Player Matchup

Gilgamesh
Gilgamesh
Baeliing
Gilgamesh
Level 31
God Stats
7W - 0L
1,642 SR
Queue Stats
22W - 14L
1,498 Elo+
Party 1
Anubis
Anubis
Gearsmatics
Anubis
Level 45
God Stats
3W - 1L
1,720 SR
Queue Stats
42W - 52L
1,465 Elo+
Party 1
King Arthur
King Arthur
Sensemann_82
King Arthur
Level 37
God Stats
3W - 1L
1,673 SR
Queue Stats
94W - 95L
1,422 Elo+
Party 1
Ymir
Ymir
Taro-Ger
Ymir
Level 27
God Stats
28W - 19L
1,586 SR
Queue Stats
50W - 51L
1,426 Elo+
Party 1
He Bo
He Bo
ThomyIsBack
He Bo
Level 78
God Stats
7W - 2L
1,674 SR
Queue Stats
22W - 18L
1,459 Elo+
Party 1
Team Averages
Level 44
1,659 SR
1,454 Elo+

VS

Team Averages
Level 60
1,486 SR
1,435 Elo+
Sol
Sol
JaxxidPain
Sol
Level 56
God Stats
0W - 3L
1,481 SR
Queue Stats
22W - 30L
1,395 Elo+
Party 2
Susano
Susano
RoNin270
Susano
Level 28
God Stats
6W - 5L
1,570 SR
Queue Stats
15W - 17L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
SultanMuradVI
Gilgamesh
Level 58
God Stats
10W - 13L
1,436 SR
Queue Stats
67W - 96L
1,429 Elo+
Party 2
Artio
Artio
Veganerhater9000
Artio
Level 57
God Stats
16W - 13L
1,513 SR
Queue Stats
49W - 66L
1,389 Elo+
Party 2
King Arthur
King Arthur
X_Vitrix_X
King Arthur
Level 101
God Stats
10W - 20L
1,428 SR
Queue Stats
296W - 272L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Baeliing
Gilgamesh
17
6 / 2 / 5
10,346
545
8,372
14,067
10,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
19
9 / 0 / 7
11,982
631
14,598
12,934
7,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Sensemann_82
King Arthur
16
7 / 5 / 1
10,376
546
9,601
21,162
15,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
14
1 / 5 / 6
9,364
493
3,253
11,883
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 7 / 5
9,035
476
11,095
11,746
3,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,099
479
7,479
10,845
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
RoNin270
Susano
13
0 / 5 / 5
8,142
429
6,607
15,949
5,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SultanMuradVI
Gilgamesh
15
7 / 9 / 1
9,482
499
12,510
17,712
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 2 / 5
8,626
454
6,165
12,782
7,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
X_Vitrix_X
King Arthur
16
7 / 5 / 0
10,310
543
17,912
17,130
10,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
27
Kills
19
19
Deaths
27
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Baeliing
Gilgamesh
6
2
5
4.25
W
Anubis
9
0
7
12.5
L
2
6
5
0.75
L
Susano
RoNin270
Susano
0
5
5
0.5
W
King Arthur
Sensemann_82
King Arthur
7
5
1
1.5
L
Gilgamesh
SultanMuradVI
Gilgamesh
7
9
1
0.83
W
Ymir
1
5
6
0.8
W
4
7
5
0.93
L
3
2
5
2.75
L
King Arthur
X_Vitrix_X
King Arthur
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,919
Damage
50,673
71,792
Taken
74,418
42,960
Mitigated
34,585
23,132
Healing
19,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Baeliing
Gilgamesh
8,372
3,649
0
563
14,067
10,253
0
2,215
11,852
0
71,683
W
Anubis
14,598
1,188
0
10,491
12,934
7,188
402
1,882
11,052
87,517
0
L
7,479
2,464
0
2,145
10,845
3,891
153
6,616
4,229
51,758
5,881
L
Susano
RoNin270
Susano
6,607
1,449
0
4,717
15,949
5,641
216
3,320
12,629
0
46,215
W
King Arthur
Sensemann_82
King Arthur
9,601
1,853
0
6,887
21,162
15,768
594
628
20,534
0
45,693
L
Gilgamesh
SultanMuradVI
Gilgamesh
12,510
5,201
0
3,067
17,712
6,185
746
9,123
8,589
0
60,184
W
Ymir
3,253
585
0
2,828
11,883
5,922
376
4,279
7,604
39,704
0
W
11,095
922
86
2,277
11,746
3,829
980
4,418
7,328
38,291
0
L
6,165
196
1,303
4,560
12,782
7,923
155
7,380
5,402
30,381
0
L
King Arthur
X_Vitrix_X
King Arthur
17,912
2,904
0
3,725
17,130
10,945
288
2,507
14,623
0
67,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,103
Gold Earned
45,659
448
Minions Killed
447
0
Camps Cleared
0
1,737,920
Distance Traveled
1,706,202
27
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,346
545
98
5
0
412,956
2
W
Anubis
11,982
631
143
8
0
345,864
5
L
Sol
9,099
479
100
5
0
297,310
0
L
Susano
8,142
429
75
4
0
387,563
0
W
King Arthur
10,376
546
78
4
0
345,625
3
L
Gilgamesh
9,482
499
90
5
0
336,503
2
W
Ymir
9,364
493
77
4
0
308,133
10
W
He Bo
9,035
476
52
3
0
325,342
7
L
Artio
8,626
454
60
3
0
361,625
5
L
King Arthur
10,310
543
122
6
0
323,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role