Player Matchup

Osiris
Osiris
DrakoN_55
Osiris
Level 28
God Stats
1W - 8L
1,186 SR
Queue Stats
133W - 170L
1,440 Elo+
Party 2
Ganesha
Ganesha
EfG_Deadoption
Ganesha
Level 18
God Stats
12W - 10L
1,654 SR
Queue Stats
44W - 84L
1,267 Elo+
Party 2
Cernunnos
Cernunnos
EfG_RdeRuta
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 158L
1,406 Elo+
Party 2
Ymir
Ymir
SilentEternal
Ymir
Level 60
God Stats
4W - 4L
1,390 SR
Queue Stats
115W - 105L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
sadboyhourssss
Kukulkan
Level 8
God Stats
2W - 1L
1,661 SR
Queue Stats
10W - 10L
1,373 Elo+
Party 1
Team Averages
Level 28
1,478 SR
1,393 Elo+

VS

Team Averages
Level 22
1,378 SR
1,443 Elo+
Izanami
Izanami
Bubble14
Izanami
Level 22
God Stats
1W - 1L
1,273 SR
Queue Stats
6W - 4L
1,534 Elo+
Party 3
Loki
Loki
Drbeatdown
Loki
Level 27
God Stats
2W - 1L
1,555 SR
Queue Stats
6W - 4L
1,534 Elo+
Party 3
Amaterasu
Amaterasu
ImJustJace
Amaterasu
Level 29
God Stats
8W - 3L
1,206 SR
Queue Stats
170W - 142L
1,309 Elo+
Solo
Kukulkan
Kukulkan
Peeker
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,441 Elo+
Party 3
Fafnir
Fafnir
Stoise102
Fafnir
Level 17
God Stats
9W - 5L
1,356 SR
Queue Stats
89W - 69L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DrakoN_55
Osiris
11
0 / 3 / 2
6,956
497
3,878
8,688
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 7 / 2
5,899
421
2,548
12,096
6,058
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
EfG_RdeRuta
Cernunnos
9
0 / 5 / 1
5,492
392
4,309
7,770
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 7 / 1
6,740
481
4,819
11,888
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
13
3 / 4 / 0
7,803
557
4,504
6,592
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bubble14
Izanami
13
6 / 3 / 7
7,868
562
9,173
7,378
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
8 / 1 / 4
8,566
612
8,350
9,328
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
ImJustJace
Amaterasu
14
2 / 1 / 2
7,786
556
3,562
10,378
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Peeker
Kukulkan
14
6 / 1 / 1
8,352
597
6,209
3,521
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Stoise102
Fafnir
12
4 / 1 / 11
8,464
605
7,102
9,599
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
26
26
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bubble14
Izanami
6
3
7
3.17
L
Osiris
DrakoN_55
Osiris
0
3
2
0.33
W
8
1
4
10
L
1
7
2
0.29
L
Cernunnos
EfG_RdeRuta
Cernunnos
0
5
1
0.1
W
Amaterasu
ImJustJace
Amaterasu
2
1
2
3
W
Kukulkan
Peeker
Kukulkan
6
1
1
6.5
L
3
7
1
0.5
W
Fafnir
Stoise102
Fafnir
4
1
11
9.5
L
Kukulkan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
34,396
47,034
Taken
40,204
24,295
Mitigated
22,417
6,567
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bubble14
Izanami
9,173
6,276
0
2,053
7,378
3,249
2,188
1,952
5,378
0
52,833
L
Osiris
DrakoN_55
Osiris
3,878
937
0
2,624
8,688
6,551
594
2,114
6,480
0
30,526
W
8,350
2,864
0
2,809
9,328
2,912
0
3,230
6,018
0
40,486
L
2,548
646
81
1,743
12,096
6,058
0
3,627
8,427
11,834
0
L
Cernunnos
EfG_RdeRuta
Cernunnos
4,309
1,366
0
861
7,770
2,514
0
3,108
4,662
0
26,319
W
Amaterasu
ImJustJace
Amaterasu
3,562
1,756
0
4,748
10,378
6,037
2,179
2,035
8,329
0
32,277
W
Kukulkan
Peeker
Kukulkan
6,209
1,500
0
250
3,521
1,356
1,253
1,858
1,539
35,273
0
L
4,819
1,374
0
367
11,888
6,696
0
1,593
10,231
25,699
0
W
Fafnir
Stoise102
Fafnir
7,102
2,295
0
3,730
9,599
8,863
23
2,528
7,069
15,563
0
L
Kukulkan
4,504
704
0
891
6,592
2,476
0
2,537
3,923
35,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,890
Gold Earned
41,036
259
Minions Killed
358
0
Camps Cleared
0
1,162,100
Distance Traveled
1,231,982
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,868
562
93
7
0
217,323
0
L
Osiris
6,956
497
67
5
0
262,150
0
W
Loki
8,566
612
75
5
0
261,672
0
L
Ganesha
5,899
421
2
0
0
223,682
0
L
Cernunnos
5,492
392
65
5
0
187,998
1
W
Amaterasu
7,786
556
92
7
0
234,883
3
W
Kukulkan
8,352
597
79
6
0
273,604
2
L
Ymir
6,740
481
46
3
0
242,436
0
W
Fafnir
8,464
605
19
1
0
244,500
8
L
Kukulkan
7,803
557
79
6
0
245,834
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role