Player Matchup

Janus
Janus
I GOUVRNMT I
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,652 Elo+
Solo
Kuzenbo
Kuzenbo
Warbroker
Kuzenbo
Level 23
God Stats
5W - 3L
1,510 SR
Queue Stats
380W - 275L
1,593 Elo+
Party 1
Guan Yu
Guan Yu
Yawobi
Guan Yu
Level 8
God Stats
6W - 2L
1,706 SR
Queue Stats
187W - 106L
1,728 Elo+
Party 1
Pele
Pele
temp-712179
Pele
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 99L
1,439 Elo+
Solo
Khepri
Khepri
xDoomDaY
Khepri
Level 52
God Stats
4W - 1L
1,496 SR
Queue Stats
867W - 695L
1,596 Elo+
Party 1
Team Averages
Level 24
1,543 SR
1,602 Elo+

VS

Team Averages
Level 24
1,362 SR
1,501 Elo+
Chronos
Chronos
IOnikage-
Chronos
Level 27
God Stats
37W - 24L
1,692 SR
Queue Stats
239W - 149L
1,617 Elo+
Solo
King Arthur
King Arthur
Mxtric13
King Arthur
Level 18
God Stats
2W - 2L
1,308 SR
Queue Stats
84W - 34L
1,686 Elo+
Solo
Scylla
Scylla
Taegeyuki
Scylla
Level 18
God Stats
0W - 3L
1,281 SR
Queue Stats
15W - 25L
1,348 Elo+
Solo
Thanatos
Thanatos
WizardlySleet94
Thanatos
Level 26
God Stats
30W - 37L
1,382 SR
Queue Stats
113W - 114L
1,445 Elo+
Solo
Cerberus
Cerberus
darkspas37
Cerberus
Level 29
God Stats
0W - 3L
1,146 SR
Queue Stats
164W - 183L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 6
11,160
587
19,362
7,086
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Warbroker
Kuzenbo
16
3 / 4 / 3
9,793
515
9,734
13,590
12,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Yawobi
Guan Yu
14
6 / 3 / 11
9,236
486
9,201
15,397
14,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 5 / 5
9,350
492
6,119
15,891
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
xDoomDaY
Khepri
15
6 / 4 / 11
9,701
511
13,447
14,499
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IOnikage-
Chronos
16
7 / 9 / 4
10,299
542
14,754
15,913
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Mxtric13
King Arthur
16
5 / 4 / 5
10,003
526
11,624
20,672
17,303
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Taegeyuki
Scylla
1
0 / 1 / 0
5,097
268
0
659
164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
13
4 / 11 / 1
8,495
447
6,759
17,987
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
darkspas37
Cerberus
14
2 / 5 / 4
8,727
459
7,615
19,691
9,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
30
Kills
18
18
Deaths
30
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
L
Chronos
IOnikage-
Chronos
7
9
4
1
L
King Arthur
Mxtric13
King Arthur
5
4
5
1.88
L
Scylla
Taegeyuki
Scylla
0
1
0
0
W
Kuzenbo
Warbroker
Kuzenbo
3
4
3
1.13
L
Thanatos
4
11
1
0.41
W
Guan Yu
Yawobi
Guan Yu
6
3
11
3.83
L
Cerberus
darkspas37
Cerberus
2
5
4
0.8
W
4
5
5
1.3
W
Khepri
xDoomDaY
Khepri
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,863
Damage
40,752
66,463
Taken
74,922
41,833
Mitigated
37,492
19,247
Healing
22,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,362
2,051
0
896
7,086
2,969
284
1,623
5,463
76,454
0
L
Chronos
IOnikage-
Chronos
14,754
6,650
0
2,257
15,913
5,281
0
10,705
5,041
51,930
3,520
L
King Arthur
Mxtric13
King Arthur
11,624
1,846
0
6,746
20,672
17,303
145
13,544
6,988
0
66,784
L
Scylla
Taegeyuki
Scylla
0
0
0
125
659
164
0
457
158
1,291
0
W
Kuzenbo
Warbroker
Kuzenbo
9,734
3,374
0
3,060
13,590
12,919
2
2,091
11,499
60,892
0
L
Thanatos
6,759
2,228
0
7,040
17,987
4,889
0
8,277
9,503
0
32,523
W
Guan Yu
Yawobi
Guan Yu
9,201
1,014
2,732
3,642
15,397
14,362
341
6,391
9,006
0
33,202
L
Cerberus
darkspas37
Cerberus
7,615
142
0
6,578
19,691
9,855
0
8,856
10,689
45,215
0
W
6,119
2,746
422
5,642
15,891
5,157
2,686
3,548
12,343
0
44,314
W
Khepri
xDoomDaY
Khepri
13,447
1,160
0
2,853
14,499
6,426
173
8,026
6,473
50,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
42,621
472
Minions Killed
383
0
Camps Cleared
0
1,686,079
Distance Traveled
1,333,694
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,160
587
146
8
0
328,398
1
L
Chronos
10,299
542
99
5
0
296,081
2
L
King Arthur
10,003
526
126
7
0
330,514
1
L
Scylla
5,097
268
4
0
0
34,854
0
W
Kuzenbo
9,793
515
106
6
0
325,811
3
L
Thanatos
8,495
447
62
3
0
323,800
5
W
Guan Yu
9,236
486
52
3
0
355,677
5
L
Cerberus
8,727
459
92
5
0
348,445
2
W
Pele
9,350
492
101
5
0
329,406
1
W
Khepri
9,701
511
67
4
0
346,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role