Player Matchup

Hachiman
Hachiman
Ed_Shaqinho
Hachiman
Level 101
God Stats
57W - 97L
1,360 SR
Queue Stats
464W - 540L
1,388 Elo+
Solo
Sol
Sol
ThePaleOne1986
Sol
Level 107
God Stats
27W - 14L
1,596 SR
Queue Stats
343W - 382L
1,380 Elo+
Solo
Ymir
Ymir
mikryx
Ymir
Level 102
God Stats
130W - 149L
1,493 SR
Queue Stats
433W - 492L
1,433 Elo+
Solo
Set
Set
shira1985
Set
Level 142
God Stats
8W - 11L
1,522 SR
Queue Stats
355W - 370L
1,354 Elo+
Solo
King Arthur
King Arthur
xISepehrIx
King Arthur
Level 77
God Stats
41W - 47L
1,433 SR
Queue Stats
240W - 314L
1,340 Elo+
Solo
Team Averages
Level 106
1,481 SR
1,379 Elo+

VS

Team Averages
Level 99
1,534 SR
1,424 Elo+
Ah Puch
Ah Puch
Carnaja
Ah Puch
Level 120
God Stats
95W - 95L
1,484 SR
Queue Stats
459W - 510L
1,382 Elo+
Solo
Pele
Pele
atico_germinal
Pele
Level 82
God Stats
7W - 14L
1,477 SR
Queue Stats
519W - 583L
1,447 Elo+
Solo
Sylvanus
Sylvanus
illochema
Sylvanus
Level 105
God Stats
21W - 9L
1,545 SR
Queue Stats
181W - 191L
1,426 Elo+
Solo
Anhur
Anhur
kenny7even
Anhur
Level 68
God Stats
8W - 8L
1,540 SR
Queue Stats
239W - 238L
1,441 Elo+
Solo
Aphrodite
Aphrodite
teshime
Aphrodite
Level 121
God Stats
29W - 17L
1,624 SR
Queue Stats
377W - 370L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ed_Shaqinho
Hachiman
9
0 / 3 / 3
5,111
465
3,530
5,196
1,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
0 / 2 / 1
5,885
535
3,147
6,135
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
mikryx
Ymir
8
4 / 3 / 1
6,066
551
2,503
8,431
3,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 3 / 1
6,608
601
4,124
8,109
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
xISepehrIx
King Arthur
12
0 / 1 / 0
6,770
615
5,256
8,320
3,677
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Carnaja
Ah Puch
11
4 / 1 / 3
6,343
577
7,296
4,930
1,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 1 / 3
6,158
560
5,261
7,213
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
illochema
Sylvanus
11
1 / 0 / 0
6,330
575
5,793
8,437
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
9
2 / 4 / 2
5,853
532
1,672
6,698
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
teshime
Aphrodite
12
3 / 1 / 2
6,596
600
2,985
6,040
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
12
12
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Carnaja
Ah Puch
4
1
3
5.5
L
Hachiman
Ed_Shaqinho
Hachiman
0
3
3
0.5
L
0
2
1
0.25
W
2
1
3
3.5
W
Sylvanus
illochema
Sylvanus
1
0
0
1
W
Anhur
2
4
2
0.75
L
Ymir
mikryx
Ymir
4
3
1
1.5
L
3
3
1
1.17
W
Aphrodite
teshime
Aphrodite
3
1
2
4
L
King Arthur
xISepehrIx
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,560
Damage
23,007
36,191
Taken
33,318
12,808
Mitigated
12,714
12,350
Healing
16,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Carnaja
Ah Puch
7,296
456
0
2,402
4,930
1,692
292
1,303
3,627
33,107
0
L
Hachiman
Ed_Shaqinho
Hachiman
3,530
1,041
353
1,618
5,196
1,588
0
3,114
2,082
0
20,618
L
3,147
718
159
3,061
6,135
1,652
528
1,425
4,710
30,322
0
W
5,261
1,571
159
3,275
7,213
2,064
0
970
6,243
0
33,384
W
Sylvanus
illochema
Sylvanus
5,793
2,268
0
3,862
8,437
4,885
0
0
8,437
33,699
4,599
W
Anhur
1,672
299
0
1,689
6,698
1,849
610
1,200
5,498
0
22,061
L
Ymir
mikryx
Ymir
2,503
517
87
924
8,431
3,178
0
3,954
4,477
20,262
0
L
4,124
1,972
0
2,635
8,109
2,713
0
1,788
6,321
0
36,049
W
Aphrodite
teshime
Aphrodite
2,985
504
1,258
3,931
6,040
2,224
23
2,177
3,863
33,828
0
L
King Arthur
xISepehrIx
King Arthur
5,256
295
0
3,513
8,320
3,677
0
5,364
2,956
0
43,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
31,280
343
Minions Killed
328
0
Camps Cleared
0
1,003,708
Distance Traveled
980,395
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,343
577
65
6
0
203,727
0
L
Hachiman
5,111
465
36
3
0
181,130
3
L
Sol
5,885
535
67
6
0
177,552
4
W
Pele
6,158
560
66
6
0
223,390
0
W
Sylvanus
6,330
575
93
8
0
176,124
0
W
Anhur
5,853
532
38
3
0
194,689
2
L
Ymir
6,066
551
47
4
0
215,627
2
L
Set
6,608
601
76
7
0
215,247
0
W
Aphrodite
6,596
600
66
6
0
182,465
3
L
King Arthur
6,770
615
117
11
0
214,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role