Player Matchup

Set
Set
LeKsY
Set
Level 138
God Stats
21W - 27L
1,426 SR
Queue Stats
268W - 268L
1,520 Elo+
Solo
Ares
Ares
Mappet
Ares
Level 14
God Stats
1W - 0L
1,825 SR
Queue Stats
9W - 5L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
R7FORCE
Hou Yi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 86L
1,488 Elo+
Solo
Janus
Janus
XTell
Janus
Level 128
God Stats
2W - 1L
1,595 SR
Queue Stats
9W - 11L
1,367 Elo+
Party 1
Chaac
Chaac
zenhh
Chaac
Level 127
God Stats
2W - 0L
1,736 SR
Queue Stats
65W - 57L
1,528 Elo+
Party 1
Team Averages
Level 99
1,616 SR
1,495 Elo+

VS

Team Averages
Level 79
1,537 SR
1,512 Elo+
Heimdallr
Heimdallr
Cofficer
Heimdallr
Level 89
God Stats
1W - 3L
1,454 SR
Queue Stats
363W - 362L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
GoldGunslinger
Baron Samedi
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
583W - 625L
1,536 Elo+
Party 2
Chaac
Chaac
Jriina
Chaac
Level 27
God Stats
5W - 2L
1,639 SR
Queue Stats
43W - 48L
1,485 Elo+
Party 2
Ymir
Ymir
TheBlueTakeover
Ymir
Level 47
God Stats
50W - 38L
1,593 SR
Queue Stats
77W - 83L
1,441 Elo+
Party 2
Fenrir
Fenrir
chinodynasty
Fenrir
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 64L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
LeKsY
Set
13
3 / 2 / 2
7,792
487
5,748
10,489
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Mappet
Ares
12
3 / 4 / 6
8,114
507
5,431
14,475
10,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
R7FORCE
Hou Yi
14
3 / 1 / 0
8,326
520
5,945
9,077
3,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
XTell
Janus
13
3 / 4 / 5
7,801
488
9,595
5,566
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
zenhh
Chaac
15
6 / 1 / 5
9,370
586
12,167
15,950
16,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cofficer
Heimdallr
14
6 / 2 / 1
8,596
537
8,908
8,389
3,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
GoldGunslinger
Baron Samedi
13
1 / 4 / 5
7,745
484
6,406
11,202
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Jriina
Chaac
13
0 / 7 / 1
7,238
452
4,923
13,027
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 4 / 5
6,817
426
2,313
11,937
6,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
13
5 / 1 / 2
8,237
515
6,933
11,470
6,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
18
Kills
12
12
Deaths
18
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cofficer
Heimdallr
6
2
1
3.25
L
Baron Samedi
GoldGunslinger
Baron Samedi
1
4
5
0.88
L
Chaac
Jriina
Chaac
0
7
1
0.07
W
Set
LeKsY
Set
3
2
2
2
W
Ares
Mappet
Ares
3
4
6
1.5
W
Hou Yi
R7FORCE
Hou Yi
3
1
0
3
L
0
4
5
0.63
W
Janus
XTell
Janus
3
4
5
1.38
L
Fenrir
5
1
2
6
W
Chaac
zenhh
Chaac
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,886
Damage
29,483
55,557
Taken
56,025
35,829
Mitigated
30,267
18,921
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cofficer
Heimdallr
8,908
4,898
0
2,320
8,389
3,091
608
2,134
6,157
0
48,559
L
Baron Samedi
GoldGunslinger
Baron Samedi
6,406
766
199
2,291
11,202
4,304
0
4,894
6,074
44,243
0
L
Chaac
Jriina
Chaac
4,923
766
0
3,166
13,027
10,353
0
674
12,311
0
43,484
W
Set
LeKsY
Set
5,748
1,939
0
2,117
10,489
4,061
0
1,406
9,039
0
55,941
W
Ares
Mappet
Ares
5,431
626
0
2,720
14,475
10,012
0
3,722
10,753
16,704
0
W
Hou Yi
R7FORCE
Hou Yi
5,945
3,325
0
5,354
9,077
3,060
0
578
8,499
0
50,436
L
2,313
234
540
1,754
11,937
6,289
416
4,064
7,681
15,779
0
W
Janus
XTell
Janus
9,595
547
0
709
5,566
1,833
1,165
1,001
4,535
39,839
0
L
Fenrir
6,933
1,155
0
2,398
11,470
6,230
35
2,546
8,776
0
54,867
W
Chaac
zenhh
Chaac
12,167
3,340
0
8,021
15,950
16,863
618
2,012
13,488
0
68,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
38,633
411
Minions Killed
377
0
Camps Cleared
0
1,575,741
Distance Traveled
1,466,762
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,596
537
73
5
0
292,651
0
L
Baron Samedi
7,745
484
109
7
0
264,475
1
L
Chaac
7,238
452
81
5
0
246,800
2
W
Set
7,792
487
81
5
0
372,680
7
W
Ares
8,114
507
28
2
0
330,729
2
W
Hou Yi
8,326
520
96
6
0
279,645
3
L
Ymir
6,817
426
28
2
0
281,931
3
W
Janus
7,801
488
79
5
0
294,647
1
L
Fenrir
8,237
515
86
5
0
380,905
4
W
Chaac
9,370
586
127
8
0
298,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role