Player Matchup

Cernunnos
Cernunnos
Echo_pr35
Cernunnos
Level 23
God Stats
116W - 110L
1,441 SR
Queue Stats
299W - 352L
1,424 Elo+
Solo
Bellona
Bellona
Haiky6284
Bellona
Level 7
God Stats
10W - 7L
1,164 SR
Queue Stats
110W - 150L
1,259 Elo+
Party 1
Loki
Loki
Psychotic__Star
Loki
Level 3
God Stats
3W - 11L
1,186 SR
Queue Stats
19W - 39L
1,128 Elo+
Solo
Ah Puch
Ah Puch
PyrKyr
Ah Puch
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 90L
1,303 Elo+
Solo
Ymir
Ymir
StrangeKD
Ymir
Level 6
God Stats
2W - 5L
1,429 SR
Queue Stats
17W - 37L
1,259 Elo+
Party 1
Team Averages
Level 14
1,344 SR
1,274 Elo+

VS

Team Averages
Level 12
1,663 SR
1,216 Elo+
Anubis
Anubis
APxPurity
Anubis
Level 16
God Stats
7W - 5L
1,305 SR
Queue Stats
14W - 25L
1,156 Elo+
Party 2
Neith
Neith
Lampghy
Neith
Level 8
God Stats
9W - 9L
1,906 SR
Queue Stats
11W - 14L
1,353 Elo+
Party 2
Loki
Loki
TRBx
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,109 Elo+
Solo
Mercury
Mercury
TUNASAMICH227
Mercury
Level 15
God Stats
10W - 5L
1,724 SR
Queue Stats
17W - 25L
1,216 Elo+
Party 2
Rama
Rama
supafie2002
Rama
Level 17
God Stats
7W - 4L
1,881 SR
Queue Stats
24W - 30L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Echo_pr35
Cernunnos
14
5 / 11 / 4
9,238
420
12,955
22,394
7,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Haiky6284
Bellona
11
0 / 11 / 0
7,341
334
5,208
18,478
11,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 11 / 0
8,500
386
6,492
14,052
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
PyrKyr
Ah Puch
16
9 / 6 / 1
10,286
468
13,789
13,816
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
1 / 10 / 4
7,808
355
1,832
15,819
6,390

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
APxPurity
Anubis
13
5 / 7 / 6
9,964
453
8,610
15,557
6,540
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Lampghy
Neith
17
8 / 7 / 9
11,678
531
14,884
14,702
6,493
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
TRBx
Loki
17
9 / 0 / 6
11,638
529
7,739
9,640
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mercury
19
6 / 5 / 7
12,285
558
8,179
16,224
6,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
19 / 2 / 7
13,205
600
29,058
19,749
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
18
Kills
47
49
Deaths
21
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
APxPurity
Anubis
5
7
6
1.14
L
Cernunnos
Echo_pr35
Cernunnos
5
11
4
0.64
L
Bellona
Haiky6284
Bellona
0
11
0
0
W
Neith
Lampghy
Neith
8
7
9
1.79
L
3
11
0
0.27
L
Ah Puch
PyrKyr
Ah Puch
9
6
1
1.58
L
Ymir
1
10
4
0.3
W
Loki
TRBx
Loki
9
0
6
12
W
Mercury
6
5
7
1.9
W
19
2
7
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,276
Damage
68,470
84,559
Taken
75,872
34,183
Mitigated
31,057
4,759
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
APxPurity
Anubis
8,610
563
146
4,121
15,557
6,540
558
2,169
13,312
36,633
0
L
Cernunnos
Echo_pr35
Cernunnos
12,955
7,524
0
3,586
22,394
7,294
111
4,067
18,327
0
41,278
L
Bellona
Haiky6284
Bellona
5,208
2,480
0
382
18,478
11,962
85
1,375
17,103
0
30,358
W
Neith
Lampghy
Neith
14,884
10,381
0
2,756
14,702
6,493
4,337
4,171
10,039
0
74,890
L
6,492
2,025
0
304
14,052
3,827
0
1,335
12,717
0
24,757
L
Ah Puch
PyrKyr
Ah Puch
13,789
2,002
0
487
13,816
4,710
0
962
12,854
36,923
0
L
Ymir
1,832
463
0
0
15,819
6,390
0
871
14,948
12,255
0
W
Loki
TRBx
Loki
7,739
3,745
0
1,268
9,640
3,643
4,615
877
8,737
0
47,585
W
Mercury
8,179
5,236
0
912
16,224
6,483
887
4,148
11,862
0
90,954
W
29,058
23,387
0
13,246
19,749
7,898
2,880
5,000
14,457
0
89,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
58,770
198
Minions Killed
549
0
Camps Cleared
0
1,594,654
Distance Traveled
1,919,825
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,964
453
63
3
0
296,830
0
L
Cernunnos
9,238
420
60
3
0
302,709
0
L
Bellona
7,341
334
40
2
0
346,907
6
W
Neith
11,678
531
124
6
0
330,146
0
L
Loki
8,500
386
40
2
0
350,355
1
L
Ah Puch
10,286
468
40
2
0
333,488
0
L
Ymir
7,808
355
18
1
0
261,195
2
W
Loki
11,638
529
96
4
0
440,314
0
W
Mercury
12,285
558
128
6
0
462,351
0
W
Rama
13,205
600
138
6
0
390,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role