Player Matchup

Ra
Ra
Blaz3_Farrow23
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
Digiplaybb151
Chronos
Level 25
God Stats
0W - 2L
1,175 SR
Queue Stats
46W - 44L
1,296 Elo+
Solo
Yemoja
Yemoja
LuizFelipeC52
Yemoja
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Solo
King Arthur
King Arthur
Wxrtexx
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
luXo1222
Nemesis
Level 16
God Stats
0W - 1L
1,719 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,479 SR
1,459 Elo+

VS

Team Averages
Level 24
1,503 SR
1,336 Elo+
Nox
Nox
FlacoJr123
Nox
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
35W - 31L
1,357 Elo+
Solo
Ares
Ares
HtB 2X
Ares
Level 12
God Stats
3W - 9L
1,715 SR
Queue Stats
66W - 93L
1,310 Elo+
Party 1
Fenrir
Fenrir
MeekBalloon
Fenrir
Level 25
God Stats
17W - 14L
1,132 SR
Queue Stats
131W - 137L
1,335 Elo+
Party 1
Artemis
Artemis
celeztedrinkstea
Artemis
Level 27
God Stats
96W - 92L
1,467 SR
Queue Stats
150W - 185L
1,344 Elo+
Solo
Bellona
Bellona
littleskittles4
Bellona
Level 29
God Stats
2W - 2L
1,702 SR
Queue Stats
61W - 80L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
3,012
377
186
482
72
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
7
0 / 1 / 0
3,889
486
3,294
4,404
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 4 / 0
3,517
440
638
4,967
1,407
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

King Arthur
Wxrtexx
King Arthur
7
0 / 1 / 0
3,824
478
1,989
5,115
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
luXo1222
Nemesis
6
1 / 2 / 0
4,215
527
2,049
5,215
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,086
636
2,370
3,633
1,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ares
HtB 2X
Ares
6
0 / 0 / 3
3,859
482
774
5,447
2,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
7
1 / 0 / 4
4,425
553
2,521
4,209
1,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 1
3,861
483
2,053
2,605
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
4 / 0 / 0
4,971
621
3,343
3,767
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Chronos
0
1
0
0
W
3
1
2
4
W
Ares
HtB 2X
Ares
0
0
3
1.5
L
0
4
0
0
W
Fenrir
1
0
4
3
L
King Arthur
Wxrtexx
King Arthur
0
1
0
0
W
1
0
1
1.5
W
4
0
0
4
L
Nemesis
luXo1222
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,156
Damage
11,061
20,183
Taken
19,661
6,942
Mitigated
7,711
5,324
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
186
55
0
0
482
72
0
0
482
445
0
L
Chronos
3,294
650
0
1,674
4,404
1,160
0
847
3,519
15,774
0
W
2,370
356
366
1,486
3,633
1,201
646
360
3,273
21,672
0
W
Ares
HtB 2X
Ares
774
115
0
1,556
5,447
2,017
446
1,813
3,634
6,528
0
L
638
328
346
21
4,967
1,407
77
1,046
3,838
6,504
0
W
Fenrir
2,521
949
0
638
4,209
1,181
0
350
3,739
0
14,085
L
King Arthur
Wxrtexx
King Arthur
1,989
40
99
2,073
5,115
3,058
0
0
5,115
0
13,017
W
2,053
954
0
60
2,605
1,000
270
1,182
1,423
0
13,617
W
3,343
1,326
0
634
3,767
2,312
720
373
3,204
0
15,342
L
Nemesis
luXo1222
Nemesis
2,049
982
0
1,111
5,215
1,245
0
1,084
4,085
0
13,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,457
Gold Earned
22,202
89
Minions Killed
152
0
Camps Cleared
0
601,197
Distance Traveled
705,677
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,012
377
7
1
0
41,058
1
L
Chronos
3,889
486
22
3
0
128,652
0
W
Nox
5,086
636
51
6
0
116,611
2
W
Ares
3,859
482
11
1
0
142,675
0
L
Yemoja
3,517
440
7
1
0
129,057
0
W
Fenrir
4,425
553
34
4
0
150,202
0
L
King Arthur
3,824
478
25
3
0
136,568
0
W
Artemis
3,861
483
27
3
0
140,489
4
W
Bellona
4,971
621
29
4
0
155,700
0
L
Nemesis
4,215
527
28
4
0
165,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role