Player Matchup

Bakasura
Bakasura
Azrael Akuma
Bakasura
Level 149
God Stats
9W - 6L
1,715 SR
Queue Stats
185W - 193L
1,500 Elo+
Solo
Zeus
Zeus
Coldsnake23
Zeus
Level 125
God Stats
188W - 138L
1,637 SR
Queue Stats
252W - 201L
1,609 Elo+
Party 3
Artemis
Artemis
HurricaneC99
Artemis
Level 119
God Stats
9W - 5L
1,674 SR
Queue Stats
158W - 134L
1,627 Elo+
Party 3
Mulan
Mulan
JaydenMuscleBum
Mulan
Level 107
God Stats
2W - 0L
1,669 SR
Queue Stats
29W - 30L
1,508 Elo+
Party 3
Vulcan
Vulcan
ProvingPhoenix0
Vulcan
Level 154
God Stats
8W - 4L
1,668 SR
Queue Stats
331W - 292L
1,617 Elo+
Party 3
Team Averages
Level 131
1,673 SR
1,572 Elo+

VS

Team Averages
Level 78
1,369 SR
1,359 Elo+
Bellona
Bellona
FondofCabbage59
Bellona
Level 28
God Stats
10W - 21L
1,248 SR
Queue Stats
32W - 59L
1,313 Elo+
Party 2
Chronos
Chronos
Kamonte
Chronos
Level 146
God Stats
95W - 127L
1,367 SR
Queue Stats
1,048W - 1,045L
1,460 Elo+
Party 1
Vulcan
Vulcan
MacDaddie1983
Vulcan
Level 116
God Stats
12W - 14L
1,381 SR
Queue Stats
739W - 699L
1,481 Elo+
Party 1
Artio
Artio
SirDIGGZ187
Artio
Level 85
God Stats
11W - 19L
1,348 SR
Queue Stats
68W - 101L
1,387 Elo+
Party 2
Neith
Neith
ceezar22
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Azrael Akuma
Bakasura
18
12 / 2 / 13
12,986
1,181
13,308
8,935
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
19 / 0 / 14
14,491
1,317
39,150
7,976
2,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
HurricaneC99
Artemis
17
4 / 4 / 14
10,386
944
9,560
10,305
3,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 23
11,782
1,071
10,997
12,628
5,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

18
5 / 2 / 18
11,077
1,007
16,314
7,403
2,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,335
849
3,395
18,025
9,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
Kamonte
Chronos
16
2 / 5 / 3
10,142
922
6,619
15,101
4,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 12 / 5
10,767
979
13,132
16,875
5,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 10 / 6
11,468
1,043
13,691
28,231
30,030
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
ceezar22
Neith
15
0 / 12 / 4
9,304
846
5,509
16,800
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
30
44
Kills
10
10
Deaths
44
82
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Azrael Akuma
Bakasura
12
2
13
9.25
W
19
0
14
26
L
1
5
2
0.4
W
Artemis
HurricaneC99
Artemis
4
4
14
2.75
W
4
2
23
7.75
L
Chronos
Kamonte
Chronos
2
5
3
0.7
L
3
12
5
0.46
W
5
2
18
7
L
4
10
6
0.7
L
Neith
ceezar22
Neith
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,329
Damage
42,346
47,247
Taken
95,032
17,993
Mitigated
56,110
7,507
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Azrael Akuma
Bakasura
13,308
9,839
0
1,223
8,935
3,720
0
6,113
2,822
0
26,697
W
39,150
2,339
0
1,545
7,976
2,909
0
5,496
2,480
57,363
0
L
3,395
912
0
314
18,025
9,577
0
9,410
8,117
0
8,285
W
Artemis
HurricaneC99
Artemis
9,560
5,096
0
459
10,305
3,398
0
7,974
2,331
0
18,525
W
10,997
2,393
0
3,824
12,628
5,276
0
8,062
4,566
0
28,037
L
Chronos
Kamonte
Chronos
6,619
1,021
102
1,659
15,101
4,759
0
8,590
6,301
24,810
0
L
13,132
3,138
0
0
16,875
5,980
0
11,031
5,432
42,300
0
W
16,314
6,049
0
456
7,403
2,690
0
5,797
1,606
42,561
0
L
13,691
1,054
646
3,169
28,231
30,030
0
15,682
11,638
29,677
0
L
Neith
ceezar22
Neith
5,509
2,423
0
606
16,800
5,764
0
10,751
5,825
0
19,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,722
Gold Earned
51,016
230
Minions Killed
179
11
Camps Cleared
3
1,020,766
Distance Traveled
947,411
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,986
1,181
48
4
9
229,411
0
W
Zeus
14,491
1,317
49
4
0
193,687
0
L
Bellona
9,335
849
7
1
0
227,029
0
W
Artemis
10,386
944
29
3
0
159,227
0
W
Mulan
11,782
1,071
47
4
2
209,334
0
L
Chronos
10,142
922
42
4
0
209,775
0
L
Vulcan
10,767
979
82
7
0
183,144
4
W
Vulcan
11,077
1,007
57
5
0
229,107
0
L
Artio
11,468
1,043
24
2
1
197,917
0
L
Neith
9,304
846
24
2
2
129,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role