Player Matchup

Ne Zha
Ne Zha
DarknessWasLost
Ne Zha
Level 29
God Stats
1W - 2L
1,538 SR
Queue Stats
45W - 36L
1,526 Elo+
Party 1
Thoth
Thoth
Hexfire
Thoth
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,309 Elo+
Party 2
Ra
Ra
IcyTornadoJ
Ra
Level 6
God Stats
1W - 2L
1,321 SR
Queue Stats
8W - 7L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
Littlemikey802
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,650 Elo+
Party 2
Bellona
Bellona
MurderDactyl
Bellona
Level 17
God Stats
33W - 38L
1,452 SR
Queue Stats
39W - 46L
1,446 Elo+
Party 1
Team Averages
Level 23
1,462 SR
1,505 Elo+

VS

Team Averages
Level 11
1,493 SR
1,333 Elo+
Cthulhu
Cthulhu
Blazetrixx
Cthulhu
Level 8
God Stats
4W - 7L
1,440 SR
Queue Stats
27W - 43L
1,520 Elo+
Solo
Olorun
Olorun
Buninhogamer401
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,157 Elo+
Party 3
Mercury
Mercury
Isaacgamer8706
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 3
Amaterasu
Amaterasu
Subzero8803
Amaterasu
Level 27
God Stats
1W - 7L
1,556 SR
Queue Stats
3W - 12L
1,359 Elo+
Solo
Arachne
Arachne
Voslak
Arachne
Level 12
God Stats
4W - 5L
1,471 SR
Queue Stats
90W - 81L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 10 / 12
16,373
1,092
33,935
25,108
15,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Hexfire
Thoth
20
8 / 4 / 13
16,995
1,133
23,984
13,074
7,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 15 / 12
13,909
927
18,556
20,526
8,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
0 / 8 / 13
13,013
868
9,619
23,017
25,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
MurderDactyl
Bellona
20
5 / 9 / 11
14,507
967
20,391
21,434
18,657
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

90

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blazetrixx
Cthulhu
20
9 / 9 / 24
17,333
1,156
24,456
34,705
57,731
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 1 / 2
10,881
725
726
1,675
499
15
0 / 1 / 1
10,649
710
605
704
237
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Subzero8803
Amaterasu
20
6 / 9 / 26
15,715
1,048
24,840
42,791
42,461
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
Voslak
Arachne
20
31 / 6 / 9
19,199
1,280
42,126
34,147
17,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
108
26
Kills
46
46
Deaths
26
61
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blazetrixx
Cthulhu
9
9
24
2.33
L
0
1
2
1
W
10
10
12
1.6
W
Thoth
Hexfire
Thoth
8
4
13
3.63
W
3
15
12
0.6
L
0
1
1
0.5
W
0
8
13
0.81
W
Bellona
MurderDactyl
Bellona
5
9
11
1.17
L
Amaterasu
Subzero8803
Amaterasu
6
9
26
2.11
L
Arachne
Voslak
Arachne
31
6
9
5.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,485
Damage
92,753
103,159
Taken
114,022
75,590
Mitigated
118,537
9,030
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blazetrixx
Cthulhu
24,456
1,946
509
1,385
34,705
57,731
0
18,711
15,994
67,828
0
L
726
335
92
151
1,675
499
0
546
1,129
2,057
0
W
33,935
21,643
0
3,554
25,108
15,808
0
7,983
17,125
0
51,082
W
Thoth
Hexfire
Thoth
23,984
2,827
0
0
13,074
7,411
0
4,035
9,039
69,967
0
W
18,556
794
1,816
1,713
20,526
8,426
0
3,822
16,704
42,112
0
L
605
540
0
0
704
237
0
704
0
0
605
W
9,619
709
0
571
23,017
25,288
0
4,752
18,265
34,670
0
W
Bellona
MurderDactyl
Bellona
20,391
6,551
0
1,376
21,434
18,657
0
5,388
16,046
114
42,872
L
Amaterasu
Subzero8803
Amaterasu
24,840
15,901
0
6,570
42,791
42,461
0
16,293
26,498
813
30,984
L
Arachne
Voslak
Arachne
42,126
29,181
0
8,402
34,147
17,609
0
16,012
18,135
0
66,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,797
Gold Earned
73,777
303
Minions Killed
152
9
Camps Cleared
2
1,235,957
Distance Traveled
907,653
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,333
1,156
99
7
0
257,631
0
L
Olorun
10,881
725
2
0
0
28,484
0
W
Ne Zha
16,373
1,092
36
2
2
240,609
0
W
Thoth
16,995
1,133
129
9
2
289,641
0
W
Ra
13,909
927
43
3
2
229,603
0
L
Mercury
10,649
710
0
0
0
10,935
0
W
Cthulhu
13,013
868
47
3
3
269,798
0
W
Bellona
14,507
967
48
3
0
206,306
1
L
Amaterasu
15,715
1,048
11
1
1
288,786
0
L
Arachne
19,199
1,280
40
3
1
321,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role