Player Matchup

Athena
Athena
Jetnightpow3r
Athena
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,233 Elo+
Party 1
Bacchus
Bacchus
Siggurino
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
SlobZombie
Rama
Level 109
God Stats
5W - 9L
1,077 SR
Queue Stats
499W - 487L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
Steamy Demon
Jormungandr
Level 77
God Stats
3W - 0L
1,628 SR
Queue Stats
109W - 95L
1,452 Elo+
Party 2
Anubis
Anubis
darknesswolf09
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 103
1,441 SR
1,425 Elo+

VS

Team Averages
Level 118
1,481 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
Mirrikh4
Kumbhakarna
Level 123
God Stats
0W - 3L
1,167 SR
Queue Stats
179W - 181L
1,393 Elo+
Party 3
Awilix
Awilix
SA BIitz
Awilix
Level 99
God Stats
2W - 3L
1,433 SR
Queue Stats
312W - 364L
1,403 Elo+
Solo
Heimdallr
Heimdallr
Tammara
Heimdallr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 94L
1,387 Elo+
Party 3
Xing Tian
Xing Tian
TremaAshrock
Xing Tian
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 76L
1,426 Elo+
Party 3
Agni
Agni
XxBigSpooogeyxX
Agni
Level 122
God Stats
2W - 1L
1,803 SR
Queue Stats
123W - 136L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 33
10,831
722
7,595
20,314
21,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Siggurino
Bacchus
18
4 / 2 / 29
12,150
810
8,313
17,664
19,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
17 / 5 / 15
12,852
857
24,714
13,671
5,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Steamy Demon
Jormungandr
20
8 / 4 / 27
12,112
807
11,666
21,504
19,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
11 / 3 / 25
12,112
807
16,774
15,973
8,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mirrikh4
Kumbhakarna
18
4 / 9 / 10
10,822
721
8,370
19,377
17,501
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
SA BIitz
Awilix
13
1 / 9 / 5
8,541
569
4,707
12,162
4,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Tammara
Heimdallr
19
5 / 9 / 7
11,773
785
16,301
16,279
6,310
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
TremaAshrock
Xing Tian
16
1 / 10 / 8
9,331
622
6,464
20,120
16,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
6 / 7 / 6
10,843
723
24,870
13,124
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
53
42
Kills
17
17
Deaths
44
129
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
3
33
6.17
L
Kumbhakarna
Mirrikh4
Kumbhakarna
4
9
10
1
L
Awilix
SA BIitz
Awilix
1
9
5
0.39
W
Bacchus
Siggurino
Bacchus
4
2
29
9.25
W
17
5
15
4.9
W
Jormungandr
Steamy Demon
Jormungandr
8
4
27
5.38
L
Heimdallr
Tammara
Heimdallr
5
9
7
0.94
L
Xing Tian
TremaAshrock
Xing Tian
1
10
8
0.5
L
6
7
6
1.29
W
11
3
25
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,062
Damage
60,712
89,126
Taken
81,062
73,789
Mitigated
49,450
33,754
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,595
2,369
1,682
1,071
20,314
21,160
543
9,397
10,917
12,681
0
L
Kumbhakarna
Mirrikh4
Kumbhakarna
8,370
348
1,044
1,312
19,377
17,501
0
9,410
9,967
19,445
0
L
Awilix
SA BIitz
Awilix
4,707
1,585
216
384
12,162
4,196
0
7,216
4,946
0
9,625
W
Bacchus
Siggurino
Bacchus
8,313
339
4,800
4,908
17,664
19,149
493
7,435
10,229
15,871
0
W
24,714
16,166
888
1,288
13,671
5,679
3,269
8,694
4,977
0
45,534
W
Jormungandr
Steamy Demon
Jormungandr
11,666
2,389
3,838
5,838
21,504
19,057
636
6,746
13,075
33,874
0
L
Heimdallr
Tammara
Heimdallr
16,301
4,656
1,092
1,440
16,279
6,310
0
10,040
6,239
0
38,187
L
Xing Tian
TremaAshrock
Xing Tian
6,464
37
255
1,152
20,120
16,392
0
8,616
11,504
18,185
0
L
24,870
359
491
2,342
13,124
5,051
0
9,066
4,058
40,982
0
W
16,774
735
3,429
6,012
15,973
8,744
1,140
7,432
8,541
36,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,057
Gold Earned
51,310
129
Minions Killed
119
0
Camps Cleared
0
1,350,719
Distance Traveled
1,074,758
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,831
722
8
1
0
321,208
0
L
Kumbhakarna
10,822
721
13
1
0
244,940
0
L
Awilix
8,541
569
10
1
0
172,129
0
W
Bacchus
12,150
810
16
1
0
323,441
3
W
Rama
12,852
857
34
2
0
227,582
0
W
Jormungandr
12,112
807
33
2
0
263,436
0
L
Heimdallr
11,773
785
44
3
0
220,227
0
L
Xing Tian
9,331
622
14
1
0
208,411
0
L
Agni
10,843
723
38
3
0
229,051
0
W
Anubis
12,112
807
38
3
0
215,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role