Player Matchup

Chang'e
Chang'e
Bonkertz
Chang'e
Level 8
God Stats
6W - 6L
1,525 SR
Queue Stats
10W - 13L
1,519 Elo+
Party 1
Anhur
Anhur
Camelton
Anhur
Level 108
God Stats
4W - 4L
1,482 SR
Queue Stats
131W - 114L
1,507 Elo+
Party 1
Hera
Hera
Sandman1244
Hera
Level 15
God Stats
3W - 5L
1,732 SR
Queue Stats
108W - 110L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
abysswalker56
Gilgamesh
Level 17
God Stats
4W - 5L
1,437 SR
Queue Stats
8W - 7L
1,528 Elo+
Party 2
Ravana
Ravana
lPltty
Ravana
Level 18
God Stats
9W - 6L
1,500 SR
Queue Stats
26W - 20L
1,522 Elo+
Party 2
Team Averages
Level 33
1,535 SR
1,522 Elo+

VS

Team Averages
Level 24
1,528 SR
1,488 Elo+
Set
Set
DreggoThePckle
Set
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
122W - 117L
1,510 Elo+
Solo
Ah Puch
Ah Puch
Firedumorte
Ah Puch
Level 27
God Stats
1W - 1L
1,733 SR
Queue Stats
28W - 32L
1,551 Elo+
Solo
Cthulhu
Cthulhu
TominatorVe1
Cthulhu
Level 28
God Stats
13W - 9L
1,661 SR
Queue Stats
129W - 91L
1,557 Elo+
Solo
Guan Yu
Guan Yu
Xmentroll257
Guan Yu
Level 15
God Stats
1W - 5L
1,245 SR
Queue Stats
15W - 20L
1,347 Elo+
Solo
Skadi
Skadi
jfrioes
Skadi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bonkertz
Chang'e
9
1 / 5 / 2
6,256
417
1,920
10,624
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
Camelton
Anhur
12
5 / 5 / 3
8,085
539
7,082
11,668
3,667
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 1
6,010
401
6,815
10,330
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
abysswalker56
Gilgamesh
12
1 / 3 / 1
6,940
463
7,986
11,397
5,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
lPltty
Ravana
11
6 / 5 / 2
7,462
497
5,282
10,463
3,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 4 / 4
9,604
640
12,268
11,487
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Firedumorte
Ah Puch
14
1 / 1 / 9
8,281
552
11,480
8,640
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
TominatorVe1
Cthulhu
12
4 / 1 / 9
7,921
528
6,261
7,864
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
Xmentroll257
Guan Yu
12
0 / 2 / 6
7,206
480
5,213
12,499
13,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
jfrioes
Skadi
12
3 / 5 / 6
7,468
498
7,580
8,122
2,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
13
Kills
24
24
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bonkertz
Chang'e
1
5
2
0.4
L
Anhur
Camelton
Anhur
5
5
3
1.3
W
16
4
4
4.5
W
Ah Puch
Firedumorte
Ah Puch
1
1
9
5.5
L
0
6
1
0.08
W
Cthulhu
TominatorVe1
Cthulhu
4
1
9
8.5
W
Guan Yu
Xmentroll257
Guan Yu
0
2
6
1.5
L
Gilgamesh
abysswalker56
Gilgamesh
1
3
1
0.5
W
Skadi
jfrioes
Skadi
3
5
6
1.2
L
Ravana
lPltty
Ravana
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
42,802
54,482
Taken
48,612
21,166
Mitigated
30,234
9,332
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bonkertz
Chang'e
1,920
114
608
1,806
10,624
5,805
0
3,268
7,326
7,685
0
L
Anhur
Camelton
Anhur
7,082
3,378
0
2,784
11,668
3,667
572
4,653
6,985
0
37,097
W
12,268
5,575
0
1,923
11,487
4,884
82
1,429
9,978
0
38,540
W
Ah Puch
Firedumorte
Ah Puch
11,480
115
669
5,268
8,640
2,899
1,044
2,250
6,276
65,248
0
L
6,815
2,463
0
1,549
10,330
3,030
0
3,891
6,439
29,977
0
W
Cthulhu
TominatorVe1
Cthulhu
6,261
569
559
2,456
7,864
6,273
255
1,108
6,716
22,729
0
W
Guan Yu
Xmentroll257
Guan Yu
5,213
1,029
1,181
4,836
12,499
13,387
393
735
11,720
0
31,068
L
Gilgamesh
abysswalker56
Gilgamesh
7,986
2,113
0
1,106
11,397
5,077
1,310
2,879
7,978
0
35,442
W
Skadi
jfrioes
Skadi
7,580
3,326
0
0
8,122
2,791
2,246
2,835
5,187
0
36,287
L
Ravana
lPltty
Ravana
5,282
1,937
0
1,479
10,463
3,587
0
3,050
7,413
0
30,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,753
Gold Earned
40,480
251
Minions Killed
325
0
Camps Cleared
0
1,275,462
Distance Traveled
1,453,250
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,256
417
9
1
0
229,002
3
L
Anhur
8,085
539
61
4
0
230,562
0
W
Set
9,604
640
62
4
0
306,921
0
W
Ah Puch
8,281
552
110
7
0
295,531
2
L
Hera
6,010
401
61
4
0
240,223
1
W
Cthulhu
7,921
528
27
2
0
300,223
6
W
Guan Yu
7,206
480
63
4
0
297,476
4
L
Gilgamesh
6,940
463
64
4
0
289,063
0
W
Skadi
7,468
498
63
4
0
253,099
2
L
Ravana
7,462
497
56
4
0
286,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role