Player Matchup

Ravana
Ravana
Meh stats
Ravana
Level 121
God Stats
41W - 29L
1,537 SR
Queue Stats
397W - 374L
1,485 Elo+
Party 1
Merlin
Merlin
StiinkeKaese
Merlin
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,361 Elo+
Party 4
Sylvanus
Sylvanus
iTzNa4Tsu
Sylvanus
Level 94
God Stats
2W - 1L
1,588 SR
Queue Stats
16W - 38L
1,349 Elo+
Party 4
Neith
Neith
kalleberlinn
Neith
Level 84
God Stats
4W - 7L
1,706 SR
Queue Stats
9W - 20L
1,394 Elo+
Party 4
Tyr
Tyr
sykkal
Tyr
Level 68
God Stats
5W - 4L
1,201 SR
Queue Stats
327W - 317L
1,441 Elo+
Party 1
Team Averages
Level 92
1,506 SR
1,406 Elo+

VS

Team Averages
Level 86
1,457 SR
1,440 Elo+
Vulcan
Vulcan
IndyJonesJ
Vulcan
Level 88
God Stats
139W - 122L
1,572 SR
Queue Stats
181W - 171L
1,505 Elo+
Party 2
Raijin
Raijin
Mattrex34
Raijin
Level 83
God Stats
4W - 5L
1,561 SR
Queue Stats
318W - 332L
1,520 Elo+
Party 2
Artio
Artio
MonoSym
Artio
Level 45
God Stats
12W - 13L
1,490 SR
Queue Stats
203W - 318L
1,336 Elo+
Party 3
Loki
Loki
bartoliniANDREW
Loki
Level 86
God Stats
3W - 10L
1,246 SR
Queue Stats
210W - 189L
1,494 Elo+
Party 2
Chiron
Chiron
clo_udz
Chiron
Level 126
God Stats
12W - 21L
1,417 SR
Queue Stats
640W - 823L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Meh stats
Ravana
20
6 / 1 / 5
12,380
590
11,326
9,466
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
17
2 / 2 / 5
10,228
487
7,992
8,804
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
iTzNa4Tsu
Sylvanus
15
5 / 4 / 4
10,794
514
11,597
20,698
12,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 2 / 11
10,594
504
14,659
12,224
4,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
sykkal
Tyr
18
6 / 1 / 1
11,417
544
7,417
14,851
10,935
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IndyJonesJ
Vulcan
14
0 / 4 / 0
8,544
407
7,312
9,281
3,540
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Mattrex34
Raijin
17
2 / 4 / 7
10,658
508
8,695
12,042
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
MonoSym
Artio
12
0 / 7 / 2
7,136
340
3,466
21,692
13,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 2 / 3
10,968
522
9,906
15,181
5,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
clo_udz
Chiron
13
2 / 4 / 2
8,305
395
10,761
13,230
3,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
20
Kills
10
10
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
IndyJonesJ
Vulcan
0
4
0
0
L
Raijin
Mattrex34
Raijin
2
4
7
1.38
W
Ravana
Meh stats
Ravana
6
1
5
8.5
L
Artio
MonoSym
Artio
0
7
2
0.14
W
Merlin
2
2
5
2.25
L
6
2
3
3.75
L
Chiron
clo_udz
Chiron
2
4
2
0.75
W
Sylvanus
iTzNa4Tsu
Sylvanus
5
4
4
1.75
W
1
2
11
3.25
W
Tyr
sykkal
Tyr
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,991
Damage
40,140
66,043
Taken
71,426
37,412
Mitigated
31,617
28,557
Healing
21,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
IndyJonesJ
Vulcan
7,312
3,563
0
1,153
9,281
3,540
315
452
8,827
49,086
0
L
Raijin
Mattrex34
Raijin
8,695
726
0
1,831
12,042
4,732
168
4,110
7,410
70,236
0
W
Ravana
Meh stats
Ravana
11,326
1,393
0
1,556
9,466
6,199
155
2,374
7,063
0
109,203
L
Artio
MonoSym
Artio
3,466
392
568
5,826
21,692
13,773
0
6,957
14,645
20,929
0
W
Merlin
7,992
457
641
3,105
8,804
3,226
1,403
4,280
4,314
57,108
0
L
9,906
2,494
0
4,825
15,181
5,978
0
1,405
13,710
0
79,262
L
Chiron
clo_udz
Chiron
10,761
5,642
845
6,728
13,230
3,594
156
6,048
7,140
0
52,369
W
Sylvanus
iTzNa4Tsu
Sylvanus
11,597
2,991
4,025
8,054
20,698
12,911
1,350
5,667
14,819
33,454
0
W
14,659
7,559
300
4,392
12,224
4,141
2,271
1,160
11,022
0
80,490
W
Tyr
sykkal
Tyr
7,417
977
0
6,484
14,851
10,935
694
5,499
9,352
199
61,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,413
Gold Earned
45,611
590
Minions Killed
496
0
Camps Cleared
0
1,934,161
Distance Traveled
1,828,432
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,544
407
81
4
0
365,235
2
L
Raijin
10,658
508
141
7
0
345,817
6
W
Ravana
12,380
590
165
8
0
464,125
5
L
Artio
7,136
340
27
1
0
406,604
3
W
Merlin
10,228
487
118
6
0
369,931
5
L
Loki
10,968
522
145
7
0
430,235
0
L
Chiron
8,305
395
102
5
0
280,541
0
W
Sylvanus
10,794
514
48
2
0
352,276
9
W
Neith
10,594
504
128
6
0
341,447
7
W
Tyr
11,417
544
131
6
0
406,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role