Player Matchup

Sobek
Sobek
ELCAZADOR514
Sobek
Level 14
God Stats
5W - 5L
1,420 SR
Queue Stats
82W - 101L
1,311 Elo+
Solo
Neith
Neith
Femmboy
Neith
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 48L
1,590 Elo+
Party 1
Bakasura
Bakasura
Givemedagems
Bakasura
Level 12
God Stats
5W - 2L
1,759 SR
Queue Stats
63W - 50L
1,576 Elo+
Party 1
Chang'e
Chang'e
HoleLottaCap
Chang'e
Level 25
God Stats
2W - 2L
1,678 SR
Queue Stats
79W - 66L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
Squidrifikk
Gilgamesh
Level 15
God Stats
2W - 2L
1,659 SR
Queue Stats
49W - 48L
1,570 Elo+
Party 1
Team Averages
Level 16
1,603 SR
1,522 Elo+

VS

Team Averages
Level 20
1,596 SR
1,506 Elo+
Hera
Hera
AQ_MEATY_BOI
Hera
Level 25
God Stats
8W - 7L
1,511 SR
Queue Stats
118W - 120L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Farid--83
Kukulkan
Level 22
God Stats
1W - 2L
1,317 SR
Queue Stats
63W - 99L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
StimAddict9888
Sun Wukong
Level 15
God Stats
6W - 2L
1,779 SR
Queue Stats
19W - 17L
1,613 Elo+
Solo
Athena
Athena
eldelaglizzy
Athena
Level 25
God Stats
4W - 6L
1,657 SR
Queue Stats
28W - 25L
1,527 Elo+
Solo
Cthulhu
Cthulhu
realhalfgalaxy
Cthulhu
Level 14
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 12
11,453
521
5,920
16,516
11,842
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Femmboy
Neith
19
12 / 2 / 13
12,932
588
18,893
15,358
6,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Givemedagems
Bakasura
19
13 / 3 / 8
13,018
592
14,777
21,515
8,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
HoleLottaCap
Chang'e
16
5 / 0 / 19
10,901
496
12,525
15,189
5,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Squidrifikk
Gilgamesh
17
5 / 4 / 20
11,755
534
12,683
16,356
9,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
8,408
382
10,773
13,687
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Farid--83
Kukulkan
13
2 / 13 / 2
8,993
409
7,945
16,274
5,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
StimAddict9888
Sun Wukong
17
3 / 4 / 2
10,811
491
11,573
22,881
13,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
13
0 / 5 / 1
8,597
391
5,286
20,473
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 8 / 2
7,537
343
7,318
18,517
15,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
17
39
Kills
7
11
Deaths
40
72
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
4
2
12
5
L
Kukulkan
Farid--83
Kukulkan
2
13
2
0.23
W
Neith
Femmboy
Neith
12
2
13
9.25
W
Bakasura
Givemedagems
Bakasura
13
3
8
5.67
W
Chang'e
HoleLottaCap
Chang'e
5
0
19
14.5
W
Gilgamesh
Squidrifikk
Gilgamesh
5
4
20
3.75
L
Sun Wukong
StimAddict9888
Sun Wukong
3
4
2
1
L
Athena
0
5
1
0.1
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,798
Damage
42,895
84,934
Taken
91,832
41,973
Mitigated
54,297
33,852
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,773
1,899
0
1,978
13,687
4,640
349
4,023
9,419
46,911
0
W
5,920
355
0
4,333
16,516
11,842
961
9,771
6,529
20,824
0
L
Kukulkan
Farid--83
Kukulkan
7,945
1,196
0
0
16,274
5,890
0
2,796
12,985
43,166
0
W
Neith
Femmboy
Neith
18,893
7,205
0
4,561
15,358
6,464
7,665
4,797
10,341
0
100,666
W
Bakasura
Givemedagems
Bakasura
14,777
9,532
0
4,487
21,515
8,561
3,935
7,609
13,568
0
96,915
W
Chang'e
HoleLottaCap
Chang'e
12,525
1,313
7,607
10,604
15,189
5,651
844
7,609
7,266
55,539
0
W
Gilgamesh
Squidrifikk
Gilgamesh
12,683
3,978
0
2,260
16,356
9,455
2,687
6,645
9,458
0
56,601
L
Sun Wukong
StimAddict9888
Sun Wukong
11,573
2,483
0
6,063
22,881
13,750
25
4,798
17,358
454
76,144
L
Athena
5,286
713
372
4,660
20,473
14,782
0
4,836
14,592
40,767
0
L
7,318
523
75
1,605
18,517
15,235
0
4,501
13,306
30,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,059
Gold Earned
44,346
475
Minions Killed
400
0
Camps Cleared
0
2,138,788
Distance Traveled
1,835,305
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,408
382
72
3
0
264,170
2
W
Sobek
11,453
521
30
1
0
415,708
0
L
Kukulkan
8,993
409
71
3
0
353,186
0
W
Neith
12,932
588
140
6
0
373,993
4
W
Bakasura
13,018
592
147
7
0
492,200
3
W
Chang'e
10,901
496
66
3
0
429,962
4
W
Gilgamesh
11,755
534
92
4
0
426,925
3
L
Sun Wukong
10,811
491
143
7
0
428,124
1
L
Athena
8,597
391
72
3
0
435,764
2
L
Cthulhu
7,537
343
42
2
0
354,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role