Player Matchup

Anubis
Anubis
Casiim
Anubis
Level 47
God Stats
20W - 23L
1,500 SR
Queue Stats
110W - 119L
1,534 Elo+
Party 2
Artemis
Artemis
Innoich
Artemis
Level 125
God Stats
13W - 8L
1,814 SR
Queue Stats
149W - 152L
1,518 Elo+
Party 2
Yemoja
Yemoja
Nekulin
Yemoja
Level 21
God Stats
12W - 12L
1,532 SR
Queue Stats
20W - 21L
1,554 Elo+
Party 3
Gilgamesh
Gilgamesh
Nidame
Gilgamesh
Level 124
God Stats
13W - 5L
1,887 SR
Queue Stats
199W - 174L
1,681 Elo+
Party 2
Fenrir
Fenrir
Seitf
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 97L
1,533 Elo+
Party 3
Team Averages
Level 93
1,647 SR
1,564 Elo+

VS

Team Averages
Level 99
1,596 SR
1,579 Elo+
Hun Batz
Hun Batz
Co0kzzz
Hun Batz
Level 145
God Stats
4W - 2L
1,837 SR
Queue Stats
185W - 171L
1,635 Elo+
Party 1
Ra
Ra
Profe55or11
Ra
Level 34
God Stats
9W - 8L
1,706 SR
Queue Stats
417W - 337L
1,596 Elo+
Solo
Horus
Horus
SWARF3GA
Horus
Level 49
God Stats
1W - 2L
1,193 SR
Queue Stats
151W - 159L
1,533 Elo+
Party 1
Medusa
Medusa
WrightOkay
Medusa
Level 109
God Stats
3W - 0L
1,745 SR
Queue Stats
56W - 41L
1,631 Elo+
Party 1
Tyr
Tyr
lmMmz
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Casiim
Anubis
18
5 / 8 / 4
11,464
498
15,133
21,434
12,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Innoich
Artemis
18
2 / 6 / 4
11,304
491
13,927
18,713
8,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Nekulin
Yemoja
14
1 / 3 / 7
9,468
412
4,458
13,010
14,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Nidame
Gilgamesh
16
1 / 3 / 5
9,951
433
15,540
20,743
19,515
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Seitf
Fenrir
19
10 / 6 / 4
12,139
528
14,835
22,861
18,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Co0kzzz
Hun Batz
20
11 / 5 / 4
13,665
594
20,635
19,928
8,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 9 / 5
11,722
510
9,192
14,860
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
SWARF3GA
Horus
16
0 / 3 / 11
11,881
517
4,256
22,699
24,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
WrightOkay
Medusa
19
7 / 3 / 4
13,335
580
17,602
15,269
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
lmMmz
Tyr
20
4 / 0 / 8
13,741
597
18,416
25,967
35,987
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
57
19
Kills
25
26
Deaths
20
24
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
Casiim
Anubis
5
8
4
0.88
W
Hun Batz
Co0kzzz
Hun Batz
11
5
4
2.6
L
Artemis
Innoich
Artemis
2
6
4
0.67
L
Yemoja
Nekulin
Yemoja
1
3
7
1.5
L
Gilgamesh
Nidame
Gilgamesh
1
3
5
1.17
W
3
9
5
0.61
W
Horus
SWARF3GA
Horus
0
3
11
1.83
L
Fenrir
Seitf
Fenrir
10
6
4
2
W
Medusa
WrightOkay
Medusa
7
3
4
3
W
Tyr
lmMmz
Tyr
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,893
Damage
70,101
96,761
Taken
98,723
72,592
Mitigated
80,081
37,452
Healing
36,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Casiim
Anubis
15,133
738
0
8,205
21,434
12,283
57
3,252
18,182
87,374
0
W
Hun Batz
Co0kzzz
Hun Batz
20,635
6,519
0
1,453
19,928
8,603
1,338
4,820
15,108
0
107,922
L
Artemis
Innoich
Artemis
13,927
7,094
0
6,225
18,713
8,172
615
646
18,067
0
81,613
L
Yemoja
Nekulin
Yemoja
4,458
1,675
9,280
4,657
13,010
14,327
1,069
3,085
9,925
19,082
0
L
Gilgamesh
Nidame
Gilgamesh
15,540
3,462
0
2,717
20,743
19,515
655
1,321
19,422
0
64,045
W
9,192
882
3,038
2,738
14,860
4,781
277
7,204
7,656
73,866
0
W
Horus
SWARF3GA
Horus
4,256
1,557
3,291
5,630
22,699
24,288
75
5,847
16,543
0
19,609
L
Fenrir
Seitf
Fenrir
14,835
4,895
0
6,368
22,861
18,295
0
888
21,973
0
88,167
W
Medusa
WrightOkay
Medusa
17,602
7,693
0
6,179
15,269
6,422
4,197
1,741
13,528
0
104,576
W
Tyr
lmMmz
Tyr
18,416
1,145
0
14,104
25,967
35,987
893
2,805
23,162
0
90,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,326
Gold Earned
64,344
557
Minions Killed
637
0
Camps Cleared
0
1,938,890
Distance Traveled
2,233,893
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,464
498
131
6
0
334,257
2
W
Hun Batz
13,665
594
155
7
0
452,075
4
L
Artemis
11,304
491
137
6
0
361,540
5
L
Yemoja
9,468
412
39
2
0
384,557
0
L
Gilgamesh
9,951
433
110
5
0
437,166
4
W
Ra
11,722
510
126
5
0
403,795
6
W
Horus
11,881
517
30
1
0
444,699
4
L
Fenrir
12,139
528
140
6
0
421,370
3
W
Medusa
13,335
580
141
6
0
402,554
2
W
Tyr
13,741
597
185
8
0
530,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role