Player Matchup

Gilgamesh
Gilgamesh
Dr Cox II
Gilgamesh
Level 92
God Stats
4W - 4L
1,397 SR
Queue Stats
416W - 385L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
Liza958805
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Solo
Ah Puch
Ah Puch
Puckz34
Ah Puch
Level 7
God Stats
0W - 2L
1,737 SR
Queue Stats
376W - 389L
1,500 Elo+
Party 1
Thor
Thor
ReignDrinker
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 136L
1,500 Elo+
Party 1
Neith
Neith
WS_Kubus
Neith
Level 10
God Stats
3W - 15L
1,062 SR
Queue Stats
7W - 20L
1,123 Elo+
Solo
Team Averages
Level 24
1,439 SR
1,387 Elo+

VS

Team Averages
Level 17
1,501 SR
1,405 Elo+
Izanami
Izanami
BildoSagginz
Izanami
Level 29
God Stats
24W - 30L
1,501 SR
Queue Stats
182W - 202L
1,425 Elo+
Solo
Athena
Athena
Josh0919
Athena
Level 13
God Stats
1W - 1L
1,271 SR
Queue Stats
27W - 44L
1,198 Elo+
Solo
Guan Yu
Guan Yu
Nic5788
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Semillas2001
Gilgamesh
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,225 Elo+
Solo
Mercury
Mercury
Vorz-yt
Mercury
Level 22
God Stats
5W - 2L
1,730 SR
Queue Stats
154W - 155L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dr Cox II
Gilgamesh
20
23 / 5 / 3
17,430
562
52,311
41,669
48,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Liza958805
Cthulhu
10
2 / 7 / 2
9,681
312
3,870
9,449
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
Puckz34
Ah Puch
17
1 / 17 / 6
11,830
382
13,729
20,978
7,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 12 / 9
12,803
413
8,080
24,060
12,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
WS_Kubus
Neith
17
2 / 16 / 13
12,228
394
18,185
25,134
9,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BildoSagginz
Izanami
20
13 / 9 / 4
16,541
534
30,024
33,512
17,302
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Josh0919
Athena
20
9 / 1 / 32
16,439
530
15,747
30,409
53,165
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Nic5788
Guan Yu
20
10 / 9 / 17
14,410
465
12,731
29,162
38,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Semillas2001
Gilgamesh
19
7 / 9 / 16
14,490
467
12,725
28,416
21,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Vorz-yt
Mercury
20
15 / 4 / 11
17,881
577
23,962
23,693
15,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
134
31
Kills
54
57
Deaths
32
33
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Izanami
BildoSagginz
Izanami
13
9
4
1.67
L
Gilgamesh
Dr Cox II
Gilgamesh
23
5
3
4.9
W
Athena
Josh0919
Athena
9
1
32
25
L
Cthulhu
Liza958805
Cthulhu
2
7
2
0.43
W
Guan Yu
Nic5788
Guan Yu
10
9
17
2.06
L
Ah Puch
Puckz34
Ah Puch
1
17
6
0.24
L
3
12
9
0.63
W
Gilgamesh
Semillas2001
Gilgamesh
7
9
16
1.67
W
Mercury
Vorz-yt
Mercury
15
4
11
5.13
L
Neith
WS_Kubus
Neith
2
16
13
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,175
Damage
95,189
121,290
Taken
145,192
84,379
Mitigated
145,564
8,185
Healing
34,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BildoSagginz
Izanami
30,024
26,155
0
13,924
33,512
17,302
5,991
3,277
30,205
0
179,413
L
Gilgamesh
Dr Cox II
Gilgamesh
52,311
14,163
0
3,592
41,669
48,221
1,436
5,488
35,881
488
113,073
W
Athena
Josh0919
Athena
15,747
4,989
0
366
30,409
53,165
782
5,914
24,375
50,949
0
L
Cthulhu
Liza958805
Cthulhu
3,870
501
52
691
9,449
7,096
181
1,550
7,659
17,614
0
W
Guan Yu
Nic5788
Guan Yu
12,731
2,695
5,426
7,425
29,162
38,633
198
4,816
24,073
0
42,347
L
Ah Puch
Puckz34
Ah Puch
13,729
2,980
0
458
20,978
7,661
1,093
3,915
16,913
58,591
0
L
8,080
1,346
0
1,857
24,060
12,006
255
1,665
22,305
0
49,233
W
Gilgamesh
Semillas2001
Gilgamesh
12,725
3,160
0
778
28,416
21,281
1,316
2,413
26,003
0
58,333
W
Mercury
Vorz-yt
Mercury
23,962
13,518
0
6,392
23,693
15,183
714
2,301
21,272
0
151,075
L
Neith
WS_Kubus
Neith
18,185
7,608
0
1,535
25,134
9,395
1,730
3,129
21,557
0
45,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,972
Gold Earned
79,761
362
Minions Killed
689
0
Camps Cleared
0
2,102,175
Distance Traveled
2,755,033
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,541
534
214
7
0
417,893
0
L
Gilgamesh
17,430
562
125
4
0
563,689
1
W
Athena
16,439
530
70
2
0
583,988
1
L
Cthulhu
9,681
312
26
1
0
239,418
1
W
Guan Yu
14,410
465
69
2
0
540,359
3
L
Ah Puch
11,830
382
80
3
0
385,997
0
L
Thor
12,803
413
69
2
0
510,159
1
W
Gilgamesh
14,490
467
105
3
0
567,152
0
W
Mercury
17,881
577
231
7
0
645,641
0
L
Neith
12,228
394
62
2
0
402,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role