Player Matchup

Cthulhu
Cthulhu
EV1L EX 8
Cthulhu
Level 106
God Stats
6W - 3L
1,377 SR
Queue Stats
448W - 457L
1,431 Elo+
Solo
Zeus
Zeus
EnfantSoldat420
Zeus
Level 68
God Stats
2W - 2L
1,206 SR
Queue Stats
72W - 76L
1,457 Elo+
Solo
Hachiman
Hachiman
KYLE K3
Hachiman
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 76L
1,351 Elo+
Party 2
Persephone
Persephone
Scars223
Persephone
Level 79
God Stats
1W - 0L
1,941 SR
Queue Stats
5W - 3L
1,421 Elo+
Solo
Cerberus
Cerberus
SiMpLyDeViN19
Cerberus
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
93W - 91L
1,343 Elo+
Party 2
Team Averages
Level 98
1,505 SR
1,401 Elo+

VS

Team Averages
Level 108
1,535 SR
1,360 Elo+
Baba Yaga
Baba Yaga
Acegenesis973
Baba Yaga
Level 46
God Stats
4W - 6L
1,297 SR
Queue Stats
230W - 285L
1,427 Elo+
Solo
Izanami
Izanami
Rottylr1984
Izanami
Level 143
God Stats
1W - 2L
1,506 SR
Queue Stats
162W - 149L
1,440 Elo+
Solo
Ymir
Ymir
Zoomstorm38
Ymir
Level 120
God Stats
1W - 1L
1,872 SR
Queue Stats
35W - 36L
1,239 Elo+
Party 1
Nu Wa
Nu Wa
agent00nuggets
Nu Wa
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 56L
1,283 Elo+
Party 1
Aphrodite
Aphrodite
chill012
Aphrodite
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EV1L EX 8
Cthulhu
17
2 / 3 / 15
10,523
752
9,271
14,053
8,636
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 5 / 11
11,709
836
14,464
10,535
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
KYLE K3
Hachiman
20
7 / 3 / 19
11,829
845
19,092
12,872
4,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Scars223
Persephone
17
7 / 6 / 12
11,657
833
16,545
12,217
4,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SiMpLyDeViN19
Cerberus
20
7 / 3 / 21
12,331
881
15,998
21,417
21,739
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Acegenesis973
Baba Yaga
17
5 / 7 / 5
10,110
722
8,802
18,292
8,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Rottylr1984
Izanami
17
5 / 8 / 4
10,331
738
16,290
17,968
7,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 7 / 6
9,986
713
14,406
21,883
10,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 8 / 6
8,358
597
7,578
10,943
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
chill012
Aphrodite
19
3 / 2 / 9
10,385
742
7,158
16,128
13,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
49
32
Kills
19
20
Deaths
32
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Acegenesis973
Baba Yaga
5
7
5
1.07
W
Cthulhu
EV1L EX 8
Cthulhu
2
3
15
3.17
W
9
5
11
2.9
W
Hachiman
KYLE K3
Hachiman
7
3
19
5.5
L
Izanami
Rottylr1984
Izanami
5
8
4
0.88
W
Persephone
Scars223
Persephone
7
6
12
2.17
W
Cerberus
SiMpLyDeViN19
Cerberus
7
3
21
5.83
L
4
7
6
1
L
2
8
6
0.63
L
Aphrodite
chill012
Aphrodite
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,370
Damage
54,234
71,094
Taken
85,214
43,363
Mitigated
44,881
28,475
Healing
34,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Acegenesis973
Baba Yaga
8,802
1,016
810
6,083
18,292
8,951
0
12,091
6,201
22,477
0
W
Cthulhu
EV1L EX 8
Cthulhu
9,271
413
1,812
3,306
14,053
8,636
438
8,940
5,113
23,331
0
W
14,464
2,098
918
1,904
10,535
3,780
1,439
5,966
4,569
25,302
0
W
Hachiman
KYLE K3
Hachiman
19,092
8,415
2,446
3,928
12,872
4,302
1,631
8,307
4,565
0
44,492
L
Izanami
Rottylr1984
Izanami
16,290
11,471
1,370
2,306
17,968
7,954
1,308
11,437
6,531
0
36,077
W
Persephone
Scars223
Persephone
16,545
524
801
1,526
12,217
4,906
1,732
5,547
6,664
27,719
0
W
Cerberus
SiMpLyDeViN19
Cerberus
15,998
746
1,794
10,040
21,417
21,739
119
9,181
12,236
30,736
0
L
14,406
1,396
913
1,927
21,883
10,516
0
14,471
7,412
23,313
0
L
7,578
1,940
265
367
10,943
4,148
0
7,699
3,244
12,649
0
L
Aphrodite
chill012
Aphrodite
7,158
772
10,467
9,885
16,128
13,312
0
10,580
5,548
21,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,049
Gold Earned
49,170
172
Minions Killed
127
0
Camps Cleared
0
1,296,667
Distance Traveled
1,104,596
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,110
722
19
1
0
229,095
1
W
Cthulhu
10,523
752
24
2
0
280,148
4
W
Zeus
11,709
836
30
2
0
193,182
2
W
Hachiman
11,829
845
50
4
0
251,086
1
L
Izanami
10,331
738
40
3
0
195,482
0
W
Persephone
11,657
833
15
1
0
297,227
0
W
Cerberus
12,331
881
53
4
0
275,024
4
L
Ymir
9,986
713
16
1
0
242,559
1
L
Nu Wa
8,358
597
10
1
0
155,251
0
L
Aphrodite
10,385
742
42
3
0
282,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role