Player Matchup

Chaac
Chaac
BebeJ_Fire8
Chaac
Level 29
God Stats
31W - 36L
1,471 SR
Queue Stats
394W - 448L
1,456 Elo+
Solo
Izanami
Izanami
GODTZ416
Izanami
Level 11
God Stats
1W - 2L
1,438 SR
Queue Stats
38W - 35L
1,146 Elo+
Party 1
Gilgamesh
Gilgamesh
MAN1AC2016
Gilgamesh
Level 16
God Stats
0W - 1L
1,698 SR
Queue Stats
19W - 22L
1,146 Elo+
Party 1
Kukulkan
Kukulkan
Soulking_Shadow
Kukulkan
Level 8
God Stats
7W - 6L
1,354 SR
Queue Stats
11W - 14L
1,273 Elo+
Solo
Ah Puch
Ah Puch
josedanielcr
Ah Puch
Level 29
God Stats
2W - 3L
1,321 SR
Queue Stats
100W - 108L
1,420 Elo+
Solo
Team Averages
Level 19
1,457 SR
1,288 Elo+

VS

Team Averages
Level 17
1,479 SR
1,330 Elo+
King Arthur
King Arthur
CatboiDual
King Arthur
Level 28
God Stats
61W - 44L
1,557 SR
Queue Stats
263W - 298L
1,401 Elo+
Solo
Ra
Ra
Jotaro2020
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,371 Elo+
Party 2
Izanami
Izanami
Moruchan
Izanami
Level 8
God Stats
1W - 3L
1,169 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 2
Ymir
Ymir
ProphecyIII
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,156 Elo+
Solo
Bakasura
Bakasura
Yitxz
Bakasura
Level 27
God Stats
8W - 7L
1,668 SR
Queue Stats
177W - 196L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 3
10,489
477
12,353
19,196
15,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
GODTZ416
Izanami
14
1 / 7 / 2
8,227
374
7,203
15,656
6,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MAN1AC2016
Gilgamesh
1
0 / 1 / 0
5,628
256
0
616
154
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
17
6 / 7 / 3
10,826
492
13,448
12,515
4,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
josedanielcr
Ah Puch
15
4 / 8 / 2
9,252
421
7,415
16,403
6,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CatboiDual
King Arthur
17
1 / 3 / 4
9,952
452
3,774
13,200
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 2 / 6
11,485
522
6,178
8,238
3,885
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Moruchan
Izanami
17
7 / 5 / 5
11,318
514
14,798
15,142
7,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 9
11,660
530
10,722
23,578
23,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Yitxz
Bakasura
20
7 / 4 / 8
12,040
547
17,467
18,249
7,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
17
Kills
26
26
Deaths
17
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
King Arthur
CatboiDual
King Arthur
1
3
4
1
L
Izanami
GODTZ416
Izanami
1
7
2
0.29
W
7
2
6
5
L
Gilgamesh
MAN1AC2016
Gilgamesh
0
1
0
0
W
Izanami
Moruchan
Izanami
7
5
5
1.9
W
4
3
9
2.83
L
Kukulkan
6
7
3
1.07
W
Bakasura
Yitxz
Bakasura
7
4
8
2.75
L
Ah Puch
josedanielcr
Ah Puch
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,419
Damage
52,939
64,386
Taken
78,407
32,737
Mitigated
51,926
8,575
Healing
17,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,353
574
0
5,529
19,196
15,296
0
3,856
13,649
0
69,154
W
King Arthur
CatboiDual
King Arthur
3,774
433
0
4,518
13,200
9,148
391
3,147
9,935
0
46,917
L
Izanami
GODTZ416
Izanami
7,203
4,262
0
1,884
15,656
6,026
1,674
5,117
9,738
0
41,487
W
6,178
1,147
2,049
1,411
8,238
3,885
2,377
2,195
5,993
52,074
0
L
Gilgamesh
MAN1AC2016
Gilgamesh
0
0
0
0
616
154
0
384
192
0
451
W
Izanami
Moruchan
Izanami
14,798
10,255
0
2,286
15,142
7,145
4,499
6,036
8,870
0
70,671
W
10,722
3,518
0
4,625
23,578
23,973
385
6,142
17,081
55,128
0
L
Kukulkan
13,448
1,554
0
0
12,515
4,545
86
2,913
8,438
56,464
0
W
Bakasura
Yitxz
Bakasura
17,467
10,656
0
2,518
18,249
7,775
1,376
2,510
15,665
0
86,222
L
Ah Puch
josedanielcr
Ah Puch
7,415
907
0
1,162
16,403
6,716
0
4,284
11,391
32,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,422
Gold Earned
56,455
362
Minions Killed
542
0
Camps Cleared
0
1,516,960
Distance Traveled
2,090,645
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,489
477
122
6
0
408,497
1
W
King Arthur
9,952
452
86
4
0
455,959
5
L
Izanami
8,227
374
71
3
0
376,314
0
W
Ra
11,485
522
128
6
0
444,003
1
L
Gilgamesh
5,628
256
2
0
0
35,284
0
W
Izanami
11,318
514
129
6
0
359,121
0
W
Ymir
11,660
530
61
3
0
357,046
12
L
Kukulkan
10,826
492
122
6
0
375,055
0
W
Bakasura
12,040
547
138
6
0
474,516
1
L
Ah Puch
9,252
421
45
2
0
321,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role