Player Matchup

Serqet
Serqet
MalaMalaJ0ng
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Marmininu
Nu Wa
Level 43
God Stats
5W - 2L
1,557 SR
Queue Stats
141W - 143L
1,465 Elo+
Solo
Olorun
Olorun
Nonoha
Olorun
Level 32
God Stats
1W - 0L
1,767 SR
Queue Stats
171W - 63L
1,742 Elo+
Party 3
Erlang Shen
Erlang Shen
iSeveeN
Erlang Shen
Level 159
God Stats
1W - 0L
1,726 SR
Queue Stats
32W - 19L
1,677 Elo+
Party 3
Ullr
Ullr
xSlayerNoobsX
Ullr
Level 139
God Stats
2W - 0L
1,729 SR
Queue Stats
36W - 23L
1,624 Elo+
Party 3
Team Averages
Level 107
1,656 SR
1,602 Elo+

VS

Team Averages
Level 35
1,552 SR
1,353 Elo+
Sobek
Sobek
Mamberroi98
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 81L
1,374 Elo+
Party 2
Xbalanque
Xbalanque
MateParaVos
Xbalanque
Level 47
God Stats
10W - 8L
1,628 SR
Queue Stats
111W - 139L
1,404 Elo+
Party 2
Guan Yu
Guan Yu
MrMigue
Guan Yu
Level 39
God Stats
2W - 10L
1,529 SR
Queue Stats
156W - 308L
1,298 Elo+
Party 1
Da Ji
Da Ji
ShadowsKing24
Da Ji
Level 30
God Stats
23W - 35L
1,765 SR
Queue Stats
355W - 540L
1,381 Elo+
Party 1
Olorun
Olorun
YuioZX
Olorun
Level 29
God Stats
3W - 6L
1,340 SR
Queue Stats
86W - 121L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
11 / 0 / 10
8,851
632
8,497
7,517
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Marmininu
Nu Wa
14
6 / 0 / 12
8,702
622
9,722
4,435
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Nonoha
Olorun
15
7 / 1 / 12
9,261
662
12,677
10,826
4,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
iSeveeN
Erlang Shen
13
5 / 0 / 13
8,859
633
4,726
7,851
5,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
14 / 1 / 4
9,523
680
14,146
8,483
3,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 9 / 0
5,360
383
2,309
13,121
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
MateParaVos
Xbalanque
8
0 / 9 / 0
5,335
381
4,276
11,671
3,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
MrMigue
Guan Yu
7
0 / 9 / 0
5,085
363
1,834
12,396
5,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 8 / 0
5,160
369
3,076
10,838
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
YuioZX
Olorun
10
1 / 8 / 0
6,173
441
3,577
11,239
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
2
43
Kills
2
2
Deaths
43
51
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
11
0
10
16
L
1
9
0
0.11
W
Nu Wa
Marmininu
Nu Wa
6
0
12
12
L
Xbalanque
MateParaVos
Xbalanque
0
9
0
0
L
Guan Yu
MrMigue
Guan Yu
0
9
0
0
W
Olorun
Nonoha
Olorun
7
1
12
13
L
0
8
0
0
L
Olorun
YuioZX
Olorun
1
8
0
0.13
W
Erlang Shen
iSeveeN
Erlang Shen
5
0
13
11.5
W
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,768
Damage
15,072
39,112
Taken
59,265
17,976
Mitigated
24,171
15,618
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
8,497
910
0
3,414
7,517
2,852
740
1,184
6,333
0
40,358
L
2,309
280
0
1,191
13,121
9,255
0
6,899
5,842
7,173
0
W
Nu Wa
Marmininu
Nu Wa
9,722
2,193
0
601
4,435
1,528
1,066
1,330
3,105
51,738
0
L
Xbalanque
MateParaVos
Xbalanque
4,276
1,412
0
1,578
11,671
3,021
0
6,388
5,195
0
26,944
L
Guan Yu
MrMigue
Guan Yu
1,834
158
198
952
12,396
5,892
0
2,863
9,368
0
15,420
W
Olorun
Nonoha
Olorun
12,677
7,048
176
7,193
10,826
4,240
4,406
1,803
9,023
67,958
0
L
3,076
485
0
1,652
10,838
2,974
0
1,862
8,706
0
18,161
L
Olorun
YuioZX
Olorun
3,577
735
233
2,186
11,239
3,029
0
3,568
7,234
28,822
0
W
Erlang Shen
iSeveeN
Erlang Shen
4,726
2,340
0
2,367
7,851
5,629
68
972
6,879
0
29,436
W
14,146
5,709
0
1,867
8,483
3,727
3,847
597
7,886
0
55,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,196
Gold Earned
27,113
446
Minions Killed
175
0
Camps Cleared
0
1,393,480
Distance Traveled
1,166,301
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,851
632
85
6
0
325,988
3
L
Sobek
5,360
383
6
0
0
244,596
0
W
Nu Wa
8,702
622
103
7
0
263,227
2
L
Xbalanque
5,335
381
52
4
0
216,219
1
L
Guan Yu
5,085
363
34
2
0
240,742
2
W
Olorun
9,261
662
107
8
0
234,697
3
L
Da Ji
5,160
369
42
3
0
264,243
0
L
Olorun
6,173
441
41
3
0
200,501
6
W
Erlang Shen
8,859
633
45
3
0
311,952
4
W
Ullr
9,523
680
106
8
0
257,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role