Player Matchup

Cthulhu
Cthulhu
Boom8867
Cthulhu
Level 27
God Stats
56W - 62L
1,365 SR
Queue Stats
84W - 114L
1,243 Elo+
Party 2
Loki
Loki
Tizlot
Loki
Level 14
God Stats
7W - 4L
1,418 SR
Queue Stats
103W - 102L
1,272 Elo+
Solo
Hades
Hades
UNAIDAOBERENA
Hades
Level 29
God Stats
5W - 3L
1,798 SR
Queue Stats
72W - 107L
1,328 Elo+
Party 3
Tyr
Tyr
Zvezda1488
Tyr
Level 23
God Stats
4W - 7L
1,371 SR
Queue Stats
45W - 74L
1,228 Elo+
Party 2
Nemesis
Nemesis
ulidi
Nemesis
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 107L
1,328 Elo+
Party 3
Team Averages
Level 24
1,490 SR
1,280 Elo+

VS

Team Averages
Level 13
1,299 SR
1,219 Elo+
Izanami
Izanami
Caysoha
Izanami
Level 17
God Stats
20W - 28L
1,166 SR
Queue Stats
24W - 35L
1,166 Elo+
Party 1
Loki
Loki
TAC BomB GMT
Loki
Level 16
God Stats
5W - 15L
1,161 SR
Queue Stats
26W - 40L
1,128 Elo+
Party 1
Chiron
Chiron
Zeetzuu
Chiron
Level 6
God Stats
1W - 3L
1,168 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 1
Zeus
Zeus
mendywolfgang
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,466 Elo+
Solo
Athena
Athena
myskoww
Athena
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boom8867
Cthulhu
14
1 / 0 / 7
9,916
413
6,486
14,164
10,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Tizlot
Loki
19
17 / 0 / 2
13,352
556
14,503
11,411
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 1 / 12
11,984
499
10,521
13,554
14,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 5
10,631
443
5,525
14,427
10,319
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
ulidi
Nemesis
17
13 / 0 / 5
12,088
504
14,963
13,309
7,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caysoha
Izanami
14
0 / 10 / 1
8,942
373
13,556
18,566
5,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 10 / 0
9,951
415
13,866
19,377
14,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Zeetzuu
Chiron
14
1 / 8 / 0
8,710
363
7,292
13,332
4,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 0
8,478
353
3,909
9,472
2,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
myskoww
Athena
15
0 / 5 / 4
8,900
371
5,246
13,777
7,213
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
40
Kills
6
6
Deaths
40
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Boom8867
Cthulhu
1
0
7
4.5
L
Izanami
Caysoha
Izanami
0
10
1
0.05
L
5
10
0
0.5
W
Loki
Tizlot
Loki
17
0
2
18
W
7
1
12
13
L
Chiron
Zeetzuu
Chiron
1
8
0
0.13
W
2
5
5
0.9
L
0
7
0
0
L
Athena
myskoww
Athena
0
5
4
0.4
W
Nemesis
ulidi
Nemesis
13
0
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,998
Damage
43,869
66,865
Taken
74,524
47,121
Mitigated
34,529
22,597
Healing
5,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Boom8867
Cthulhu
6,486
388
478
4,568
14,164
10,230
992
2,176
11,988
35,067
0
L
Izanami
Caysoha
Izanami
13,556
9,443
0
846
18,566
5,997
160
5,510
13,026
0
77,580
L
13,866
3,328
0
0
19,377
14,095
0
3,229
16,096
0
72,911
W
Loki
Tizlot
Loki
14,503
3,242
0
3,947
11,411
4,629
2,198
1,667
9,744
0
76,191
W
10,521
756
710
5,764
13,554
14,637
2,149
1,507
12,047
54,255
0
L
Chiron
Zeetzuu
Chiron
7,292
2,931
1,041
1,994
13,332
4,643
0
5,029
8,291
0
35,126
W
5,525
2,331
0
4,999
14,427
10,319
1,593
2,790
11,637
0
35,736
L
3,909
669
0
304
9,472
2,581
90
597
8,845
43,249
0
L
Athena
myskoww
Athena
5,246
1,865
0
935
13,777
7,213
0
2,476
11,247
25,788
0
W
Nemesis
ulidi
Nemesis
14,963
6,368
0
2,131
13,309
7,306
1,898
1,015
12,294
0
56,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,971
Gold Earned
44,981
410
Minions Killed
391
0
Camps Cleared
0
1,939,547
Distance Traveled
1,785,372
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,916
413
63
3
0
308,813
0
L
Izanami
8,942
373
127
5
0
331,813
0
L
Loki
9,951
415
117
5
0
374,830
2
W
Loki
13,352
556
117
5
0
472,093
5
W
Hades
11,984
499
89
4
0
388,443
2
L
Chiron
8,710
363
55
2
0
380,038
0
W
Tyr
10,631
443
70
3
0
357,163
1
L
Zeus
8,478
353
59
2
0
295,492
1
L
Athena
8,900
371
33
1
0
403,199
2
W
Nemesis
12,088
504
71
3
0
413,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role