Player Matchup

Yemoja
Yemoja
DagobertFck
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Nesolo
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,198 Elo+
Party 1
Vamana
Vamana
Zajac975
Vamana
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 8L
1,040 Elo+
Party 1
Chernobog
Chernobog
Zajaczeklesny
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,198 Elo+
Party 1
Zeus
Zeus
tevorg5
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,120 Elo+
Party 1
Team Averages
Level 5
1,500 SR
1,211 Elo+

VS

Team Averages
Level 27
1,530 SR
1,441 Elo+
Neith
Neith
BennyBoi22
Neith
Level 14
God Stats
1W - 0L
1,735 SR
Queue Stats
5W - 18L
1,086 Elo+
Party 2
Discordia
Discordia
CupcakeAri
Discordia
Level 44
God Stats
18W - 18L
1,416 SR
Queue Stats
229W - 304L
1,306 Elo+
Party 2
Bellona
Bellona
LTShadowTiger
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jakers1107
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
xXAphroMain69Xx
Fenrir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
6
0 / 6 / 1
6,419
321
1,889
8,515
2,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Nesolo
Guan Yu
14
6 / 10 / 6
9,838
492
11,319
21,595
13,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vamana
Zajac975
Vamana
14
7 / 12 / 2
9,503
475
8,420
22,598
11,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
Zajaczeklesny
Chernobog
12
2 / 10 / 4
7,888
394
7,026
15,195
4,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
tevorg5
Zeus
14
4 / 12 / 3
9,995
500
8,375
16,951
4,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 5 / 2
8,719
436
3,030
10,201
2,562
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
CupcakeAri
Discordia
17
11 / 2 / 11
11,671
584
15,950
10,341
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
16
3 / 5 / 7
10,115
506
6,603
10,854
8,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
jakers1107
Cthulhu
14
3 / 4 / 5
9,460
473
10,719
19,379
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
31 / 5 / 7
13,822
691
35,338
18,147
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
19
Kills
50
50
Deaths
21
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
2
5
2
0.6
W
Discordia
CupcakeAri
Discordia
11
2
11
8.25
L
Yemoja
0
6
1
0.08
W
Bellona
3
5
7
1.3
L
Guan Yu
Nesolo
Guan Yu
6
10
6
0.9
L
Vamana
Zajac975
Vamana
7
12
2
0.67
L
Chernobog
Zajaczeklesny
Chernobog
2
10
4
0.4
W
Cthulhu
jakers1107
Cthulhu
3
4
5
1.38
L
Zeus
tevorg5
Zeus
4
12
3
0.46
W
31
5
7
6.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,029
Damage
71,640
84,854
Taken
68,922
35,941
Mitigated
37,944
8,304
Healing
19,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,030
1,764
696
2,748
10,201
2,562
1,261
375
9,826
0
32,045
W
Discordia
CupcakeAri
Discordia
15,950
2,338
157
2,930
10,341
3,029
3,553
705
9,636
60,883
0
L
Yemoja
1,889
521
184
622
8,515
2,426
0
4,031
4,408
8,362
0
W
Bellona
6,603
2,147
0
1,379
10,854
8,968
3,452
3,086
7,768
0
46,521
L
Guan Yu
Nesolo
Guan Yu
11,319
1,821
215
2,672
21,595
13,633
214
4,307
17,078
0
40,872
L
Vamana
Zajac975
Vamana
8,420
4,430
0
2,804
22,598
11,154
0
8,903
13,279
0
38,966
L
Chernobog
Zajaczeklesny
Chernobog
7,026
4,187
0
0
15,195
4,396
0
6,828
8,283
0
23,462
W
Cthulhu
jakers1107
Cthulhu
10,719
943
576
5,308
19,379
13,972
402
1,778
17,040
51,357
0
L
Zeus
tevorg5
Zeus
8,375
2,314
0
1,807
16,951
4,332
407
1,728
15,137
36,719
0
W
35,338
11,397
0
6,094
18,147
9,413
0
4,320
13,537
0
109,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,643
Gold Earned
53,787
235
Minions Killed
444
0
Camps Cleared
0
1,465,379
Distance Traveled
1,897,494
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,719
436
65
3
0
319,729
3
W
Discordia
11,671
584
95
5
0
365,164
1
L
Yemoja
6,419
321
12
1
0
143,638
0
W
Bellona
10,115
506
74
4
0
397,550
0
L
Guan Yu
9,838
492
61
3
0
335,559
3
L
Vamana
9,503
475
61
3
0
358,650
2
L
Chernobog
7,888
394
38
2
0
340,102
0
W
Cthulhu
9,460
473
75
4
0
386,033
1
L
Zeus
9,995
500
63
3
0
287,430
2
W
Fenrir
13,822
691
135
7
0
429,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role