Player Matchup

Loki
Loki
ItWasAPrankSis
Loki
Level 2
God Stats
4W - 1L
1,688 SR
Queue Stats
4W - 1L
1,651 Elo+
Solo
Ra
Ra
Kesta-PasCompris
Ra
Level 27
God Stats
7W - 2L
1,717 SR
Queue Stats
57W - 45L
1,478 Elo+
Party 1
Medusa
Medusa
Mhatteube
Medusa
Level 29
God Stats
37W - 23L
1,666 SR
Queue Stats
75W - 59L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
SpunkyGhost
Danzaburou
Level 26
God Stats
19W - 14L
1,603 SR
Queue Stats
147W - 194L
1,401 Elo+
Solo
Sobek
Sobek
Ultimate lemon7
Sobek
Level 18
God Stats
24W - 13L
1,749 SR
Queue Stats
90W - 88L
1,453 Elo+
Solo
Team Averages
Level 20
1,685 SR
1,506 Elo+

VS

Team Averages
Level 11
1,385 SR
1,393 Elo+
Medusa
Medusa
Kevinhoo-68
Medusa
Level 15
God Stats
23W - 17L
1,464 SR
Queue Stats
167W - 173L
1,336 Elo+
Party 2
Loki
Loki
MrMohamad02
Loki
Level 4
God Stats
2W - 2L
1,625 SR
Queue Stats
43W - 41L
1,559 Elo+
Solo
Sol
Sol
Totallywykd
Sol
Level 15
God Stats
1W - 5L
1,312 SR
Queue Stats
111W - 104L
1,525 Elo+
Solo
Fenrir
Fenrir
XTrM_PSYCO_68
Fenrir
Level 8
God Stats
13W - 20L
1,078 SR
Queue Stats
83W - 93L
1,135 Elo+
Party 2
Ra
Ra
lvar-Br
Ra
Level 12
God Stats
13W - 9L
1,445 SR
Queue Stats
23W - 28L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,305
631
4,451
4,164
1,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 1
6,690
669
3,736
4,331
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Mhatteube
Medusa
11
4 / 0 / 0
6,974
697
2,895
3,400
992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
SpunkyGhost
Danzaburou
8
2 / 1 / 3
5,467
547
3,523
5,004
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 3
5,241
524
679
5,412
2,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 5 / 0
4,651
465
702
5,957
1,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 0
5,578
558
2,272
4,846
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
4,860
486
5,177
4,099
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,167
417
332
4,382
888
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
0 / 2 / 0
5,715
572
68
4,273
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
15
Kills
1
2
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
4
1
1
4.5
L
Medusa
0
5
0
0
W
Medusa
Mhatteube
Medusa
4
0
0
4
L
1
3
0
0.33
W
Danzaburou
SpunkyGhost
Danzaburou
2
1
3
3.5
L
0
2
0
0
W
1
0
3
2.5
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,284
Damage
8,551
22,311
Taken
23,557
8,120
Mitigated
6,437
7,003
Healing
3,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,451
1,509
0
640
4,164
1,569
0
302
3,793
0
31,951
W
3,736
108
133
1,340
4,331
1,332
41
1,270
2,922
34,972
0
L
Medusa
702
311
159
393
5,957
1,468
294
853
5,046
0
14,584
W
Medusa
Mhatteube
Medusa
2,895
1,114
0
2,030
3,400
992
385
0
3,400
0
33,648
L
2,272
767
0
360
4,846
1,674
0
424
4,378
0
30,138
W
Danzaburou
SpunkyGhost
Danzaburou
3,523
1,200
0
858
5,004
1,303
345
1,283
3,523
0
23,781
L
5,177
772
0
1,259
4,099
1,087
186
1,246
2,799
26,677
0
W
679
38
0
2,002
5,412
2,924
34
1,720
3,428
5,998
0
L
332
54
123
290
4,382
888
0
303
4,025
0
4,004
L
68
0
59
1,307
4,273
1,320
581
1,175
2,894
31,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
24,971
266
Minions Killed
242
0
Camps Cleared
0
993,078
Distance Traveled
958,906
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,305
631
75
8
0
224,701
3
W
Ra
6,690
669
76
8
0
204,257
2
L
Medusa
4,651
465
40
4
0
187,461
0
W
Medusa
6,974
697
70
7
0
191,199
4
L
Loki
5,578
558
59
6
0
205,097
1
W
Danzaburou
5,467
547
37
4
0
192,599
0
L
Sol
4,860
486
44
4
0
178,169
3
W
Sobek
5,241
524
8
1
0
180,322
2
L
Fenrir
4,167
417
15
2
0
178,750
4
L
Ra
5,715
572
84
8
0
209,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role