Player Matchup

Sobek
Sobek
MilitantMoose-
Sobek
Level 15
God Stats
0W - 1L
1,404 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
He Bo
He Bo
PoppaJuan
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 74L
1,620 Elo+
Solo
Poseidon
Poseidon
SleepyDegenerate
Poseidon
Level 15
God Stats
0W - 3L
1,346 SR
Queue Stats
2W - 4L
1,678 Elo+
Solo
Vamana
Vamana
gabejoy1107
Vamana
Level 2
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Anhur
Anhur
zgffhhk
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Solo
Team Averages
Level 13
1,494 SR
1,682 Elo+

VS

Team Averages
Level 19
1,652 SR
1,600 Elo+
Thoth
Thoth
ArthuriasIIIV
Thoth
Level 15
God Stats
2W - 1L
1,533 SR
Queue Stats
4W - 2L
1,569 Elo+
Party 1
Odin
Odin
ElvisTeck83
Odin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 142L
1,532 Elo+
Solo
Loki
Loki
Lifeline2110
Loki
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,428 Elo+
Solo
Nu Wa
Nu Wa
QueenLeveque
Nu Wa
Level 27
God Stats
36W - 15L
1,738 SR
Queue Stats
56W - 28L
1,687 Elo+
Party 1
Cabrakan
Cabrakan
hellmode130
Cabrakan
Level 18
God Stats
12W - 5L
1,991 SR
Queue Stats
36W - 13L
1,783 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
9,124
456
6,119
16,952
16,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
PoppaJuan
He Bo
8
2 / 4 / 0
6,920
346
2,932
8,027
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 10 / 6
9,135
457
10,474
14,142
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
9
0 / 4 / 0
6,540
327
4,358
11,700
4,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
zgffhhk
Anhur
3
1 / 1 / 0
5,835
292
77
2,409
550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
9,162
458
3,755
9,486
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
6 / 1 / 5
9,576
479
4,635
9,819
5,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 0 / 3
10,164
508
2,926
13,265
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
7 / 3 / 3
10,095
505
9,494
7,486
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
hellmode130
Cabrakan
20
10 / 0 / 5
13,681
684
19,678
17,487
23,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
10
Kills
24
24
Deaths
10
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
6
5
0.58
W
6
1
5
8.5
W
0
0
3
1.5
L
5
5
1
1.1
L
He Bo
PoppaJuan
He Bo
2
4
0
0.5
W
7
3
3
2.83
L
2
10
6
0.5
L
Vamana
0
4
0
0
W
Cabrakan
hellmode130
Cabrakan
10
0
5
12.5
L
Anhur
zgffhhk
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
40,488
53,230
Taken
57,543
28,236
Mitigated
38,844
7,140
Healing
17,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,755
183
0
275
9,486
3,060
2,865
4,191
5,048
28,748
0
W
4,635
746
0
1,986
9,819
5,059
230
4,536
5,147
0
25,625
W
2,926
1,206
0
5,971
13,265
4,835
2,488
2,478
10,630
0
70,074
L
6,119
267
0
2,118
16,952
16,517
0
8,020
8,476
25,183
0
L
He Bo
PoppaJuan
He Bo
2,932
280
0
1,604
8,027
2,056
0
2,863
4,891
19,974
0
W
9,494
1,206
0
364
7,486
2,455
5,765
4,225
3,085
41,522
0
L
10,474
1,149
0
0
14,142
4,536
82
9,792
3,842
56,799
0
L
Vamana
4,358
1,794
0
3,418
11,700
4,577
0
9,139
2,433
0
24,279
W
Cabrakan
hellmode130
Cabrakan
19,678
2,397
0
9,122
17,487
23,435
884
3,329
14,108
109,892
0
L
Anhur
zgffhhk
Anhur
77
77
0
0
2,409
550
0
1,522
661
0
2,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
52,678
230
Minions Killed
540
0
Camps Cleared
0
1,116,252
Distance Traveled
1,810,453
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,162
458
64
3
0
314,041
1
W
Odin
9,576
479
38
2
0
419,365
4
W
Loki
10,164
508
119
6
0
408,646
0
L
Sobek
9,124
456
30
2
0
392,094
6
L
He Bo
6,920
346
37
2
0
166,898
1
W
Nu Wa
10,095
505
87
4
0
311,880
2
L
Poseidon
9,135
457
101
5
0
331,797
0
L
Vamana
6,540
327
54
3
0
184,135
2
W
Cabrakan
13,681
684
232
12
0
356,521
5
L
Anhur
5,835
292
8
0
0
41,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role