Player Matchup

Achilles
Achilles
ConanCamelPunch
Achilles
Level 102
God Stats
168W - 173L
1,483 SR
Queue Stats
380W - 470L
1,411 Elo+
Solo
Hera
Hera
Inandoutyobish
Hera
Level 49
God Stats
2W - 4L
1,429 SR
Queue Stats
100W - 148L
1,333 Elo+
Solo
Xbalanque
Xbalanque
Kung Fatzo
Xbalanque
Level 56
God Stats
2W - 2L
1,433 SR
Queue Stats
197W - 251L
1,376 Elo+
Solo
Team Averages
Level 69
1,448 SR
1,373 Elo+

VS

Team Averages
Level 107
1,515 SR
1,446 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
OhDearGodWhy
Hel
Level 128
God Stats
11W - 32L
1,580 SR
Queue Stats
333W - 355L
1,453 Elo+
Party 1
Danzaburou
Danzaburou
nickelbe92
Danzaburou
Level 88
God Stats
304W - 339L
1,464 SR
Queue Stats
340W - 389L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 2 / 0
8,506
567
7,760
15,071
17,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 1
8,596
573
10,979
7,856
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Kung Fatzo
Xbalanque
12
0 / 2 / 1
8,734
582
12,690
13,869
4,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 0 / 5
9,240
616
10,790
14,455
6,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 5
9,311
621
6,445
8,471
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
nickelbe92
Danzaburou
14
3 / 0 / 4
9,622
641
11,727
13,579
5,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
5
4.5
L
Achilles
1
2
0
0.5
L
0
3
1
0.17
L
Xbalanque
Kung Fatzo
Xbalanque
0
2
1
0.25
W
2
1
5
4.5
W
Danzaburou
nickelbe92
Danzaburou
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,429
Damage
28,962
36,796
Taken
36,505
23,983
Mitigated
14,811
11,244
Healing
26,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,790
1,971
3,188
5,067
14,455
6,891
317
5,024
9,431
25,837
0
L
Achilles
7,760
1,338
612
4,042
15,071
17,342
0
6,597
7,969
355
23,148
L
10,979
2,532
0
434
7,856
2,477
25
4,115
3,517
41,660
0
L
Xbalanque
Kung Fatzo
Xbalanque
12,690
5,208
0
6,156
13,869
4,164
334
5,618
8,007
0
57,470
W
6,445
272
10,862
5,178
8,471
2,622
195
2,392
6,079
38,044
0
W
Danzaburou
nickelbe92
Danzaburou
11,727
2,822
0
1,883
13,579
5,298
745
3,982
9,597
0
50,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,836
Gold Earned
28,173
192
Minions Killed
168
0
Camps Cleared
0
744,257
Distance Traveled
824,978
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,240
616
32
2
0
245,926
0
L
Achilles
8,506
567
24
2
0
256,754
0
L
Hera
8,596
573
77
5
0
236,031
0
L
Xbalanque
8,734
582
91
6
0
251,472
2
W
Hel
9,311
621
57
4
0
300,419
0
W
Danzaburou
9,622
641
79
5
0
278,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role