Player Matchup

Medusa
Medusa
Don_Long_Slong
Medusa
Level 18
God Stats
12W - 6L
1,392 SR
Queue Stats
19W - 17L
1,360 Elo+
Party 2
Nu Wa
Nu Wa
Kakisancheez
Nu Wa
Level 18
God Stats
18W - 4L
1,678 SR
Queue Stats
65W - 33L
1,620 Elo+
Party 3
Cabrakan
Cabrakan
TwoClickQuazzy
Cabrakan
Level 40
God Stats
1W - 0L
1,720 SR
Queue Stats
81W - 88L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
ranqui33
Cthulhu
Level 14
God Stats
47W - 18L
1,690 SR
Queue Stats
90W - 48L
1,617 Elo+
Party 3
Da Ji
Da Ji
violetreaper82
Da Ji
Level 25
God Stats
4W - 2L
1,498 SR
Queue Stats
145W - 134L
1,455 Elo+
Solo
Team Averages
Level 23
1,595 SR
1,490 Elo+

VS

Team Averages
Level 28
1,505 SR
1,424 Elo+
Merlin
Merlin
ALEXADER-MC18
Merlin
Level 18
God Stats
6W - 7L
1,762 SR
Queue Stats
26W - 19L
1,641 Elo+
Solo
Gilgamesh
Gilgamesh
B_HEFTER_36
Gilgamesh
Level 4
God Stats
2W - 3L
1,309 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 1
Loki
Loki
CozierSoap7057
Loki
Level 6
God Stats
0W - 3L
1,283 SR
Queue Stats
14W - 27L
1,250 Elo+
Solo
Set
Set
Lucier1
Set
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Play4emBucks
Danzaburou
Level 84
God Stats
2W - 2L
1,671 SR
Queue Stats
13W - 9L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 11
9,205
921
6,872
7,711
3,234
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
8 / 0 / 16
11,577
1,158
16,537
4,447
1,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
16
3 / 4 / 12
10,147
1,015
10,268
9,954
10,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
ranqui33
Cthulhu
17
8 / 1 / 13
11,074
1,107
13,514
10,158
13,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
12 / 1 / 14
12,793
1,279
20,540
9,257
4,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

385

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,311
831
2,138
3,539
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
B_HEFTER_36
Gilgamesh
15
1 / 7 / 6
8,997
900
7,077
22,110
13,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 4
8,703
870
1,555
11,639
3,370
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
14
1 / 12 / 4
8,511
851
9,945
18,885
7,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Play4emBucks
Danzaburou
15
6 / 5 / 3
10,502
1,050
15,893
15,828
6,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
28
33
Kills
10
10
Deaths
33
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Gilgamesh
B_HEFTER_36
Gilgamesh
1
7
6
0.57
L
1
7
4
0.43
W
2
4
11
1.88
W
8
0
16
16
L
Set
1
12
4
0.25
L
Danzaburou
Play4emBucks
Danzaburou
6
5
3
1.5
W
Cabrakan
3
4
12
2.25
W
Cthulhu
ranqui33
Cthulhu
8
1
13
14.5
W
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,731
Damage
36,608
41,527
Taken
72,001
34,049
Mitigated
31,246
5,456
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,138
166
0
0
3,539
1,037
0
1,653
1,886
9,029
0
L
Gilgamesh
B_HEFTER_36
Gilgamesh
7,077
2,862
0
94
22,110
13,065
0
11,531
10,579
0
17,219
L
1,555
387
0
0
11,639
3,370
0
7,190
4,449
0
7,417
W
6,872
4,154
0
744
7,711
3,234
0
379
7,310
0
15,075
W
16,537
6,375
330
1,153
4,447
1,949
0
393
4,024
35,603
0
L
Set
9,945
4,958
0
873
18,885
7,618
0
11,366
7,519
0
20,342
L
Danzaburou
Play4emBucks
Danzaburou
15,893
9,486
0
3,345
15,828
6,156
0
8,579
7,249
0
32,540
W
Cabrakan
10,268
1,328
0
326
9,954
10,349
0
293
9,610
17,231
0
W
Cthulhu
ranqui33
Cthulhu
13,514
1,678
758
511
10,158
13,642
0
635
9,464
40,050
0
W
20,540
5,913
0
1,634
9,257
4,875
0
233
8,981
0
38,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,796
Gold Earned
45,024
182
Minions Killed
78
9
Camps Cleared
5
845,068
Distance Traveled
686,403
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,311
831
17
2
1
47,067
0
L
Gilgamesh
8,997
900
13
1
1
207,158
0
L
Loki
8,703
870
8
1
0
143,063
0
W
Medusa
9,205
921
30
3
0
132,781
0
W
Nu Wa
11,577
1,158
31
3
2
183,821
0
L
Set
8,511
851
12
1
2
133,610
2
L
Danzaburou
10,502
1,050
28
3
1
155,505
0
W
Cabrakan
10,147
1,015
28
3
0
125,204
0
W
Cthulhu
11,074
1,107
63
6
1
207,198
2
W
Da Ji
12,793
1,279
30
3
6
196,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role