Player Matchup

Zhong Kui
Zhong Kui
DBZKILLAZ
Zhong Kui
Level 70
God Stats
6W - 7L
1,439 SR
Queue Stats
166W - 174L
1,512 Elo+
Party 2
Fenrir
Fenrir
Gator780
Fenrir
Level 29
God Stats
26W - 22L
1,541 SR
Queue Stats
361W - 376L
1,521 Elo+
Solo
Izanami
Izanami
URI3L1
Izanami
Level 18
God Stats
10W - 13L
1,410 SR
Queue Stats
11W - 23L
1,316 Elo+
Party 2
Team Averages
Level 39
1,463 SR
1,450 Elo+

VS

Team Averages
Level 56
1,539 SR
1,555 Elo+
Sol
Sol
Knine_DaDog5
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,345 Elo+
Solo
Artemis
Artemis
RealDilemma
Artemis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 120L
1,692 Elo+
Party 1
Athena
Athena
TheycmeRollin223
Athena
Level 124
God Stats
20W - 13L
1,618 SR
Queue Stats
195W - 169L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DBZKILLAZ
Zhong Kui
17
10 / 8 / 8
13,282
781
27,521
18,874
11,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Gator780
Fenrir
15
7 / 10 / 7
12,749
750
13,537
16,134
7,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
URI3L1
Izanami
16
4 / 5 / 12
12,065
710
12,515
13,087
4,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 10
14,063
827
10,194
21,580
7,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
RealDilemma
Artemis
17
11 / 6 / 9
14,251
838
22,380
17,112
5,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 7 / 18
13,728
808
7,818
26,072
27,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
21
Kills
23
23
Deaths
21
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DBZKILLAZ
Zhong Kui
10
8
8
1.75
L
Fenrir
Gator780
Fenrir
7
10
7
1.05
W
9
8
10
1.75
W
Artemis
RealDilemma
Artemis
11
6
9
2.58
W
3
7
18
1.71
L
Izanami
URI3L1
Izanami
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,573
Damage
40,392
48,095
Taken
64,764
24,064
Mitigated
40,748
6,020
Healing
17,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DBZKILLAZ
Zhong Kui
27,521
2,425
0
4,080
18,874
11,589
1,710
7,027
11,847
66,698
0
L
Fenrir
Gator780
Fenrir
13,537
2,342
0
412
16,134
7,734
1,242
5,917
10,217
0
26,359
W
10,194
2,992
381
9,047
21,580
7,731
1,198
9,331
12,249
68,400
0
W
Artemis
RealDilemma
Artemis
22,380
14,210
0
6,049
17,112
5,997
1,986
6,866
10,246
0
69,036
W
7,818
1,995
0
2,429
26,072
27,020
257
11,709
14,363
35,385
0
L
Izanami
URI3L1
Izanami
12,515
6,951
548
980
13,087
4,741
272
5,099
7,988
0
51,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
42,042
184
Minions Killed
188
0
Camps Cleared
0
824,964
Distance Traveled
778,520
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,282
781
87
5
0
266,916
1
L
Fenrir
12,749
750
23
1
0
291,808
0
W
Sol
14,063
827
87
5
0
238,527
0
W
Artemis
14,251
838
72
4
0
244,331
1
W
Athena
13,728
808
29
2
0
295,662
4
L
Izanami
12,065
710
74
4
0
266,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role