoskill
Horus
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,230
Damage
58,788
66,895
Taken
66,644
35,016
Mitigated
63,034
15,196
Healing
18,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Baristotel
Izanami
12,688
7,358
0
5,321
26,139
8,462
1,255
10,049
16,090
0
79,005
L
Scylla
Boos9
Scylla
21,230
2,465
0
1,203
18,398
6,484
206
8,068
10,330
105,871
0
L
16,312
3,703
0
8,672
22,358
20,070
0
11,549
10,809
0
61,520
W
Kukulkan
29,625
685
0
5,388
15,708
8,691
1,189
4,084
11,624
165,698
0
W
Achilles
MrSwells
Achilles
20,728
3,649
0
3,537
27,087
31,744
1,064
11,282
15,805
0
57,819
W
Horus
gnoskill
Horus
8,435
3,495
4,024
5,827
23,849
22,599
463
5,975
17,874
0
53,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
51,054
308
Minions Killed
314
0
Camps Cleared
0
1,200,261
Distance Traveled
1,477,038
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,704
566
100
4
0
349,570
3
L
Scylla
15,940
613
138
5
0
389,986
0
L
Chaac
14,280
549
70
3
0
460,705
4
W
Kukulkan
18,063
695
220
8
0
516,454
0
W
Achilles
17,236
663
50
2
0
451,817
3
W
Horus
15,755
606
44
2
0
508,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role