Player Matchup

Izanami
Izanami
MrAquaaa
Izanami
Level 75
God Stats
2W - 1L
1,598 SR
Queue Stats
40W - 22L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
Sqxxt
Gilgamesh
Level 86
God Stats
13W - 6L
1,630 SR
Queue Stats
34W - 19L
1,623 Elo+
Party 1
Olorun
Olorun
TMTytan
Olorun
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 24L
1,623 Elo+
Party 1
Team Averages
Level 91
1,576 SR
1,623 Elo+

VS

Team Averages
Level 95
1,439 SR
1,516 Elo+
Cerberus
Cerberus
DrDincer
Cerberus
Level 15
God Stats
1W - 9L
1,075 SR
Queue Stats
31W - 51L
1,327 Elo+
Solo
Chang'e
Chang'e
Fierynight
Chang'e
Level 138
God Stats
5W - 6L
1,622 SR
Queue Stats
117W - 118L
1,603 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
WwMaxonwW
Ah Muzen Cab
Level 131
God Stats
1W - 1L
1,619 SR
Queue Stats
114W - 105L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrAquaaa
Izanami
14
4 / 0 / 2
10,257
733
9,312
6,966
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sqxxt
Gilgamesh
12
2 / 0 / 4
10,031
717
7,395
10,380
9,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
TMTytan
Olorun
13
0 / 1 / 4
8,768
626
9,687
6,763
2,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrDincer
Cerberus
11
1 / 2 / 0
8,371
598
3,826
11,744
7,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Fierynight
Chang'e
11
0 / 3 / 1
8,133
581
4,255
8,399
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
WwMaxonwW
Ah Muzen Cab
12
0 / 1 / 1
8,666
619
7,135
10,489
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DrDincer
Cerberus
1
2
0
0.5
L
Chang'e
Fierynight
Chang'e
0
3
1
0.17
W
Izanami
MrAquaaa
Izanami
4
0
2
5
W
Gilgamesh
Sqxxt
Gilgamesh
2
0
4
4
W
Olorun
TMTytan
Olorun
0
1
4
2
L
Ah Muzen Cab
WwMaxonwW
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
15,216
24,109
Taken
30,632
15,072
Mitigated
13,933
6,930
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DrDincer
Cerberus
3,826
250
350
1,729
11,744
7,011
0
3,315
8,429
20,707
0
L
Chang'e
Fierynight
Chang'e
4,255
63
4,682
3,582
8,399
2,946
0
1,876
6,523
24,686
0
W
Izanami
MrAquaaa
Izanami
9,312
6,707
0
2,688
6,966
2,816
0
2,616
4,350
0
72,328
W
Gilgamesh
Sqxxt
Gilgamesh
7,395
842
635
985
10,380
9,657
0
3,707
6,673
0
19,689
W
Olorun
TMTytan
Olorun
9,687
3,090
0
2,622
6,763
2,599
495
2,059
4,704
41,235
0
L
Ah Muzen Cab
WwMaxonwW
Ah Muzen Cab
7,135
1,630
0
2,286
10,489
3,976
0
4,682
5,807
0
52,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,056
Gold Earned
25,170
227
Minions Killed
172
0
Camps Cleared
0
780,308
Distance Traveled
801,576
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,371
598
41
3
0
282,684
0
L
Chang'e
8,133
581
38
3
0
235,523
3
W
Izanami
10,257
733
126
9
0
252,634
1
W
Gilgamesh
10,031
717
19
1
0
275,316
2
W
Olorun
8,768
626
82
6
0
252,358
3
L
Ah Muzen Cab
8,666
619
93
7
0
283,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role