Player Matchup

Tiamat
Tiamat
DokionXIV
Tiamat
Level 27
God Stats
52W - 29L
1,620 SR
Queue Stats
173W - 132L
1,484 Elo+
Solo
Fenrir
Fenrir
Indomuni
Fenrir
Level 7
God Stats
8W - 7L
1,283 SR
Queue Stats
9W - 10L
1,230 Elo+
Party 2
Odin
Odin
MillersHere
Odin
Level 28
God Stats
4W - 2L
1,238 SR
Queue Stats
48W - 43L
1,453 Elo+
Solo
Anhur
Anhur
NoMessirve10
Anhur
Level 6
God Stats
11W - 7L
1,676 SR
Queue Stats
49W - 29L
1,326 Elo+
Solo
Yemoja
Yemoja
unnombrelargo
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 17
1,463 SR
1,399 Elo+

VS

Team Averages
Level 12
1,434 SR
1,295 Elo+
Nemesis
Nemesis
Loz0g
Nemesis
Level 3
God Stats
0W - 2L
1,687 SR
Queue Stats
0W - 3L
1,206 Elo+
Party 1
Set
Set
Minathissano
Set
Level 6
God Stats
2W - 2L
1,381 SR
Queue Stats
7W - 12L
1,195 Elo+
Party 1
Bellona
Bellona
NLR_Cerveau972
Bellona
Level 19
God Stats
6W - 11L
1,378 SR
Queue Stats
9W - 13L
1,255 Elo+
Party 1
Merlin
Merlin
SinaRLN
Merlin
Level 7
God Stats
0W - 2L
1,274 SR
Queue Stats
8W - 13L
1,255 Elo+
Party 1
Persephone
Persephone
nvKAIZER
Persephone
Level 23
God Stats
5W - 6L
1,451 SR
Queue Stats
198W - 165L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DokionXIV
Tiamat
9
5 / 2 / 0
5,675
568
4,525
3,864
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Indomuni
Fenrir
8
4 / 1 / 1
5,304
530
3,454
4,777
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 1
5,889
589
1,736
3,562
2,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
5 / 1 / 4
6,587
659
3,214
4,655
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 3
4,737
474
1,481
2,981
1,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Loz0g
Nemesis
5
0 / 7 / 1
4,198
420
1,476
6,672
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 4 / 2
4,962
496
1,693
5,775
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,602
460
1,111
4,013
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
SinaRLN
Merlin
9
1 / 2 / 0
4,800
480
2,393
2,704
586
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
nvKAIZER
Persephone
9
3 / 1 / 0
6,216
622
2,949
4,801
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
15
Kills
5
5
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DokionXIV
Tiamat
5
2
0
2.5
W
Fenrir
Indomuni
Fenrir
4
1
1
4.5
L
Nemesis
Loz0g
Nemesis
0
7
1
0.07
W
1
0
1
1.5
L
1
4
2
0.5
L
0
2
0
0
W
5
1
4
7
L
Merlin
SinaRLN
Merlin
1
2
0
0.5
L
Persephone
nvKAIZER
Persephone
3
1
0
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,410
Damage
9,622
19,839
Taken
23,965
7,646
Mitigated
7,357
4,599
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DokionXIV
Tiamat
4,525
716
0
766
3,864
1,690
0
1,676
2,057
24,780
0
W
Fenrir
Indomuni
Fenrir
3,454
960
0
1,752
4,777
1,444
0
105
4,632
0
22,107
L
Nemesis
Loz0g
Nemesis
1,476
970
0
614
6,672
1,419
0
1,812
4,830
0
8,716
W
1,736
556
0
180
3,562
2,078
0
797
2,765
0
25,820
L
1,693
1,025
0
424
5,775
1,989
0
1,198
4,547
0
15,761
L
1,111
365
0
0
4,013
2,149
0
300
3,593
0
14,241
W
3,214
1,568
0
1,046
4,655
1,365
175
1,989
2,586
0
30,851
L
Merlin
SinaRLN
Merlin
2,393
419
0
470
2,704
586
0
644
2,060
19,796
0
L
Persephone
nvKAIZER
Persephone
2,949
313
0
1,363
4,801
1,214
576
2,052
2,748
30,410
0
W
1,481
662
223
632
2,981
1,069
0
514
2,457
10,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,192
Gold Earned
24,778
225
Minions Killed
182
0
Camps Cleared
0
939,962
Distance Traveled
952,294
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,675
568
42
4
0
204,338
1
W
Fenrir
5,304
530
38
4
0
224,636
0
L
Nemesis
4,198
420
15
2
0
223,547
2
W
Odin
5,889
589
56
6
0
177,288
0
L
Set
4,962
496
34
3
0
199,584
1
L
Bellona
4,602
460
28
3
0
179,794
0
W
Anhur
6,587
659
67
7
0
158,632
0
L
Merlin
4,800
480
41
4
0
173,826
2
L
Persephone
6,216
622
64
6
0
175,543
2
W
Yemoja
4,737
474
22
2
0
175,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role